Commit graph

13380 commits

Author SHA1 Message Date
Wijitmaker
2c892001d4 Some temporary placeholder stuff. Mainly props for the prop dude and signs for the placeholder units
This was SVN commit r1615.
2005-01-03 08:14:40 +00:00
Wijitmaker
ce1c4b8ef9 Michael made a nice 'default' map for the editor. If this could be made the default map for ScEd that would be great... instead of that ugly cliff junk.
This was SVN commit r1614.
2005-01-03 05:16:31 +00:00
Acumen
bdc0073b16 Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
2005-01-02 19:25:22 +00:00
Acumen
a8b7c8c0cf A little more GUI stuff.
This was SVN commit r1610.
2005-01-01 19:20:42 +00:00
Acumen
daebe3fec1 Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
2005-01-01 16:53:14 +00:00
Acumen
8e071ef602 Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
2005-01-01 15:30:56 +00:00
Ykkrosh
f9c51d8ec7 Replaced - with _ in GUI
This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
Ykkrosh
1c2acfed8c CInput textcolor
This was SVN commit r1602.
2004-12-31 12:20:22 +00:00
Acumen
e72addb945 Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
2004-12-29 21:20:42 +00:00
Wijitmaker
6ed2914438 Textures fixes for the field.
This was SVN commit r1595.
2004-12-29 17:58:17 +00:00
Wijitmaker
0de36f5042 diagonal variation requested by Michael
This was SVN commit r1594.
2004-12-29 01:50:48 +00:00
Wijitmaker
906d208c41 Some textures for fields, probably didn't make their rows this straight... but *shrug* :p
This was SVN commit r1593.
2004-12-29 01:42:04 +00:00
Acumen
8ebc09b336 More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
2004-12-28 22:16:32 +00:00
Wijitmaker
58909b727a Hopefully removing the deleted files
This was SVN commit r1589.
2004-12-28 18:14:01 +00:00
Acumen
c97077f971 Itsy bitsy Editor adjustments.
This was SVN commit r1586.
2004-12-28 12:55:49 +00:00
Acumen
7c390625c9 This was SVN commit r1582. 2004-12-28 03:53:52 +00:00
Acumen
7ce95fdaa4 Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
2004-12-28 01:58:28 +00:00
Ykkrosh
05c4ec0365 Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
Wijitmaker
169154c043 mesh for philip's snowman
This was SVN commit r1578.
2004-12-24 03:56:20 +00:00
Wijitmaker
d58eff26c1 texture for snowman
This was SVN commit r1577.
2004-12-24 03:55:34 +00:00
Wijitmaker
5d90c70c8b actor for snowman
This was SVN commit r1576.
2004-12-24 03:55:04 +00:00
Wijitmaker
579cb98383 The actor files needed for the santa hat
This was SVN commit r1575.
2004-12-24 00:50:23 +00:00
Wijitmaker
6a6be33794 Santa needs a hat, so says Michael and Bobbo, so here is the mesh
This was SVN commit r1574.
2004-12-24 00:42:59 +00:00
Wijitmaker
66041bb56d name fix
This was SVN commit r1573.
2004-12-23 23:55:24 +00:00
Wijitmaker
26b439d589 Santa head
This was SVN commit r1572.
2004-12-23 23:54:56 +00:00
Wijitmaker
6e53868d01 Santa actors
This was SVN commit r1571.
2004-12-23 23:54:17 +00:00
Wijitmaker
d2ff0b242d Hmm, error, trying again
This was SVN commit r1570.
2004-12-23 23:49:06 +00:00
Wijitmaker
c52d74afca Male dress with puffy sleaves texture
This was SVN commit r1569.
2004-12-23 23:47:21 +00:00
Wijitmaker
103f016a23 Santa head texture
This was SVN commit r1568.
2004-12-23 23:46:15 +00:00
Wijitmaker
e192822bf2 santa texture
This was SVN commit r1567.
2004-12-23 23:45:42 +00:00
Ykkrosh
6ed9263ee1 Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name.
This was SVN commit r1564.
2004-12-23 22:13:59 +00:00
Acumen
c21bfde045 Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
2004-12-23 21:39:40 +00:00
Acumen
1c89ab78f0 Packing it in for tonight.
This was SVN commit r1562.
2004-12-23 21:21:02 +00:00
Acumen
9dc183c9a5 This was SVN commit r1561. 2004-12-23 18:54:36 +00:00
Acumen
3801b4b52f Established Editor framework (theoretically).
This was SVN commit r1560.
2004-12-23 18:43:43 +00:00
Wijitmaker
4dfdefa4d6 Whoops missed a few greek houses
This was SVN commit r1559.
2004-12-23 18:12:50 +00:00
Acumen
76e0fc0ee6 Note to self: Deleting and then adding the same filename doesn't work in the same session, even if it's a more recent version. :)
This was SVN commit r1558.
2004-12-23 18:04:14 +00:00
Acumen
5ac6555b9b Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
2004-12-23 18:01:55 +00:00
Acumen
3ab194ae42 Melee range adjustment that Jason requested.
This was SVN commit r1556.
2004-12-23 17:51:39 +00:00
Acumen
47842863c4 Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
2004-12-23 17:22:22 +00:00
Ykkrosh
0382cdd9b1 More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.

This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
Wijitmaker
c16d5ec50c Update for the default map for the new structure placeholders
This was SVN commit r1553.
2004-12-23 04:53:53 +00:00
Wijitmaker
264587cff9 Hopefully the last actor name fixes for today
This was SVN commit r1552.
2004-12-23 04:12:27 +00:00
Wijitmaker
cbb08dfb47 Internal name adjustments for the hellenes entities
This was SVN commit r1551.
2004-12-23 04:09:28 +00:00
Wijitmaker
1f3fe479e3 Few actor spelling fixes
This was SVN commit r1550.
2004-12-23 01:30:03 +00:00
Wijitmaker
71d54ad31e Oops, messed up, adding files again
This was SVN commit r1549.
2004-12-23 01:10:12 +00:00
Wijitmaker
bf1468441c Some internal name corrections
This was SVN commit r1548.
2004-12-23 01:07:53 +00:00
Wijitmaker
011b293f06 structure actor fixes for romans, hellenes, and celts
This was SVN commit r1547.
2004-12-23 01:00:21 +00:00
Wijitmaker
73ba7e1823 Actor files for persian, carthaginian, and iberian structures.
This was SVN commit r1546.
2004-12-22 23:14:49 +00:00
Wijitmaker
de3823141e structure placeholder textures
This was SVN commit r1545.
2004-12-22 23:11:02 +00:00
Wijitmaker
548a961e1e Persian structure meshes
This was SVN commit r1544.
2004-12-22 23:04:24 +00:00
Wijitmaker
a38edb3442 Placeholder and Carthaginian structure meshes
This was SVN commit r1543.
2004-12-22 22:58:27 +00:00
Acumen
16e5b8f94b Quickly added an Editor button.
This was SVN commit r1541.
2004-12-21 17:54:33 +00:00
Ykkrosh
659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
Acumen
6486de894d Eliminated grayscale images.
This was SVN commit r1539.
2004-12-20 19:33:09 +00:00
Ykkrosh
849f50a500 Grayscale effects for GUI sprites
This was SVN commit r1536.
2004-12-19 12:20:04 +00:00
Acumen
76c67f029d Made loading screen appear, now that Simon's fix has enabled the scheduler before the session. This one is just static ... We'd need to break loadSession() up into fragments and call each in turn in order to have a loading bar, as far as I can tell. (Also, any way to disable the cursor&input from JS?)
This was SVN commit r1535.
2004-12-19 10:53:40 +00:00
Acumen
eb033b8192 Added lit version of the main-menu backdrop, so we can split that up for the individual menu button overlays.
This was SVN commit r1533.
2004-12-19 00:05:10 +00:00
Acumen
92e7394c7b Eradicated lit sprites thanks to sprite effects from Philip. :D
This was SVN commit r1530.
2004-12-18 18:48:37 +00:00
Acumen
99a022f847 Even more GUI cleanup.
This was SVN commit r1529.
2004-12-18 17:05:22 +00:00
Acumen
7cfa5f6e4d More GUI texture cleanup. :)
This was SVN commit r1528.
2004-12-18 16:27:32 +00:00
Ykkrosh
ba0ebd6644 Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.

This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
Acumen
323ca1746f Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
This was SVN commit r1523.
2004-12-18 02:42:22 +00:00
Acumen
cd35701f70 Updated GUI/entities to use Philip's spiffy new icon sheets. :)
This was SVN commit r1520.
2004-12-17 17:22:27 +00:00
Ykkrosh
6526301cfe GUI icon-sheets
This was SVN commit r1519.
2004-12-17 16:20:08 +00:00
Acumen
0f7f23d774 Oops, forgot to commit some new fonts. :)
This was SVN commit r1517.
2004-12-16 23:29:31 +00:00
Acumen
4815f76c5f Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!).
This was SVN commit r1516.
2004-12-16 19:21:05 +00:00
Acumen
07ebaf86c5 Quick fix for icons that weren't being refreshed (a couple remain, but I think those are due to a temporary datatype mismatch).
This was SVN commit r1509.
2004-12-15 22:32:59 +00:00
Acumen
7346e39cc4 Revised Status Pane icons so they're split into separate components, which seems to make them display properly (nested commands like [icon=] apparently don't interpret correctly if appending to one of their strings).
This was SVN commit r1508.
2004-12-15 21:59:17 +00:00
Acumen
cb5759c737 Fixed minor icon glitch. Recompiled. (Quick commit before I try something more drastic.)
This was SVN commit r1506.
2004-12-15 19:20:29 +00:00
Acumen
7d76ef980a Fixed GUI error from yesterday. Still can't figure out why it's fixed, but hey, it works. All yours now, Malte. (y)
This was SVN commit r1499.
2004-12-14 17:23:10 +00:00
Acumen
b04b3447c8 For reasons I cannot fathom at this late hour, a section of objects in 2_mainmenu.xml causes the coordinates of the session GUI to be screwed up. After a couple of hours of lack of success, commented it out so it'll work until tomorrow. Gotta get some sleep before work.
This was SVN commit r1498.
2004-12-13 23:15:11 +00:00
Acumen
94ee723981 Added icon I missed.
This was SVN commit r1497.
2004-12-13 22:11:20 +00:00
Acumen
01443e4785 Fixed 0 A.D.-style windows from yesterday to use sprite collages. Made another one as background to future hosting screen.
This was SVN commit r1496.
2004-12-13 21:37:30 +00:00
Acumen
6194fdb400 Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
This was SVN commit r1495.
2004-12-13 19:14:37 +00:00
Acumen
114f3f1513 Finished off first draft of in-game menu (ie made it actually do something useful). Hit F10 or click corner Map Orb buttons at random until you find it, as I'm too tired to mock up a replacement button image. ;)
This was SVN commit r1493.
2004-12-13 01:14:31 +00:00
Acumen
24abb51b59 First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
2004-12-12 19:34:38 +00:00
Acumen
01c35dd616 Added some more placeholder portraits.
This was SVN commit r1476.
2004-12-08 17:00:43 +00:00
Acumen
9302d3c668 Uploaded some placeholder icons, recompilation, removed redundant version of ScEd.
This was SVN commit r1471.
2004-12-07 18:35:11 +00:00
Wijitmaker
9b0ce13f8f Fixing some transparency issues
This was SVN commit r1470.
2004-12-07 05:29:40 +00:00
Wijitmaker
c5dc84223e A few actor fixes
This was SVN commit r1469.
2004-12-07 05:28:20 +00:00
Acumen
7e7743a90d Implemented population of command buttons.
This was SVN commit r1461.
2004-12-06 00:54:06 +00:00
Acumen
0d270c968c More GUI stuff, primarily to start implementing entity lists.
This was SVN commit r1451.
2004-12-05 03:37:01 +00:00
Acumen
944397c4cf (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
This was SVN commit r1450.
2004-12-04 21:38:52 +00:00
Acumen
0c0d20d3eb Marginally improved game performance by reducing session GUI updates (now waits over a second before updating the controls, but at least the frame rate is better). Also turned off GUI refresh when in full-screen mode (Alt+G).
This was SVN commit r1448.
2004-12-02 23:38:51 +00:00
Wijitmaker
8d087f55f6 Missing mesh files
This was SVN commit r1442.
2004-12-02 10:16:30 +00:00
Wijitmaker
00d39d9a9d Missing actor files
This was SVN commit r1441.
2004-12-02 10:13:53 +00:00
Wijitmaker
b1534dfd7b Missing actor files
This was SVN commit r1440.
2004-12-02 10:13:48 +00:00
Wijitmaker
f7b7760e68 Missing actor files
This was SVN commit r1439.
2004-12-02 10:12:05 +00:00
Wijitmaker
3d82cd7fb8 Missing actor files
This was SVN commit r1438.
2004-12-02 10:10:37 +00:00
Acumen
e459e93ab4 Combat fixes ... Increased standard entity movement rate, and made pain sounds only occur on death.
This was SVN commit r1423.
2004-11-28 21:31:39 +00:00
Acumen
a2bcfd8a47 Minor GUI fixes.
This was SVN commit r1422.
2004-11-28 21:11:37 +00:00
Acumen
ec62c14ca4 Created entities for all Hellenic buildings created so far.
This was SVN commit r1421.
2004-11-28 20:11:02 +00:00
Acumen
ee669ca572 More of the same.
This was SVN commit r1420.
2004-11-28 19:10:26 +00:00
Acumen
dcb00048e0 Added support for unit icon sheets.
This was SVN commit r1419.
2004-11-28 19:09:40 +00:00
Acumen
3f78a37325 Added support for building icon sheets.
This was SVN commit r1418.
2004-11-28 19:07:26 +00:00
Acumen
2ad47d5758 Added civ icon sheets.
This was SVN commit r1417.
2004-11-28 19:05:31 +00:00
Acumen
77354f6b5d More GUI art.
This was SVN commit r1415.
2004-11-27 22:23:14 +00:00
Acumen
6f4f2595d7 Replaced Status Pane.
This was SVN commit r1414.
2004-11-27 22:21:09 +00:00
Acumen
c5ecde88a2 Added default unit LOS.
This was SVN commit r1413.
2004-11-27 22:19:05 +00:00
Acumen
65abe909b3 Added default building LOS.
This was SVN commit r1412.
2004-11-27 22:18:42 +00:00
Acumen
068f6e8d47 Revised GUI scripts to turn Status Orb into lengthened pane, populated it with stats, retabulated Group Pane and gave it an opaque background (as requested by Malte).
This was SVN commit r1411.
2004-11-27 22:17:35 +00:00
SVN
c9fa12e514 Placing contents of system and art packs in version control
This was SVN commit r1400.
2004-11-25 20:00:26 +00:00
Acumen
314689a0bf Last-minute GUI fixes to make music cross-fade when switching between tracks. Also made it switch back to the main theme on End Game.
This was SVN commit r1396.
2004-11-25 02:44:38 +00:00
Acumen
fde2cae72e Minor fix for music.
This was SVN commit r1379.
2004-11-22 23:41:44 +00:00
Acumen
b99699cacc Support for grunts and cries of pain when units attack.
This was SVN commit r1370.
2004-11-21 01:19:32 +00:00
Fire Giant
dfec360d84 Minor tweakings regarding multi-lined code for message boxes.
This was SVN commit r1369.
2004-11-20 23:19:59 +00:00
Fire Giant
82fe6b675a Added a temporary "End Game" button with adequate message box as Jason requested. This will get replaced by a real game menu soon.
This was SVN commit r1368.
2004-11-20 23:19:24 +00:00
Acumen
f92c0a6d1f More GUI.
This was SVN commit r1367.
2004-11-20 21:52:41 +00:00
Acumen
2b5b46c5c8 Added pseudo-random music playback.
This was SVN commit r1365.
2004-11-20 17:52:18 +00:00
Acumen
25468f0251 Want some more GUI? Here ya go.
This was SVN commit r1356.
2004-11-19 02:06:32 +00:00
Fire Giant
88af47ce03 Changed the 0ad icon code.
This was SVN commit r1355.
2004-11-18 21:50:17 +00:00
Acumen
839c2033ec But wait, more GUI.
This was SVN commit r1354.
2004-11-18 21:27:23 +00:00
Acumen
59629dfe9d More GUI.
This was SVN commit r1349.
2004-11-18 15:43:34 +00:00
Acumen
1448568308 More GUI updates.
This was SVN commit r1348.
2004-11-18 05:27:12 +00:00
Acumen
ee6ae42c5f Commit to remove duplicate 0ad icon.
This was SVN commit r1347.
2004-11-18 02:36:20 +00:00
Fire Giant
f39d503395 Small updates, disabled music-command on exit button, since that didn't seem to work for me (button ceased to work).
This was SVN commit r1346.
2004-11-18 01:47:10 +00:00
Fire Giant
2d1079daa8 New fonts for message box (larger/better readability) plus icon implementation.
This was SVN commit r1345.
2004-11-17 23:46:29 +00:00
MarkT
884428f8a7 Testing an update to this file.
This was SVN commit r1344.
2004-11-17 23:38:46 +00:00
Acumen
1290f3c758 Implemented basic combat economy (kill opponents to plunder a pitiful quantity of resources, which you can't actually use anywhere).
This was SVN commit r1343.
2004-11-17 23:15:08 +00:00
Acumen
f5723ecefe Update for entity promotions.
This was SVN commit r1342.
2004-11-17 06:25:30 +00:00
Acumen
5eb9480bf1 Some extra entity rank and looting attributes.
This was SVN commit r1341.
2004-11-16 21:15:34 +00:00
Acumen
419a1e0a7d Various GUI updates.
This was SVN commit r1340.
2004-11-16 21:14:26 +00:00
Fire Giant
e31bdeaabe New fonts for message box (larger/better readability).
This was SVN commit r1338.
2004-11-16 02:34:20 +00:00
Fire Giant
0b53acf968 Inserted 0ad icon for messages / ingame text.
This was SVN commit r1337.
2004-11-16 02:29:24 +00:00
Fire Giant
93706e81c3 Improved message box (3 buttons/icon support).
This was SVN commit r1336.
2004-11-16 02:28:19 +00:00
Acumen
b5655265da GUI update (first music implementation, a little Status Orb improvement).
This was SVN commit r1335.
2004-11-16 00:44:10 +00:00
Acumen
884dbf281c Rank attribute.
This was SVN commit r1334.
2004-11-16 00:43:19 +00:00
Acumen
b727fbfa15 Resource Pool update.
This was SVN commit r1330.
2004-11-15 21:07:02 +00:00
Acumen
751cf46d2e Updated GUI to revise Group Pane and do some other cleanup stuff.
This was SVN commit r1327.
2004-11-15 17:34:51 +00:00
Acumen
dc8e6c96cb Minor function name change omited in last update.
This was SVN commit r1323.
2004-11-15 03:12:51 +00:00
Fire Giant
de986348fb JS file for message box.
This was SVN commit r1322.
2004-11-15 03:07:20 +00:00
Fire Giant
28597647e1 Added the message box.
This was SVN commit r1321.
2004-11-15 02:24:03 +00:00
Fire Giant
7b9bb90995 Added Message Box support.
This was SVN commit r1320.
2004-11-15 02:21:54 +00:00
Fire Giant
2e1358e5dd Added sprites for Message Box.
This was SVN commit r1319.
2004-11-15 02:19:36 +00:00
Acumen
2c3ce94950 GUI updated with revised twin-coordinate system (still have to make most of the objects use it, though).
This was SVN commit r1318.
2004-11-15 00:13:21 +00:00
Fire Giant
cae40c819c Removed 1_global.xml since it's not needed any more (replaced by 1_init.xml and 6_global.xml).
This was SVN commit r1317.
2004-11-14 21:39:44 +00:00
Fire Giant
d7da07e5c2 Due to the recent GUI load sequence changes, the JS init code goes into this file (previously named 1_global.xml).
This was SVN commit r1316.
2004-11-14 21:31:50 +00:00
Acumen
819fad8520 Various GUI updates and fixes, in particular beginning of an overhaul of the Status Orb.
This was SVN commit r1310.
2004-11-13 04:46:05 +00:00
Acumen
29966d60cd Extra fonts (will probably replaced with something more eye-catching later, but needed something that was readable at small sizes).
This was SVN commit r1309.
2004-11-13 04:45:15 +00:00
Acumen
c83502927e Slight modifications for compatibility.
This was SVN commit r1308.
2004-11-13 04:43:54 +00:00
Acumen
c1329429e1 GUI updates to finish off Mark's big combat demo.
This was SVN commit r1305.
2004-11-11 23:54:41 +00:00
Acumen
aca93d38db Entity updates to finish off Mark's big combat demo.
This was SVN commit r1304.
2004-11-11 23:53:10 +00:00
MarkT
f1a8ea118e Added some combatant entities.
This was SVN commit r1302.
2004-11-11 07:11:00 +00:00
Acumen
24538f5b41 Minor update to fix HP.
This was SVN commit r1294.
2004-11-08 03:46:04 +00:00
Acumen
11f2aac9c4 Updated entities: changed placeholder Initial HP to proper HPCurr; changed naming conventions to suit proper structure from Art Dept; added most ID attributes. More parenting organisation to come.
This was SVN commit r1293.
2004-11-08 03:45:39 +00:00
Fire Giant
31ac2a5e03 Commiting Stuart's GUI updates.
This was SVN commit r1292.
2004-11-08 00:41:54 +00:00
Fire Giant
ee21933c49 Commiting Stuart's GUI updates (Mouse position shown right to FPS counter).
This was SVN commit r1291.
2004-11-08 00:40:10 +00:00
Fire Giant
8658526529 Commiting Stuart's updated GUI files (GUI toggled to bottom at launch, and other minor fixes).
This was SVN commit r1290.
2004-11-08 00:35:26 +00:00
Acumen
da9f45ee00 Updated entities with generic type and placeholder hitpoints.
This was SVN commit r1289.
2004-11-08 00:20:19 +00:00
Fire Giant
dc69bb3682 CVS commit test, just inserted some comments into the file :)
This was SVN commit r1271.
2004-10-23 17:16:52 +00:00
Acumen
b0fcfb8a55 Updated GUI script to get ensure all objects have discrete widths and heights (no more control blocking).
This was SVN commit r1248.
2004-10-16 12:49:03 +00:00
Acumen
c8cb07fb59 Updated GUI.
This was SVN commit r1247.
2004-10-15 22:15:31 +00:00
Acumen
dfb126ca34 Icon fixes.
This was SVN commit r1246.
2004-10-15 22:14:15 +00:00
Acumen
168ab4b962 Added 4_manual.xml (okay, it's only a placeholder for now, but you have to start somewhere).
This was SVN commit r1244.
2004-10-15 18:02:35 +00:00
Gee
1d4ebcca24 Added minimap setting, and progress bar settings (they are not as described in the TDD, they are renamed to sprite-background and sprite-bar).
This was SVN commit r1233.
2004-10-14 05:54:51 +00:00
Calefaction
51fbfc57db Updated to use mini-map object
This was SVN commit r1231.
2004-10-08 01:10:44 +00:00
Acumen
714d41cbbe Placeholder XMLs to stop the GUI loader from complaining until the Real McCoy is ready.
This was SVN commit r1228.
2004-10-07 21:07:01 +00:00
MarkT
2aeaa40326 Updates to the entity XMLs (they work like the DD says they should, now - more or less)
This was SVN commit r1221.
2004-10-07 19:34:19 +00:00
Acumen
bc669568f9 Updated GUI for Cavalry Dude.
This was SVN commit r1205.
2004-10-01 09:40:25 +00:00
Acumen
9312033a56 Cavalry Dude.
This was SVN commit r1204.
2004-10-01 09:39:31 +00:00
Acumen
5c850d51cd Fix for Mini-Map.
This was SVN commit r1203.
2004-09-30 16:09:45 +00:00
Acumen
a8ef15b665 Lengthened boundary of FPS counter; was wrapping when longer than 2 digits.
This was SVN commit r1190.
2004-09-22 16:43:11 +00:00
Ykkrosh
cd2dbc40c2 Test data
This was SVN commit r1147.
2004-09-17 19:01:24 +00:00
Ykkrosh
058ecb0cc0 Temporary i18n data conversion script
This was SVN commit r1146.
2004-09-17 19:00:42 +00:00
Ykkrosh
baab0311e2 Some alterations from Malte
This was SVN commit r1143.
2004-09-11 19:53:48 +00:00
Gee
659645394b Made primarily 0 A.D. logo ghost, otherwise the logo blocks and steels parts of the Single Player buttons hovering space.
This was SVN commit r1141.
2004-09-07 02:44:11 +00:00
Acumen
c81ad2d1d4 Code for GUI frame counter to work with Philip's getFPS() function.
This was SVN commit r1124.
2004-09-05 18:44:00 +00:00
Acumen
e29fd0deba Updated GUI with overlays for main menu.
This was SVN commit r1120.
2004-09-05 10:21:56 +00:00
Acumen
2ca0e69171 Fixed offset to avoid floating tree problem.
This was SVN commit r1103.
2004-09-02 15:55:38 +00:00
Gee
30eb103c20 Places the intro-button perfectly
This was SVN commit r1102.
2004-09-02 14:41:33 +00:00
Gee
bddabc48f8 Changed textalign and textvalign to text-align and text-valign.
This was SVN commit r1100.
2004-09-02 03:03:43 +00:00
Ykkrosh
c63f5b6b21 Updated i18n data
This was SVN commit r1093.
2004-09-01 19:47:08 +00:00
Gee
7e5ec93036 Minor change I forgot to make.
This was SVN commit r1090.
2004-08-31 03:24:42 +00:00
Gee
705682a2cd Added buffer-zone as setting.
This was SVN commit r1089.
2004-08-31 03:22:39 +00:00
Gee
f0fbd8a961 Added buffer-zone in default style and changed the text-test some.
This was SVN commit r1088.
2004-08-31 03:22:13 +00:00
Gee
9ce8a4ced8 Specifics for icon added.
This was SVN commit r1087.
2004-08-31 02:18:57 +00:00
Acumen
e76c245227 Various fixes from Malte, including a General's Tent main menu.
This was SVN commit r1082.
2004-08-29 19:33:22 +00:00
Acumen
195ce6cec8 Script for resource counters.
This was SVN commit r1070.
2004-08-27 20:09:13 +00:00
Acumen
b9d4c282fb Moved the resource counters over by a couple of pixels.
This was SVN commit r1066.
2004-08-27 17:37:14 +00:00
Acumen
357874a48c Portrait code for Dudette.
This was SVN commit r1063.
2004-08-26 10:41:10 +00:00
Acumen
e34c5fdd5d Added Dudette entity to test GUI button.
This was SVN commit r1062.
2004-08-26 10:37:55 +00:00
Acumen
71753a875f More GUI updates.
This was SVN commit r1061.
2004-08-26 10:37:27 +00:00
Acumen
8943b1a0f2 Realigned resource icons to right.
This was SVN commit r1058.
2004-08-26 09:28:10 +00:00
Acumen
b2a2f447f7 New GUI files to match the new fonts and resource icons.
This was SVN commit r1057.
2004-08-26 08:19:33 +00:00
Acumen
10930987a8 Added new fonts from Jason.
This was SVN commit r1056.
2004-08-26 08:13:34 +00:00
Acumen
85b570f2e9 Removed terrain.raw ... ScEd no longer needs it (generates flat map instead of using this as its default heightmap).
This was SVN commit r1054.
2004-08-25 09:35:28 +00:00
Acumen
aba8d1daaa Updated GUI scripts to include references to all the new GUI images for the next PASAP milestone in sprite1, and implemented some of it in hello and basefunctions. Mostly just throwing images on the screen, but some new stuff like it shows portraits and stat icons when clicking units now.
This was SVN commit r1047.
2004-08-24 17:17:23 +00:00
Ykkrosh
68aa9a81f3 Removed the single-pixel borders between glyphs; most font textures are now half their former size
This was SVN commit r1045.
2004-08-24 14:58:50 +00:00
Ykkrosh
c92872a13f Put all the standard characters into verdana16
This was SVN commit r1036.
2004-08-21 14:18:41 +00:00
Ykkrosh
b981542a51 Initial l10n data
This was SVN commit r1028.
2004-08-21 11:41:30 +00:00
Acumen
746662c053 Improved some GUI object alignment in hello.xml.
This was SVN commit r967.
2004-08-11 19:07:07 +00:00
Ykkrosh
58e22c5117 Added a more readable cursor symbol
This was SVN commit r964.
2004-08-10 17:07:50 +00:00
Acumen
3a9035e8e1 Added new GUI font for Malte, which I'd previously missed.
This was SVN commit r935.
2004-08-07 19:13:11 +00:00
Acumen
db527961d4 *** empty log message ***
This was SVN commit r929.
2004-08-06 16:14:06 +00:00
Acumen
ba122796f7 Added new GUI from Malte, with a few improvements when merging (note: needs new art in Art Pack too).
This was SVN commit r928.
2004-08-06 15:36:19 +00:00
olsner
aabfd9a49d A couple of nice Start Game and End Game buttons, so that you don't have to use the Console
This was SVN commit r913.
2004-08-05 13:09:42 +00:00
Acumen
7d9f2f8d04 Removing the maps/ folder so that we can run this section from the art server (I've merged the CVS version into there). Yes, I know it sounds crazy putting non-art data in art, but all shall be revealed.
This was SVN commit r897.
2004-08-04 13:34:54 +00:00
Acumen
efa1c17c9d Removing the audio/ folder so that we can run this section from the art server (I've merged the CVS version into there). Yes, I know it sounds crazy putting non-art data in art, but all shall be revealed.
This was SVN commit r896.
2004-08-04 13:34:27 +00:00
Acumen
1f36ea92b2 Removing the art/ folder so that we can run this section from the art server (I've merged the CVS version into there).
This was SVN commit r895.
2004-08-04 13:32:52 +00:00
Acumen
0db3e13b81 Added new object.dtd provided by Philip, that includes attributes for props and so makes propped objects notably functional.
This was SVN commit r892.
2004-08-03 20:51:20 +00:00
MarkT
d8b5d3a78d Directory structure shuffle.
This was SVN commit r886.
2004-08-02 23:14:06 +00:00
janwas
41957b1412 test track
This was SVN commit r825.
2004-07-28 11:17:01 +00:00
Ykkrosh
65c3f6b7e0 A beautiful cursor
This was SVN commit r811.
2004-07-23 19:02:40 +00:00
MarkT
fb9eceeda6 Added/rebound some keys
This was SVN commit r810.
2004-07-23 10:58:51 +00:00
MarkT
be524141be Much longer config file
This was SVN commit r806.
2004-07-22 16:20:43 +00:00
Ykkrosh
7df453956b Requested changes
This was SVN commit r790.
2004-07-21 10:13:24 +00:00
MarkT
939bdae5cb Update to entity data files in preparation for orders sytem
This was SVN commit r784.
2004-07-20 19:31:30 +00:00
Ykkrosh
a79add7fa0 Text and textures
This was SVN commit r749.
2004-07-13 22:51:02 +00:00
Ykkrosh
3ff9bfba4f More consistent attribute naming
This was SVN commit r748.
2004-07-13 22:50:38 +00:00
Ykkrosh
a72f552386 GUI fonts
This was SVN commit r747.
2004-07-13 22:50:18 +00:00
Ykkrosh
9a3f242648 GUI textures
This was SVN commit r746.
2004-07-13 22:49:39 +00:00
Ykkrosh
4a9b08928a .js file for GUI testing
This was SVN commit r733.
2004-07-12 17:04:09 +00:00
Ykkrosh
4c1d96341e New GUI
This was SVN commit r709.
2004-07-11 18:32:33 +00:00
Ykkrosh
5645a13d1a Updated DTD
This was SVN commit r707.
2004-07-11 16:35:11 +00:00
Ykkrosh
8760a628a4 Be less obnoxious
This was SVN commit r663.
2004-07-08 15:15:21 +00:00
Ykkrosh
0b48b21ae7 Copied GUI XML files in preparation for the new code
This was SVN commit r648.
2004-07-07 19:13:10 +00:00
Ykkrosh
3fa59b430f Added some Unicode fonts
This was SVN commit r515.
2004-06-15 20:57:17 +00:00
MarkT
928977cfea Miscellaneous property changes.
This was SVN commit r470.
2004-06-10 22:28:51 +00:00
janwas
e1e4deb59a replaced broken (?) null.png file
This was SVN commit r328.
2004-05-31 00:56:29 +00:00
MarkT
72454bab64 A new field in /Dude/'s XML for the pathfinder.
This was SVN commit r285.
2004-05-29 03:33:18 +00:00
MarkT
e326147f9e Added tree-entity data files.
This was SVN commit r271.
2004-05-26 20:57:03 +00:00
janwas
90263d49c6 moved verdana to fonts; created logs/
This was SVN commit r267.
2004-05-25 23:21:41 +00:00
MarkT
1717cc6c34 Added PASAP entity XML
This was SVN commit r247.
2004-05-22 00:55:53 +00:00
notpete
fb8ea69062 *** empty log message ***
This was SVN commit r235.
2004-05-15 20:13:07 +00:00
notpete
fed0ebf476 *** empty log message ***
This was SVN commit r234.
2004-05-15 18:25:46 +00:00
notpete
83c96497ed *** empty log message ***
This was SVN commit r233.
2004-05-15 18:15:00 +00:00
janwas
81b6dac486 executable and dlls now in /system;
all data in data/mods/official

This was SVN commit r214.
2004-05-06 17:06:20 +00:00
olsner
89e6fdfbaf Initial Commit
This was SVN commit r209.
2004-04-18 13:48:28 +00:00
olsner
0cd2d55569 First file in CVS to use the Prometheus Directory Tree! Hooray ;-)
This was SVN commit r202.
2004-04-13 14:38:49 +00:00