Updated GUI for Cavalry Dude.

This was SVN commit r1205.
This commit is contained in:
Acumen 2004-10-01 09:40:25 +00:00
parent 9312033a56
commit bc669568f9
3 changed files with 22 additions and 0 deletions

View file

@ -85,6 +85,9 @@ function GUIUpdateObjectInfo() {
case ("Prometheus Dudette"):
ObjectPortrait.sprite="portrait_unit_dudette_lrg";
break;
case ("Cavalry Dude"):
ObjectPortrait.sprite="portrait_unit_cavalrydude_lrg";
break;
case ("Deciduous Tree 1"):
case ("Deciduous Tree 2"):
ObjectPortrait.sprite="portrait_flora_deciduotree_lrg";

View file

@ -340,6 +340,11 @@
MakeUnit(15,0,15,"Prometheus Dudette");
]]></action>
</object>
<object type="button" name="normal_mode_button_cavalrydude" sprite="portrait_unit_cavalrydude_sml" sprite-over="portrait_unit_cavalrydude_sml_over" size="100%-110 100%-143 100%-77 100%-111" z="64" hidden="false">
<action on="Press"><![CDATA[
MakeUnit(15,0,15,"Cavalry Dude");
]]></action>
</object>
</object>
<!-- TAB: [2] BUILD CIVIL -->

View file

@ -214,6 +214,20 @@
<image texture="ui_portrait_unit_dudette_32_over.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!-- The Cavalry Dude -->
<sprite name="portrait_unit_cavalrydude_lrg">
<image texture="ui_portrait_unit_cavalrydude_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_unit_cavalrydude_sml">
<image texture="ui_portrait_unit_cavalrydude_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<sprite name="portrait_unit_cavalrydude_lrg_over">
<image texture="ui_portrait_unit_cavalrydude_64_over.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_unit_cavalrydude_sml_over">
<image texture="ui_portrait_unit_cavalrydude_32_over.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
STRUCTURE PORTRAIT ICONS