Commit graph

  • 8336e679af
    Replace all uses of POSIX realpath Ralph Sennhauser 2026-06-15 21:15:33 +0200
  • 6b4ecbdc40
    Create dedicated stylesheet for Atlas main Ralph Sennhauser 2026-06-08 21:09:19 +0200
  • 149baf116b
    Replace all use of POSIX truncate Ralph Sennhauser 2026-06-14 19:49:19 +0200
  • 57f5b73458
    Remove unused wrapper for POSIX rmdir Ralph Sennhauser 2026-06-14 19:47:57 +0200
  • 518ed74496
    Replace all use of POSIX unlink Ralph Sennhauser 2026-06-14 19:44:09 +0200
  • bf11356916 more changes wowgetoffyourcellphone 2026-06-15 00:04:01 -0400
  • 2abb7337fd Add test for queries with visibility checks Atrik 2026-06-15 01:19:18 +0200
  • 5f63f9e497 Enable attacks on foes visible through shared LOS Atrik 2026-05-28 16:27:45 +0200
  • 402de88f25 Filter out hidden targets in CanAttack Atrik 2026-05-18 14:54:26 +0200
  • 626c91e02b Add tests for CanEverReachTarget and its helpers Atrik 2026-05-05 18:43:43 +0200
  • 4259c78150
    Removes unused Get/SetDepthTextureBits methods Vladislav Belov 2026-06-15 00:35:04 +0200
  • 71400e8045
    Drop unused lowlevel functions Ralph Sennhauser 2026-06-12 21:15:03 +0200
  • 43e7dbc6da
    Use std::filesystem for filesystem abstraction Ralph Sennhauser 2026-06-12 21:10:57 +0200
  • 65308a2749
    Fix value of nativewchar in premake5.lua Ralph Sennhauser 2026-06-06 07:55:40 +0200
  • 9f0fa0bc91
    Bump premake to 5.0.0-dev (2026-06-13) Ralph Sennhauser 2026-06-06 07:53:45 +0200
  • fa254ea193
    Add support for premake-5.0.0-beta8 Ralph Sennhauser 2026-06-06 07:51:59 +0200
  • 2f2cbb96bf
    Remove this.isDeserialized from BaseAI phosit 2025-09-07 16:09:20 +0200
  • a4b580991b
    Move this.turn to PetraBot phosit 2025-09-07 15:04:40 +0200
  • babe9e5c18
    Remove this.events from AIs phosit 2025-09-07 14:53:56 +0200
  • cbce748b8c
    Remove moduleName from Petras data.json phosit 2026-06-14 13:17:55 +0200
  • f52429c996
    Move the gameView input handler to CGameView phosit 2025-04-18 11:03:34 +0200
  • f6cd1be604
    Move the profileViewer handler to CProfileViewer phosit 2025-04-17 22:10:38 +0200
  • 7b3ba5be13
    Move the gui input handler to CGUIManager phosit 2025-04-17 14:54:38 +0200
  • ac100088c3
    Move the console input handler to CConsole phosit 2025-04-17 14:42:38 +0200
  • 143b31089c
    Split screenshot from main input handler phosit 2025-04-17 12:17:19 +0200
  • 0a1d1821da
    Split window from main event handler phosit 2025-04-16 19:49:51 +0200
  • 701ce73df9
    Change the return type of event-handler phosit 2025-07-14 20:14:31 +0200
  • 9890d3eb8a
    New input handling system phosit 2025-04-13 18:27:40 +0200
  • ca2aa3a407
    Log instead of crash on compile error in the gui phosit 2026-06-13 16:32:39 +0200
  • 3fe7b880ae
    Don't crash on compile error of hotloads phosit 2026-06-13 16:30:08 +0200
  • 1ab55e7f2e
    Remove leftover code from wxCollapsiblePane use Ralph Sennhauser 2026-06-03 19:14:56 +0200
  • b4c53b720a Add CMake Configuration for ActorEditor Cayleb-Ordo 2025-11-12 22:51:49 +0100
  • fc49384424 Add the doxygen cmake file to the CMake Project Cayleb-Ordo 2025-02-19 21:45:43 +0100
  • 2b23148ad8 Add a module to fetch and setup Windows prebuild libraries Cayleb-Ordo 2026-04-02 22:39:14 +0200
  • 5af8a08e29 Add Root CMakeLists.txt and custom cmake modules Cayleb-Ordo 2025-05-07 20:21:32 +0200
  • b4fe426963
    Replace notebook with choicebook Ralph Sennhauser 2026-06-02 18:58:16 +0200
  • 38fdea550d
    Fix camera reset under bird view in Atlas Ralph Sennhauser 2026-06-13 14:15:11 +0200
  • c331550bdd Reveal Gaia wonders to players Atrik 2026-05-03 04:16:53 +0200
  • a89ca3e4e5 Reveal and notify Wonders being constructed Atrik 2026-05-01 20:26:19 +0200
  • 8cb4f5e4a3
    Fix negative content width GTK warnings in Atlas Ralph Sennhauser 2026-06-01 19:22:32 +0200
  • 2a88a41959 More versatile placement of research buttons Vantha 2025-09-24 16:52:59 +0200
  • 4056cb80c9 Support revealing a small area of the map Atrik 2026-05-01 20:02:33 +0200
  • 9388692a47
    Add bird view to Atlas Ralph Sennhauser 2026-05-25 20:37:05 +0200
  • fa9584fdc0
    Fix some Atlas header includes Ralph Sennhauser 2026-06-11 17:54:24 +0200
  • 7f4377c086
    Treat <wx/defs.h> as private header Ralph Sennhauser 2026-06-11 17:53:41 +0200
  • 05afbf1805 Deduplicate the hole punching pacing between client and server josue 2026-06-12 18:56:32 +0200
  • 1034b55037 Rename class names postifxed with "Man" to "Manager". animus 2026-01-16 23:39:58 +0200
  • b1627f5158 Remove redundant virtual keywords animus 2026-01-16 23:14:58 +0200
  • ce249f4ef0 Don't recompute the LOS visibility of unchanged entities when rendering josue 2026-06-12 18:09:56 +0200
  • 9157d07afc Look up modified entities in the range manager in constant time josue 2026-06-12 18:09:34 +0200
  • b222db28fc Assert the advertised position data is up to date when serializing josue 2026-06-12 17:07:29 +0200
  • 9fc59096d6 Throttle guard notifications when the guarded entity is attacked josue 2026-06-12 16:42:21 +0200
  • fc6a908775 Don't send redundant PositionChanged messages josue 2026-06-12 15:32:07 +0200
  • 0321f6a8a7 Don't block on hole punching when a client joins josue 2026-06-12 13:10:22 +0200
  • 917275d6cb Add more tips incl the Arsenal and Great Hall Jonny McCullagh 2026-05-12 01:19:06 +0100
  • 69c4b7c3dd Rename the osx_ function prefix to macos_ josue 2026-06-12 09:23:58 +0200
  • 16eb86c6b3 Rename the OS_MACOSX macro to OS_MACOS josue 2026-06-12 09:21:09 +0200
  • 28811e3850 Fix infinite recursion in CTerrainTextureManager::LoadAlphaMap josue 2026-06-12 08:50:03 +0200
  • 78f2f6d617 Rename lib/sysdep/os/osx to macos josue 2026-06-12 09:19:59 +0200
  • 53c5ad2548 Rename build-osx-bundle.py to build-macos-bundle.py josue 2026-06-11 15:56:45 +0200
  • 84399eebf6
    Add newline to archivebuilder output Ralph Sennhauser 2025-12-13 15:57:03 +0100
  • 02504863e8
    Add ZIP64 support using libzip Ralph Sennhauser 2025-09-30 20:19:08 +0200
  • d0a03df2a6 Only call Engine.EndGame right before closing Vantha 2026-06-11 21:06:33 +0200
  • 94d957c7cb
    Allows floating point textures based on extension Vladislav Belov 2026-06-11 19:49:28 +0200
  • fc535722b4
    Enables fragment PBR resolve shader in PostProc Vladislav Belov 2026-06-11 19:36:09 +0200
  • faeca3c5eb
    Adds fragment shader PBR resolve Vladislav Belov 2026-06-11 19:33:57 +0200
  • b50080338a
    Rename class names postifxed with "Man" to "Manager". animus 2026-01-16 23:39:58 +0200
  • ac62e7a42b
    Remove redundant virtual keywords animus 2026-01-16 23:14:58 +0200
  • 50e1f51755 Draw trainer section before tree section mehmed-faheim-arslan 2026-06-09 23:54:36 +0100
  • 7f4eab31d4 Add more tips incl the Arsenal and Great Hall Jonny McCullagh 2026-05-12 01:19:06 +0100
  • 39b1311fac Allow players to set rally points on allied buildings mehmed-faheim-arslan 2026-06-02 21:14:51 +0100
  • 3291070389
    Reduces canvas2d layout for SPIR-V Vladislav Belov 2026-06-09 20:28:13 +0200
  • e25181b743
    Don't load WGL Ralph Sennhauser 2026-05-23 17:28:49 +0200
  • df6fb22ec9
    Remove dependency on X11 Ralph Sennhauser 2026-05-23 08:22:54 +0200
  • 399bb183d1
    Drop EGL and GLX from glad Ralph Sennhauser 2026-05-23 08:22:01 +0200
  • 5fa9677474
    Drop use of GLX and EGL Ralph Sennhauser 2026-05-23 08:19:54 +0200
  • 37d8b1bfeb
    Drop DGA mouse workaround Ralph Sennhauser 2026-05-23 08:19:32 +0200
  • 1cab428e6e
    Drop vsync workaround for wxWidgets Ralph Sennhauser 2026-05-23 08:18:17 +0200
  • 1a1340182f
    Drop XInitThreads workaround Ralph Sennhauser 2026-05-23 08:16:18 +0200
  • f385b00e1f
    Don't send default setting to engine Ralph Sennhauser 2026-06-06 09:19:57 +0200
  • bec19f98a4 Move Script* classes to Script namespace and reorganize internals vyordan 2026-06-02 15:06:50 -0600
  • 3e7f250dbd Remove redundant norm and spec textures. wowgetoffyourcellphone 2026-06-08 19:42:04 -0400
  • 8a999d63b7 Add missing garrisoned prop point to the Athena Nike mesh. wowgetoffyourcellphone 2026-06-05 01:31:01 -0400
  • c08409846e Allow players to set rally points on allied buildings mehmed-faheim-arslan 2026-06-02 21:14:51 +0100
  • 25f920bdb2
    Make cxxtest optional Ralph Sennhauser 2025-12-20 14:12:25 +0100
  • 2d317d509d
    Remove unix_ExecutablePathname Ralph Sennhauser 2025-12-20 14:09:55 +0100
  • ae6d3bfc4e
    Implement BSD specific sys_ExecutablePathname Ralph Sennhauser 2025-12-20 14:04:35 +0100
  • 349478aa6b
    Remove Linux sys_ExecutablePathname fallback Ralph Sennhauser 2025-12-20 14:00:13 +0100
  • de9349a629
    Mark ownership using unique_ptr in Atlas sections Ralph Sennhauser 2026-06-08 19:50:18 +0200
  • 6fc47e2997
    Cleanup wposix header and source Ralph Sennhauser 2026-06-04 21:15:23 +0200
  • 62fcb7e042
    Removes requirement to restart the game for V-Sync Vladislav Belov 2026-06-08 18:27:12 +0200
  • 7607d6bdd8
    Decouples acquire/present from SubmitScheduler Vladislav Belov 2026-06-08 18:27:10 +0200
  • 07e5ad5b23
    Fixes acquire and submit semaphores syncronization Vladislav Belov 2026-06-08 18:27:08 +0200
  • 4d83aa28e5
    Uses SwapChain instead of direct Device calls Vladislav Belov 2026-06-08 18:27:06 +0200
  • cf4a4d8fd5
    Adds SwapChain as an explicit DeviceObject Vladislav Belov 2026-06-08 18:26:58 +0200
  • a19b8b8b50 Prevent targeting unreachable turreted entities Atrik 2026-05-05 18:32:58 +0200
  • 8ba2b66514 Introduce GetEffectiveAttackRange in Attack Atrik 2026-05-01 14:42:14 +0200
  • e88edd12c8 Fix range target detection for StandGround stance Atrik 2026-04-28 13:09:39 +0200
  • b70e24a372 Rename cmp to rangeManager for clarity Atrik 2026-04-24 09:31:03 +0200
  • 07b227bae6 Add some tests for GetEffectiveParabolicRange Atrik 2026-04-24 09:23:46 +0200