0ad/binaries/data/mods/public/simulation/templates
wowgetoffyourcellphone 9df2dc2585
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Temple of Athena Nike by @nifa
Temple of Athena Nike by @nifa

SpecificName from @Outis and @Thalatta
2026-05-14 13:38:32 +02:00
..
birds
campaigns Fix strategic campaign city templates 2025-09-08 17:24:20 +02:00
gaia Persians -> Achaemenids 2026-05-02 02:50:39 +02:00
mixins Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
obstructors Create 24x24 obstructors for #8304 2025-08-30 00:40:02 -04:00
rubble Persians -> Achaemenids 2026-05-02 02:50:39 +02:00
skirmish Introduce Boundary & Adjust Height Properly 2026-03-16 20:22:37 +01:00
special Persians -> Achaemenids 2026-05-02 02:50:39 +02:00
structures Temple of Athena Nike by @nifa 2026-05-14 13:38:32 +02:00
territory_pulls
trigger
units Persians -> Achaemenids 2026-05-02 02:50:39 +02:00
vision_revealers Add an 80 meter revealer. 2024-07-27 22:55:43 +00:00
template_bird.xml
template_formation.xml Use multi-level sorting in the default formation 2026-01-23 17:20:11 +01:00
template_gaia.xml
template_gaia_fish.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_gaia_fruit.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_gaia_ore.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_gaia_ore_large.xml
template_gaia_rock.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_gaia_rock_large.xml
template_gaia_ruins.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_gaia_treasure.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_gaia_tree.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_obstructor.xml Fix some style issues. 2023-01-11 08:55:44 +00:00
template_player.xml Gendered Civilians 2025-09-02 10:23:44 +02:00
template_rubble.xml fix debug build by directly setting probability for the inverse binomial in Decay.cpp 2025-10-08 17:00:09 +02:00
template_structure.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_structure_civic.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_structure_civic_civil_centre.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_structure_civic_civil_centre_military_colony.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_civic_house.xml Gendered Civilians 2025-09-02 10:23:44 +02:00
template_structure_civic_house_big.xml
template_structure_civic_stoa.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_civic_temple.xml increase default building capture regen 2025-09-28 19:36:52 +02:00
template_structure_defensive.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_structure_defensive_outpost.xml
template_structure_defensive_palisade.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_structure_defensive_tower.xml increase default building capture regen 2025-09-28 19:36:52 +02:00
template_structure_defensive_tower_artillery.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_defensive_tower_bolt.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_defensive_tower_sentry.xml Balance non-random arrows 2024-12-21 22:48:01 +01:00
template_structure_defensive_tower_stone.xml Balance non-random arrows 2024-12-21 22:48:01 +01:00
template_structure_defensive_wall.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_defensive_wall_gate.xml
template_structure_defensive_wall_long.xml
template_structure_defensive_wall_medium.xml
template_structure_defensive_wall_short.xml
template_structure_defensive_wall_tower.xml
template_structure_economic.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_structure_economic_farmstead.xml Gendered Civilians 2025-09-02 10:23:44 +02:00
template_structure_economic_market.xml Do not require Traders for Diaspora 2025-05-01 22:01:32 +02:00
template_structure_economic_storehouse.xml Gendered Civilians 2025-09-02 10:23:44 +02:00
template_structure_military.xml increase default building capture regen 2025-09-28 19:36:52 +02:00
template_structure_military_arsenal.xml [Gameplay] Add Onager for Romans. This completes the 'Marian Reform' update 2023-10-27 17:00:19 +00:00
template_structure_military_barracks.xml Add Germans Civilization 2025-09-08 22:20:13 +02:00
template_structure_military_dock.xml Naval Redux 2.1 2025-09-17 05:48:38 +02:00
template_structure_military_elephant_stable.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_military_embassy.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_military_forge.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_military_fortress.xml increase default building capture regen 2025-09-28 19:36:52 +02:00
template_structure_military_kennel.xml fix: increase kennel vision 2025-07-02 07:23:03 +02:00
template_structure_military_range.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_military_stable.xml [Gameplay] Dog Kennel for Britons 2023-10-15 03:45:14 +00:00
template_structure_resource.xml
template_structure_resource_corral.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_structure_resource_field.xml
template_structure_special.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_structure_special_amphitheater.xml
template_structure_special_library.xml
template_structure_special_theater.xml
template_structure_wonder.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_territory_pull.xml Make rallypoints moddable. 2025-06-15 07:43:08 +02:00
template_trigger_point.xml
template_unit.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_unit_catafalque.xml
template_unit_cavalry.xml reduce cavalry capture attack from 2.5 -> 1.75 for CS and 5 -> 3.5 for champ 2024-12-11 07:08:22 +01:00
template_unit_cavalry_melee.xml
template_unit_cavalry_melee_axeman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_cavalry_melee_maceman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_cavalry_melee_spearman.xml Make spearmen attack siege units if closest 2024-12-19 13:49:28 +01:00
template_unit_cavalry_melee_swordsman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_cavalry_ranged.xml
template_unit_cavalry_ranged_archer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_cavalry_ranged_crossbowman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_cavalry_ranged_javelineer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_unit_champion_cavalry.xml reduce cavalry capture attack from 2.5 -> 1.75 for CS and 5 -> 3.5 for champ 2024-12-11 07:08:22 +01:00
template_unit_champion_cavalry_archer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_cavalry_axeman.xml reduce melee champ cav HP from 300 to 260 2025-10-05 04:26:47 +02:00
template_unit_champion_cavalry_crossbowman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_cavalry_javelineer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_cavalry_maceman.xml reduce melee champ cav HP from 300 to 260 2025-10-05 04:26:47 +02:00
template_unit_champion_cavalry_spearman.xml reduce melee champ cav HP from 300 to 260 2025-10-05 04:26:47 +02:00
template_unit_champion_cavalry_swordsman.xml reduce melee champ cav HP from 300 to 260 2025-10-05 04:26:47 +02:00
template_unit_champion_elephant.xml buff elephants by adding a pierce armor and slightly increasing splash range 2025-09-28 19:38:27 +02:00
template_unit_champion_elephant_melee.xml Let units attacking low preference units without direction check for high preference units 2025-09-28 21:28:30 +02:00
template_unit_champion_infantry.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_archer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_axeman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_crossbowman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_javelineer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_maceman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_pikeman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_spearman.xml Make spearmen attack siege units if closest 2024-12-19 13:49:28 +01:00
template_unit_champion_infantry_swordsman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_infantry_trumpeter.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_champion_support_healer.xml German balance emergency changes 2026-01-31 18:38:08 -07:00
template_unit_dog.xml
template_unit_elephant.xml
template_unit_elephant_archer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_fauna.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_unit_fauna_breed.xml
template_unit_fauna_breed_passive.xml
template_unit_fauna_herd.xml
template_unit_fauna_herd_domestic.xml Improving corral tooltips/info. 2023-01-25 08:56:55 +00:00
template_unit_fauna_herd_domestic_cattle.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00
template_unit_fauna_hunt.xml
template_unit_fauna_hunt_aggressive.xml
template_unit_fauna_hunt_defensive.xml Adjust animal stances. 2022-03-21 06:58:13 +00:00
template_unit_fauna_hunt_defensive_bear.xml [Audio] Add new "lion" attack sound to the proper fauna templates. 2024-08-01 23:22:28 +00:00
template_unit_fauna_hunt_passive-defensive.xml Adjust animal stances. 2022-03-21 06:58:13 +00:00
template_unit_fauna_hunt_passive-defensive_bull.xml Adjust animal stances. 2022-03-21 06:58:13 +00:00
template_unit_fauna_hunt_passive-defensive_elephant.xml Adjust animal stances. 2022-03-21 06:58:13 +00:00
template_unit_fauna_hunt_passive.xml
template_unit_fauna_hunt_skittish.xml
template_unit_fauna_hunt_skittish_elephant_infant.xml
template_unit_fauna_hunt_violent.xml
template_unit_fauna_hunt_whale.xml
template_unit_fauna_wild.xml
template_unit_fauna_wild_aggressive.xml
template_unit_fauna_wild_aggressive_dog.xml
template_unit_fauna_wild_defensive.xml Adjust animal stances. 2022-03-21 06:58:13 +00:00
template_unit_fauna_wild_passive.xml
template_unit_fauna_wild_violent.xml
template_unit_hero.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_unit_hero_cavalry.xml
template_unit_hero_cavalry_archer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_cavalry_axeman.xml
template_unit_hero_cavalry_crossbowman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_cavalry_javelineer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_cavalry_maceman.xml
template_unit_hero_cavalry_spearman.xml Make spearmen attack siege units if closest 2024-12-19 13:49:28 +01:00
template_unit_hero_cavalry_swordsman.xml
template_unit_hero_elephant_melee.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_healer.xml Hero updates for Mauryans, Kushites, Persians, Athenians 2024-12-09 16:29:17 +01:00
template_unit_hero_infantry.xml [Gameplay] Ram Garrison improves Ram performance 2023-11-08 05:12:51 +00:00
template_unit_hero_infantry_archer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_infantry_axeman.xml
template_unit_hero_infantry_crossbowman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_infantry_javelineer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_infantry_maceman.xml
template_unit_hero_infantry_pikeman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_hero_infantry_spearman.xml Make spearmen attack siege units if closest 2024-12-19 13:49:28 +01:00
template_unit_hero_infantry_swordsman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry.xml [Gameplay] Ram Garrison improves Ram performance 2023-11-08 05:12:51 +00:00
template_unit_infantry_melee.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_melee_axeman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_melee_maceman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_melee_pikeman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_melee_spearman.xml Make spearmen attack siege units if closest 2024-12-19 13:49:28 +01:00
template_unit_infantry_melee_swordsman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_ranged.xml
template_unit_infantry_ranged_archer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_ranged_crossbowman.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_ranged_javelineer.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_infantry_ranged_slinger.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_ship.xml Add a random chance for a decay sinking event to occur. 2025-09-23 17:11:12 +02:00
template_unit_ship_fire.xml Naval Redux 2.1 2025-09-17 05:48:38 +02:00
template_unit_ship_fishing.xml Naval Overhaul balance adjustments 2024-12-09 20:25:44 +01:00
template_unit_ship_merchant.xml Enable most ships to collect sea treasures 2024-11-16 22:01:42 +01:00
template_unit_ship_warship.xml Naval Overhaul balance adjustments 2024-12-09 20:25:44 +01:00
template_unit_ship_warship_arrow.xml Naval Redux 2.1 2025-09-17 05:48:38 +02:00
template_unit_ship_warship_ram.xml Naval Redux 2.1 2025-09-17 05:48:38 +02:00
template_unit_ship_warship_scout.xml Naval Redux 2.1 2025-09-17 05:48:38 +02:00
template_unit_ship_warship_siege.xml Naval Redux 2.1 2025-09-17 05:48:38 +02:00
template_unit_siege.xml Add a random chance for a decay sinking event to occur. 2025-09-23 17:11:12 +02:00
template_unit_siege_boltshooter.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_siege_flamethrower.xml
template_unit_siege_ram.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_siege_stonethrower.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_siege_stonethrower_onager.xml fix: increase vision for onager 2025-07-02 07:23:03 +02:00
template_unit_siege_tower.xml Melee/Ranged rebalance from the community mod 2024-12-09 20:25:44 +01:00
template_unit_support.xml Remove <type> from minimap schema and templates 2025-10-26 21:43:25 +01:00
template_unit_support_civilian.xml add a capture attack of 1 for civilian units 2025-09-28 19:36:52 +02:00
template_unit_support_elephant.xml Add an order sound for the Maurya elephant. 2022-07-12 08:19:14 +00:00
template_unit_support_female_citizen.xml Fix visual glitch in slaughtering: This adds a PrepareTime to the Slaughter attack. Has negligible affect on gameplay, but fixes a minor, but ugly visual glitch where the animal dies too quickly, without even being stabbed first. 2023-06-07 15:58:26 +00:00
template_unit_support_healer.xml [Gameplay] Fix healer loot 2023-11-11 18:00:07 +00:00
template_unit_support_slave.xml
template_unit_support_trader.xml
template_unit_support_wagon.xml Remove trainer from wagon 2026-04-07 10:55:50 +02:00
template_vision_revealer.xml Alpha 27 | Fix vision revealers by removing redundant components from the templates and truly make them invisible in-game. 2023-04-17 15:06:00 +00:00
template_wallset.xml Tokens for required technologies. 2023-01-30 08:05:34 +00:00