Commit graph

282 commits

Author SHA1 Message Date
Itms
64b477625d Upgrade SpiderMonkey to version 45.0.2, refs #4893.
- Various build changes, in particular NSPR is not needed on Unix
anymore
- Add js/Initialization.h to source/scriptinterface/ScriptEngine.h
- Use nullptr instead of JS::NullPtr(), see
https://bugzilla.mozilla.org/show_bug.cgi?id=1164602
- Remove `JS::RuntimeOptionsRef.varObjFix`, see
https://bugzilla.mozilla.org/show_bug.cgi?id=1171177
- Remove uses of `AutoIdArray`, see
https://bugzilla.mozilla.org/show_bug.cgi?id=1191529
- `JS_InternUCStringN` has been renamed, see
https://bugzilla.mozilla.org/show_bug.cgi?id=1178581
- `JS::Evaluate` now takes scope chains explicitly, see
https://bugzilla.mozilla.org/show_bug.cgi?id=1097987
- Array functions (such as `JS_IsArrayObject`) are fallible and output
to params, see https://bugzilla.mozilla.org/show_bug.cgi?id=f3d35d8
- Remove `JSCLASS_CACHED_PROTO_WIDTH` workaround in our code, see
https://bugzilla.mozilla.org/show_bug.cgi?id=1236373
- Remove compile'n go (`setCompileAndGo`) and replace it by
`setIsRunOnce` which will become the default in the future, see
https://bugzilla.mozilla.org/show_bug.cgi?id=679939
- Mark shared memory in direct access operations
(`JS_GetUint16ArrayData` and `JS_GetUint8ArrayData`), see
https://bugzilla.mozilla.org/show_bug.cgi?id=1176214
- Use new `JS::ObjectOpResult`, see
https://bugzilla.mozilla.org/show_bug.cgi?id=1113369

Thanks to wraitii, elexis, Krinkle and historic_bruno for contributions
and comments, and to gentz, madpilot, s0600204 and Stan for testing and
indirect contributions.

Differential Revision: https://code.wildfiregames.com/D1510
This was SVN commit r22627.
2019-08-07 22:37:43 +00:00
elexis
85a622b13a Implement IGUIObject settings as a template class and IGUIObject::AddSetting as a template function.
This means the type information is available for all methods operating
with the setting type, which is easier for the authors, allows for
compile-time checks and optimizations.
Remove the enum that was used to indirectly obtain the setting type at
runtime.
Revises SGUISetting and enum from e326ebae46 (5122b0f906),
std::function from 82f1d2718b.

Differential Revision: https://code.wildfiregames.com/D2145
Tested on: gcc, clang, VS2015, Jenkins

This was SVN commit r22604.
2019-08-04 02:20:08 +00:00
elexis
cd82b62e25 Fix JSInterface_IGUITextOwner build on VS2015 following 3d07327837 (which works on gcc, clang and Jenkins), reported by minohaka.
Retract IGUIObject override keyword from that commit, because clang
recommends to use it for either every or no overriding class member
(which then should be done consistently for all classes inheriting
IGUIObject, refs D2144).

This was SVN commit r22602.
2019-08-03 17:52:56 +00:00
elexis
3d07327837 Introduce a JSInterface_IGUITextOwner to encapsulate JSI_IGUIObject::getTextSize from 9c5062147a / D844.
JSI_IGUIObject should not contain functions that work only for some GUI
Object types, refs #5442.

Deduplicate the shuffled copy of CText::SetupText.

Avoid the 80 times slower dynamic_cast mandated by the virtual class
inheritance by adding an ugly overridable pointer to the base class
pointing at this derived classes, as bargained with Vladislav and
proposed by wraitii in D1781 id=8426.
This may be improved by refactoring the IGUIObject and JSInterface
classes to use templates and / or eliminating its virtual inheritance.

Implement and use FromJSVal / ToJSVal CSize specialization.
Remove the JS::CallArgsFromVp call.

Differential Revision: https://code.wildfiregames.com/D2136
Comments By: wraitii, Vladislav
This was SVN commit r22596.
2019-08-02 16:55:15 +00:00
elexis
82f1d2718b Remove both copies of the 15-fold copies of the JSI_IGUIObject::getProperty and setProperty setting case handlers following the FromJSVal / ToJSVal template specializations implemented in
* JSI_GUIColor in 9be8a560a9
* bool in eec179a9a8
* CGUISeries and CGUIList in 26ae9d430a
* primitives in 636c719110
* EAlign and EVAlign in 0834d07462
* ClientArea in b9f3c8557b
* CColor in 415939b59b
* CGUISpriteInstance 0a7d0ecdde
* CPos in d6b93b3be6

The removed JS_ReportError calls were redundant.

This was SVN commit r22574.
2019-07-29 14:46:29 +00:00
elexis
d6b93b3be6 Add missing CPos FromJSVal, ToJSVal following 659a9ea57a.
This was SVN commit r22573.
2019-07-29 11:56:11 +00:00
elexis
0a7d0ecdde CGUISpriteInstance non-copyable and FromJSVal / ToJSVal.
Make CGUISpriteInstance non-copyable to further harden Philips
protection from 8f4f8e240f against unintentional copies of its DrawCall
cache such as in c19f3608a5.
Remove its copy constructor from 849f50a500, make it movable, and until
it becomes otherwise necessary, force move assignment when sprites are
assigned.
Improves the fixes of the compiler warnings about deprecated implicit
copy constructors in 8a32b0b3d4 by avoiding the copies instead of
copying explicitly.
Add ToJSVal, FromJSVal for CGUISprinteInstance to make
JSI_IGUIObject::getProperty and setProperty more consistent.
Rename Sprite operator= to SetName to reduce ambiguity.
Pass CRect by reference in CGUISpriteInstance::Draw.

Differential Revision: https://code.wildfiregames.com/D2133
Comments By: wraitii
This was SVN commit r22570.
2019-07-28 22:40:58 +00:00
wraitii
6b052bab08 Fix 415939b59b - clang-specific error at compilation time
JS_ReportError was passed a CStr, which it doesn't support.

Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D2131
This was SVN commit r22561.
2019-07-27 15:12:59 +00:00
elexis
415939b59b Introduce CGUIColor type inheriting Color type and switch the GUI to exclusively use that.
The type differs from the Color type, because contrary to Color, it can
be created from a color predefined in the GUI page (such as "yellow").
Move this predefined color check to the new class instead of hardcoding
it in FromJSVal / ToJSVal, GUIUtil, JSInterface_IGUIObject and to
straighten the latter.

Delete fov_wedge_color from Minimap, unused since introduction in
5275dc862b.

This was SVN commit r22558.
2019-07-26 18:57:28 +00:00
elexis
b9f3c8557b Move CClientArea ToJSVal / FromJSVal conversion from JSI_IGUIObject (since that should be agnostic of the conversion) to CClientArea (since that defines the properties).
This was SVN commit r22557.
2019-07-26 14:47:27 +00:00
elexis
0834d07462 Make JS changed horizontal / vertical actually take effect, finishing 156ff7cf56, refs f4b410ff82.
Move EAlign and EVAlign JS<->C++ conversions to FromJSVal and ToJSVal
for consistency.

Remove alternative / british spelling "centre".
Use i32 instead of int since at least and at most 32 bits are intended
there, refs 1e07787e76.

This was SVN commit r22556.
2019-07-26 13:45:14 +00:00
elexis
636c719110 Use FromJSVal ToJSVal for primitive types to remove the duplicate logic and make JSInterface_IGUIObject case handling more equal.
Remove broken uint overflow check from 3698c134b5 and just use the
native JS uint32 conversion.

This was SVN commit r22540.
2019-07-24 02:58:50 +00:00
elexis
26ae9d430a CGUISeries and CGUIList specializations for ToJSVal / FromJSVal to make the JSI_IGUIObject case handling agnostic of implementation specifics, refs 4d367109c3, 977a5c7ca2, 2bae30c454.
This was SVN commit r22539.
2019-07-24 01:40:30 +00:00
elexis
eec179a9a8 Use FromJSVal and ToJSVal for GUI boolean conversions.
Consistently warn instead of using implicit conversion when not passing
a boolean, for consistency and callers being more cautious with passed
values.

This was SVN commit r22538.
2019-07-23 21:46:32 +00:00
elexis
62f83eb673 Use ToJSVal for JS_NewStringCopyZ to improve encapsulation and consistency and remove a snprintf call.
This was SVN commit r22536.
2019-07-23 15:17:35 +00:00
elexis
cbcd1bbde0 There is nothing to see here following 9be8a560a9.
This was SVN commit r22535.
2019-07-23 14:50:09 +00:00
elexis
9be8a560a9 Delete JSClass JSI_GUIColor / GUIColor from af9c336b43, refs #5387, D1699.
* JSI_GUIColor::construct and JSI_IGUIObject::setProperty hunk are
duplicates of FromJSVal, getProperty of ToJSVal, following 7c2e9027c2.
* The constructor, it's fallback magenta and toString have never been
used by JS.
* A JS color class providing some methods (such as found in color.js,
refs #5387, and the unused toString redundant with rgbToGuiColor, see
also eee8217b45) is more inviting to changes and maintenance if defined
in JS and can still be instantiated in C++, like the Vector2D (see also
65b02395b3).
* PredefinedColors (such as "red" or "green") can be obtained from the
prototype without defining the class in C++.
* Minimize ugliness by removing macrosity, refs 8ceb41212d.

Rename alpha to a in guiToRgbColor from eee8217b45 for consistency with
the C++ conversions (opaqueness had been skipped in the only callers of
this JS function yet).
Delete unused GUISTDTYPE Mouse in header forgotton in 8734efca94.

This was SVN commit r22534.
2019-07-23 14:22:27 +00:00
elexis
8734efca94 Delete JSI_GUIMouse from af9c336b43 obsoleted by 64bd264fc0.
Excerpt of D1699.

This was SVN commit r22531.
2019-07-23 01:36:13 +00:00
elexis
227957cd99 Delete unused broken JSI_IGUIObject::construct.
The constructor is invalid, because one cannot create or obtain and pass
an IGUIObject C++ class instance pointer via JS, only triggering a crash
when doing something with it.
If there was a use case, the GUIObject should be created with a
GUIObject type specific constructor.
Remove obsolete getProperty comments.

From D1699, refs #5369 and wraitiis equivalent:
Differential Revision: https://code.wildfiregames.com/D1933
This was SVN commit r22530.
2019-07-23 01:24:49 +00:00
elexis
b4626359f5 Provide ScriptInterface CreateObject and CreateArray functions to replace Eval calls following 7c2e9027c2, 1c0536bf08 and later.
Differential Revision: https://code.wildfiregames.com/D2080
Previous version reviewed By: Krinkle
Comments By: historic_bruno, wraitii
This was SVN commit r22528.
2019-07-22 19:35:14 +00:00
wraitii
f9b529f2fb Remove workaround in GetGUIObjectByName
f0d9806b3f added a problem: Engine.GetGuiObjectByName is unaware of the
caller GUI page.
So GUI pages in the background that still run the onTick and other event
code tried to look on the topmost GUI page, rather than their own GUI
page.
9674c3c0fe added a workaround that has to be copied to any place that
can call JS code.
If developers don't know about the reason for this workaround and add a
new place that can call JS code (#5369), they won't be able to implement
anything.

This removes this workaround by passing the pointer to the correct GUI
page as callback data.

Patch By: elexis
Reviewed By: wraitii
Refs #5369

Trac Tickets: #5369

Differential Revision: https://code.wildfiregames.com/D1701
This was SVN commit r22200.
2019-04-20 15:49:42 +00:00
s0600204
9c5062147a Add a GetTextSize() method to GUI objects
Usage:
  let size = Engine.GetGUIObjectByName({gui_object_name}).GetTextSize()

Returns a JS object containing the height and width of the primary text
field within
the object, taking into account new lines, text wrapping, and font
changes.

Unless the object doesn't contain text, in which case the method will
return undefined.

Commented on by: vladislavbelov
Additional code by: elexis
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D844
This was SVN commit r22134.
2019-03-18 22:15:40 +00:00
Itms
db5d4bb5f1 SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893.
- Remove JSVAL_ZERO and JSVAL_NULL
https://bugzilla.mozilla.org/show_bug.cgi?id=1177825
- Remove *_TO_JSVAL https://bugzilla.mozilla.org/show_bug.cgi?id=1177892
- Drop support for parent object in the deserializer
https://bugzilla.mozilla.org/show_bug.cgi?id=1136345,
https://bugzilla.mozilla.org/show_bug.cgi?id=805052
- Correctly use boolean values in JS::RuntimeOptionsRef
- Use JS_FN instead of JS_FS: in future versions, JS_FS is not public
because it isn't supposed to be used in JSAPI code
- Allow to select flags for global objects, and correctly mark progress
bars in the loading screen as not readonly+permanent
- Remove empty JSI_props in IGUIObject

Reviewed By: wraitii, elexis
Differential Revision: https://code.wildfiregames.com/D1716
This was SVN commit r22052.
2019-01-13 16:37:41 +00:00
elexis
9e712fa0c5 Move UserReporter C++/JS functions from JSInterface_Debug.cpp to JSInterface_UserReport.cpp, refs #4772.
This way it stands out more as a separate feature that can be more
easily exchanged, extended, maintained or conditionally removed from the
build and leaves more transparent includes, refs #5257.

Add missing string includes following 7c2e9027c2 and d6cb9c845b.
Remove unused Profile include following 38d6f81d71 and d6cb9c845b.
Remove unused CLogger include, add missing debug include following
d6cb9c845b.
Remove unused CConsole include following 9f0484e5ce / D1073.
Remove unused ProfilerViewer include following 2af94c5898.

This was SVN commit r21866.
2018-08-22 12:48:27 +00:00
elexis
13e1702777 Add missing ScriptInterface includes to
JSInterface_L10n.cpp from d6db5a466d,
JSInterface_Renderer.cpp and JSInterface_GUITypes.cpp from 4b1297b328,
JSInterface_VisualReplay.cpp from b830233498,
JSInterface_Game.cpp from 5f8be8e0c6,
JSInterface_Simulation.cpp from 921c5515a6,
JSInterface_Debug.cpp from d6cb9c845b,
JSInterface_Main.cpp from 486aec18d4, refs #4772,
JSInterface_Mod.cpp where it was incorrectly removed in af03c72f76.

Refs D1470.
Sort includes alphabetically, add recent Coding Convention macro
comments.

This was SVN commit r21789.
2018-04-27 16:48:44 +00:00
elexis
86fcf0de8c Move ModIo JS interface functions to a separate namespace, refs 833c9f108c.
Differential Revision: https://code.wildfiregames.com/D1466
Reviewed By: Itms
This was SVN commit r21778.
2018-04-24 13:12:08 +00:00
bb
3698c134b5 Make sure dropdowns fit in the screen by allowing the list to be above when there is not enough space
Reviewed By: Vladislav
Differential Revision: D1061
fixes #4857

This was SVN commit r21379.
2018-02-25 22:26:31 +00:00
elexis
0cfe9ab153 Expose the same ReadJSONFile function to simulation, GUI and rmgen.
This way globalscripts/ can use the same code in all contexts, all paths
are absolute and only one function name is needed.
Remove ReadCivJSONFile which is redundant with this function as well.
Restrict read access of rmgen/ to rmgen/ and simulation/, refs
4275a8a33c, 89055ef858.

Refs #4868
Differential Revision: https://code.wildfiregames.com/D1085
Reviewed By: wraitii
Partial agreement with leper

This was SVN commit r20576.
2017-12-03 23:02:27 +00:00
elexis
4275a8a33c Unify two rmgen and GUI JSON file loading script functions, refs #4868.
Revert the introduction of the exact copies of FileExists ReadJSONFile
functions in MapGenerator.cpp introduced by 871ed04521.
Include JSInterface_VFS.cpp from MapGenerator.cpp to remove that code
while gaining the other missing VFS file loading functions in rmgen/.
Split RegisterScriptFunctions of JSInterface_VFS.cpp from eb4e66aab3
into RegisterReadOnlyScriptFunctions and RegisterWriteScriptFunctions to
prevent unintentional write access.

This was SVN commit r20507.
2017-11-24 17:19:16 +00:00
elexis
486aec18d4 Move Main ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20172.
2017-09-12 03:11:33 +00:00
elexis
d6cb9c845b Move Debugging ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20171.
2017-09-12 02:25:28 +00:00
elexis
921c5515a6 Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20170.
2017-09-12 01:53:46 +00:00
elexis
5f8be8e0c6 Move Game ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20169.
2017-09-12 01:38:46 +00:00
elexis
fa54a8cd65 Move GUI Manager ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20168.
2017-09-12 00:54:49 +00:00
elexis
21f69ef574 Move networking ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20167.
2017-09-12 00:29:10 +00:00
elexis
0e3a6d811c Move SavedGame ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20166.
2017-09-11 23:22:28 +00:00
elexis
f1cc54cc18 Move GameView ScriptFunctions to its JS Interface, refs #4772.
Use early returns as initialization checks.

This was SVN commit r20165.
2017-09-11 23:03:27 +00:00
elexis
4d931b57e9 Move ReadJSONFile and WriteJSONFile GUI ScriptFunctions that only handle VFS paths to the VFS JS Interface.
This was SVN commit r20164.
2017-09-11 22:21:34 +00:00
elexis
e69a0fb9db Remove unused clumsy JS GUI ScriptFunctions debug timer from ed7b4b5fca.
GetMicroseconds from 7a91d330d3 provides microsecond precise timing.

Refs #4772.

This was SVN commit r20163.
2017-09-11 22:08:54 +00:00
elexis
eb4e66aab3 Move VFS GUI script function registration to its interface file.
This was SVN commit r20133.
2017-09-08 04:01:26 +00:00
elexis
1b44946078 Replace deprecated jsval with JS::Value.
Remove unused SGUIBaseSettings and GUI comment.
Fix indentation of a macro, refs D794.

Differential Revision: https://code.wildfiregames.com/D838
Review by: leper.
Itms came up with the same patch for the SpiderMonkey 45 update
independently.

This was SVN commit r20062.
2017-08-28 10:27:36 +00:00
leper
9defd11440 Pass ScriptInterface as a const ref where possible.
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D739
This was SVN commit r20028.
2017-08-24 00:32:42 +00:00
elexis
e7ab22286e Fix the replay menu for people with non-latin characters in their username.
Use OsPath instead of CStr and CStrW where possible,
wstring_from_utf8(OsPath.string8()) to pass printable strings to the
JSAPI,
OsString when opening a filestream and
off_t instead of int for filesizes.

Fixes #4320
Differential Revision: https://code.wildfiregames.com/D518
Reviewed By: Imarok
Tested By: Imarok on Windows, wraitii on OSX
Special thanks to Philip for advice and the lib/path.h fix in
47cc447322.

This was SVN commit r19824.
2017-06-25 14:54:00 +00:00
elexis
61261d14fc STUN + XMPP ICE implementation.
Allows lobby players to host games without having to configure their
router.

Differential Revision: https://code.wildfiregames.com/D364
Fixes #2305
Patch By: fcxSanya.
StunClient based on code by SuperTuxKart, relicensed with approval of
the according authors hilnius, hiker, Auria, deveee, Flakebi, leper,
konstin and KroArtem.
Added rfc5245 (ejabberd) support, a GUI option, refactoring and segfault
fixes by myself.

Tested By: user1, Sandarac, Sestroretsk1714, Vladislav, Grugnas,
javiergodas
Partially Reviewed By: leper, Philip, echotangoecho
This was SVN commit r19703.
2017-06-01 06:33:52 +00:00
Itms
3d53614bce Add a script to lint the translations with Dennis.
Two of our printf calls are not compatible with python-format and will
be ignored until Dennis supports the corresponding formats. Also removed
meaningless enclosing characters that were wrongly considered HTML.

Reviewed By: leper
Differential Revision: https://code.wildfiregames.com/D214
This was SVN commit r19669.
2017-05-27 12:26:26 +00:00
elexis
7a91d330d3 Add GetMicroseconds function to allow microsecond precise timing in the JS GUI.
Differential Revision: https://code.wildfiregames.com/D190
Reviewed By: Vladislav, echotangoecho
This was SVN commit r19603.
2017-05-17 22:10:09 +00:00
elexis
8f36ca47a1 Replace input.js doubleclick hack and ease doubleclicking on moving units.
Differential Revision: https://code.wildfiregames.com/D326
Patch By: causative
Refs #4414

This was SVN commit r19444.
2017-04-22 01:24:03 +00:00
elexis
27f37ccd21 Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa.
Add a test for the GetNonGaiaEntities function of the RangeManager
broken by that commit that was fixed by f3e4e619bc.
Don't call one script function from another, but directly call into the
Selection helper like the others.
Don't make a loop around that RangeManager function for all players but
call the function once for all players.
The pointless virtual keywords were removed by 8827db201a.

Differential Revision: https://code.wildfiregames.com/D166
Reviewed By: leper
This was SVN commit r19344.
2017-03-25 02:42:51 +00:00
elexis
4f01db4831 Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095.
Remove the "Net" prefix from the non-networked classes.
Use variadic macros and mark the client turnmanager as NONCOPYABLE.

Differential Revision: D16
Reviewed By: leper
This was SVN commit r19165.
2017-01-24 02:04:50 +00:00
wraitii
2bae30c454 Fix [19027] by using generic code for conversions and fixing a few other issues. Refs #3403. Reviewed by leper.
Also fix some of the warnings that jenkins showed.

Differential Revision: https://code.wildfiregames.com/D24
This was SVN commit r19115.
2017-01-06 11:14:03 +00:00