0ad/source/gui/scripting
elexis 227957cd99 Delete unused broken JSI_IGUIObject::construct.
The constructor is invalid, because one cannot create or obtain and pass
an IGUIObject C++ class instance pointer via JS, only triggering a crash
when doing something with it.
If there was a use case, the GUIObject should be created with a
GUIObject type specific constructor.
Remove obsolete getProperty comments.

From D1699, refs #5369 and wraitiis equivalent:
Differential Revision: https://code.wildfiregames.com/D1933
This was SVN commit r22530.
2019-07-23 01:24:49 +00:00
..
GuiScriptConversions.cpp Replace input.js doubleclick hack and ease doubleclicking on moving units. 2017-04-22 01:24:03 +00:00
JSInterface_GUIManager.cpp Remove workaround in GetGUIObjectByName 2019-04-20 15:49:42 +00:00
JSInterface_GUIManager.h Add missing ScriptInterface includes to 2018-04-27 16:48:44 +00:00
JSInterface_GUITypes.cpp SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
JSInterface_GUITypes.h Add missing ScriptInterface includes to 2018-04-27 16:48:44 +00:00
JSInterface_IGUIObject.cpp Delete unused broken JSI_IGUIObject::construct. 2019-07-23 01:24:49 +00:00
JSInterface_IGUIObject.h Delete unused broken JSI_IGUIObject::construct. 2019-07-23 01:24:49 +00:00
ScriptFunctions.cpp Move UserReporter C++/JS functions from JSInterface_Debug.cpp to JSInterface_UserReport.cpp, refs #4772. 2018-08-22 12:48:27 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00