0ad/source/gui/scripting
elexis 9be8a560a9 Delete JSClass JSI_GUIColor / GUIColor from af9c336b43, refs #5387, D1699.
* JSI_GUIColor::construct and JSI_IGUIObject::setProperty hunk are
duplicates of FromJSVal, getProperty of ToJSVal, following 7c2e9027c2.
* The constructor, it's fallback magenta and toString have never been
used by JS.
* A JS color class providing some methods (such as found in color.js,
refs #5387, and the unused toString redundant with rgbToGuiColor, see
also eee8217b45) is more inviting to changes and maintenance if defined
in JS and can still be instantiated in C++, like the Vector2D (see also
65b02395b3).
* PredefinedColors (such as "red" or "green") can be obtained from the
prototype without defining the class in C++.
* Minimize ugliness by removing macrosity, refs 8ceb41212d.

Rename alpha to a in guiToRgbColor from eee8217b45 for consistency with
the C++ conversions (opaqueness had been skipped in the only callers of
this JS function yet).
Delete unused GUISTDTYPE Mouse in header forgotton in 8734efca94.

This was SVN commit r22534.
2019-07-23 14:22:27 +00:00
..
GuiScriptConversions.cpp Replace input.js doubleclick hack and ease doubleclicking on moving units. 2017-04-22 01:24:03 +00:00
JSInterface_GUIManager.cpp Remove workaround in GetGUIObjectByName 2019-04-20 15:49:42 +00:00
JSInterface_GUIManager.h Add missing ScriptInterface includes to 2018-04-27 16:48:44 +00:00
JSInterface_GUITypes.cpp Delete JSClass JSI_GUIColor / GUIColor from af9c336b43, refs #5387, D1699. 2019-07-23 14:22:27 +00:00
JSInterface_GUITypes.h Delete JSClass JSI_GUIColor / GUIColor from af9c336b43, refs #5387, D1699. 2019-07-23 14:22:27 +00:00
JSInterface_IGUIObject.cpp Delete JSClass JSI_GUIColor / GUIColor from af9c336b43, refs #5387, D1699. 2019-07-23 14:22:27 +00:00
JSInterface_IGUIObject.h Delete unused broken JSI_IGUIObject::construct. 2019-07-23 01:24:49 +00:00
ScriptFunctions.cpp Move UserReporter C++/JS functions from JSInterface_Debug.cpp to JSInterface_UserReport.cpp, refs #4772. 2018-08-22 12:48:27 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00