wraitii
38c096896b
Disable back-face culling when rendering the Sides of the map, preventing a graphical artifact at the edge of water maps.
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By rendering sides even when they are back-facing, the water shader is
on top of a mesh instead of emptiness and this solves an old
"edge-of-map" graphical issue.
Taken out from D359 with vlad's agreement. See screenshots there for
more information on the exact issue.
This was SVN commit r22007.
2019-01-02 15:32:19 +00:00
wraitii
9903fd8a6c
Clean up and speed up the water manager distance computations
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The water manager computations for "fancy water effects" have always
been quite slow. I've updated one of the functions to be much faster,
and the other doesn't need to be called (apparently, since I removed
coastal foam, which tbh I don't remember doing).
This should all be redone entirely to be honest, as it's generally
terrible, but in the short-term™ this makes this function almost usable
in real-time.
Differential Revision: https://code.wildfiregames.com/D78
This was SVN commit r22006.
2019-01-02 15:23:02 +00:00
Itms
807468482a
Correct Mauryans into Mauryas.
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The name of the faction is the dynasty name "Maurya". The plural should
be "Maurya" as well, but "Mauryas" is commonly accepted and less likely
to confuse people. On the other hand, "Mauryan" is the adjective, and
cannot get a plural mark in English.
All instances of "Mauryans" were removed, including in file names and
paths.
Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1342
This was SVN commit r22005.
2019-01-02 14:56:31 +00:00
vladislavbelov
24a523504a
Clean up and fix height of water vertex shader.
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Reviewed By: wraitii
Tested By: Stan, aeonios
Differential Revision: https://code.wildfiregames.com/D1402
This was SVN commit r22004.
2019-01-02 14:53:42 +00:00
wraitii
19f600cfa2
Add "mul_round" op to template parsing to support multiplying-then-rounding.
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This allows using arbitrary 'mul' values with Integer types, instead of
having to switch them to Decimal types.
The ParamNode is not aware of validation (thus types) so a better
solution is incredibly non-trivial.
Differential Revision: https://code.wildfiregames.com/D268
This was SVN commit r22003.
2019-01-02 14:46:17 +00:00
Stan
d91702a16b
Fix missing refs in sound files.
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Reported by: A script and Fork AD
Path by: Fork AD
Differential Revision: https://code.wildfiregames.com/D1725
This was SVN commit r22001.
2019-01-01 20:26:40 +00:00
Stan
85cc5776f3
Remove a useless file introduced in 9a4fcd55a8
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Reexport it using the 0AD Skeleton Generator:
https://github.com/StanleySweet/0AD-Skeleton-Generator
Reported by: Angen
This was SVN commit r22000.
2019-01-01 18:49:15 +00:00
Stan
8835a11ec7
Add a donkey fauna template, to be able to place it in Atlas
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- Use the rotary mill icon (copy it)
- Fix the walking speed.
- Add a material.
This was SVN commit r21999.
2019-01-01 16:09:39 +00:00
wraitii
9536f0a5cc
Do not actually Kill in debug_break() in non-debug binaries
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Revelead by the A23 crash when hosting a game in the lobby. We have a
debug_break() call that calls "kill" with SIGTRAP, which generally
doesn't get handled correctly in release versions, particularly on OSX.
Differential Revision: https://code.wildfiregames.com/D1499
This was SVN commit r21998.
2019-01-01 16:06:20 +00:00
wackyserious
429dfac82f
New Texture: Ptolemaic Royal Agema and Royal Companion
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Thread:
https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=350382
Reviewed by Stanislas69, Wowgetoffyourcellhpone and Prodigal Son
This was SVN commit r21997.
2019-01-01 00:31:45 +00:00
wackyserious
7ec4978eb5
Actor file cleanup: celt/cavalry_sworsman_e_r.xml
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Reported and reviewed by Stanislas69
This was SVN commit r21996.
2018-12-31 16:54:18 +00:00
wackyserious
6d88146d87
New Texture: Celtic Elite Units
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Thread:
https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/&do=findComment&comment=366615
Reviewed by Lordgood and Genava55
This was SVN commit r21995.
2018-12-31 14:18:07 +00:00
wackyserious
b275380bec
New Texture: Hellenistic Military Settlers
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Thread:
https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=344057
Reviewed by Stanislas69 and the forum community.
This was SVN commit r21993.
2018-12-31 01:40:43 +00:00
Stan
a180a47e9e
manual/intro.txt corrections
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Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1719
This was SVN commit r21992.
2018-12-30 16:00:13 +00:00
wackyserious
892154db2f
Celtic Unit Texture Update
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Thread:
https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/
Reviewed by Stanislas69 and other community members
-Rework on the previous textures from Delenda Est
-New female textures
-New cape textures
This was SVN commit r21991.
2018-12-30 07:58:58 +00:00
Stan
41267c9f96
Improve the description of the Teacher aura
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Patch by: @Gallaecio
Reported by: GunChleoc
Accepteby by: @bb
Differential Revision: https://code.wildfiregames.com/D1580
This was SVN commit r21990.
2018-12-29 21:24:34 +00:00
Stan
d56ef7b4b3
Reword the description of the Temple at Naqa aura
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Patch by: @Gallaecio
Reported by: Zephyros256 and GunChleoc
Accepted by: bb
Differential Revision: https://code.wildfiregames.com/D1533
This was SVN commit r21989.
2018-12-29 18:28:50 +00:00
Stan
7e67fcf9de
BackSlash → Backslash
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Patch by: @Gallaecio
Reported by: pilino1234 on Transifex.
Differential Revision: https://code.wildfiregames.com/D1529
This was SVN commit r21988.
2018-12-29 18:26:41 +00:00
Stan
dcbec6a895
Fix a typo cit-states → city-states
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Patch by: @Gallaecio
Reported by: xtother90 on Transifex.
Differential Revision: https://code.wildfiregames.com/D1536
This was SVN commit r21987.
2018-12-29 18:20:34 +00:00
Stan
9442c927fc
Fix imperative of choose
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Differential Revision: https://code.wildfiregames.com/D1528
This was SVN commit r21986.
2018-12-29 18:15:09 +00:00
Stan
25e71d9235
Split a sentence
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Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: https://code.wildfiregames.com/D1539
This was SVN commit r21985.
2018-12-29 17:56:45 +00:00
Alexandermb
8ea29bd710
Corinthian Helmet Update:
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Thread:
https://wildfiregames.com/forum/index.php?/topic/24129-task-hellenic-helmet-part-i/&page=3
Reviewed by Stanislas69
This was SVN commit r21984.
2018-12-29 17:17:02 +00:00
Stan
e9520f8fce
barracks → Barracks
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Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: https://code.wildfiregames.com/D1536
This was SVN commit r21983.
2018-12-29 16:43:56 +00:00
Stan
7df4a60719
constructed → ready (a field)
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Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: https://code.wildfiregames.com/D1534
This was SVN commit r21982.
2018-12-29 16:21:20 +00:00
Stan
dba5a59f81
reaffect → reassign
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Patch by: @Gallaecio
Reported by: GunChleoc on Transifex
Differential Revision: https://code.wildfiregames.com/D1526
This was SVN commit r21981.
2018-12-29 16:10:06 +00:00
Stan
88b4d0da66
multi-coloured → multi-colored
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Reported by: pilino1234 on Transifex
Patch by: @Gallaecio
Differential Revision: https://code.wildfiregames.com/D1553
This was SVN commit r21980.
2018-12-29 15:34:52 +00:00
Stan
43be7823b8
north-west africa → Northwest Africa
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Patch by: @Gallaecio
Reported by: Shamann at Transifex.
Differential Revision: https://code.wildfiregames.com/D1612
This was SVN commit r21979.
2018-12-29 15:19:11 +00:00
Stan
8ef095bfc9
aide → aid
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It was reported by GunChleoc on Transifex.
Patch by @Gallaecio
Accepted by: bb, Stan
Differential Revision: https://code.wildfiregames.com/D1531
This was SVN commit r21978.
2018-12-29 14:47:12 +00:00
Stan
6e7624c1df
Temple for Athena → Temple of Athena Nike
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Reported by kingu on Transifex.
Patch by Gallaecio
Differential Revision: https://code.wildfiregames.com/D1541
This was SVN commit r21977.
2018-12-29 14:01:58 +00:00
Stan
b175c068e1
Selecus → Seleucus
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Patch by Gallaecio
Differential Revision: https://code.wildfiregames.com/D1645
This was SVN commit r21976.
2018-12-29 13:52:22 +00:00
Stan
5887e6a79e
Remove gaia from the civ for a few templates to simplify them
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Patch by: Nescio
Differential Revision: https://code.wildfiregames.com/D1645
This was SVN commit r21975.
2018-12-29 12:09:53 +00:00
Stan
580fca73e1
Rename the Maur flag banner Template
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Patch by: Nescio
Differential Revision: https://code.wildfiregames.com/D1712
This was SVN commit r21974.
2018-12-29 11:14:17 +00:00
Stan
c7821f274a
Rephrase the bonus.
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Patch by Nescio
Differential Revision: https://code.wildfiregames.com/D1715
This was SVN commit r21973.
2018-12-29 11:03:17 +00:00
Stan
57cb903090
Fix another typo noticed by Nescio on D1551
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This was SVN commit r21972.
2018-12-29 10:49:13 +00:00
Stan
dead55527a
Fix a typo slaugther → slaughter
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Reported by: Shamann on Transifex
Patch by: Gallaecio
Committing on his behalf because he will be away for some time.
Differential Revision: https://code.wildfiregames.com/D1551
This was SVN commit r21971.
2018-12-29 10:45:27 +00:00
Alexandermb
2fcccb6669
Celtic helmet's Update (Including New Battersea Shield)
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Thread:
https://wildfiregames.com/forum/index.php?/topic/24465-task-celtic-unit-helmets/
Reviewed by: Stanislas69
This was SVN commit r21970.
2018-12-28 23:06:52 +00:00
Alexandermb
97a3f41238
Fox Update:
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Thread: https://wildfiregames.com/forum/index.php?/topic/19226-task-fox/
Reviewed by: Stanislas69
Including:
New Animations
New Model
New Textures
This was SVN commit r21968.
2018-12-28 22:43:02 +00:00
Itms
577671f92e
Complete 5561327d3f by removing an obsolete reference.
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Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1714
This was SVN commit r21967.
2018-12-28 19:16:11 +00:00
Stan
0b386cb69c
Fix an incorrect credit due to a misunderstanding.
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This was SVN commit r21966.
2018-12-28 17:49:47 +00:00
Stan
c54581e0fb
New Persian Farsi voices by dMZeroCold & dMAthena.
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Post SFX Treatment by Samulis.
Add all three to the credits.
Thread:
https://wildfiregames.com/forum/index.php?/topic/24821-persian-farsi-sound/&page=3&tab=comments#comment-366367
This was SVN commit r21965.
2018-12-28 16:52:45 +00:00
vladislavbelov
962815c898
Fix build without PCH for some targets.
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Patch By: Angen
Reviewed By: vladislavbelov
Tested By: Stan, vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1361
This was SVN commit r21964.
2018-12-28 14:58:35 +00:00
Itms
28dff528ec
Rename the file of the Kushite emblem for consistency with the other emblems, taken from D1342.
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1710
This was SVN commit r21963.
2018-12-28 13:37:45 +00:00
Itms
a8ef07ae47
Update the War Elephants loading screen tip, which missed some factions, taken from D1342.
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1709
This was SVN commit r21962.
2018-12-28 13:17:52 +00:00
Itms
0c9d5d8a2a
Fix orthography of "Seleucus" and a typo, taken from D1342.
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1708
This was SVN commit r21961.
2018-12-28 13:15:13 +00:00
Itms
5561327d3f
Fix some untranslated strings, fixes #5155 .
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Patch By: Stan
Differential Revision: https://code.wildfiregames.com/D1560
This was SVN commit r21960.
2018-12-28 13:07:22 +00:00
bb
60092048e1
Only update the gamesetup settings panel position when it actually changes.
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refs ac7b5ce861
Differential Revision: https://code.wildfiregames.com/D1693
Patch By: nani
Comments By: Angen, smiley
This was SVN commit r21957.
2018-12-26 22:35:25 +00:00
Stan
4534360e5b
New Boudicca icon by dmAthena.
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Forum
thread:https://wildfiregames.com/forum/index.php?/topic/21299-portraits-for-heroes/&page=7
This was SVN commit r21956.
2018-12-26 20:40:40 +00:00
Itms
46ddffdd3f
Drop premake4 support, refs #3729 . premake4 has been unused for a long time now, and was only left available as a safety net.
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Differential Revision: https://code.wildfiregames.com/D1275
This was SVN commit r21955.
2018-12-26 16:00:53 +00:00
Stan
b87b7d4ed4
Fix the deer feeling like it runs in slow motion, it is now like the gazelle.
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This was SVN commit r21954.
2018-12-26 15:50:02 +00:00
Stan
62266ca54c
New Kushite Background by Pedro Blanco
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This was SVN commit r21953.
2018-12-26 13:31:54 +00:00