Fix some untranslated strings, fixes #5155.

Patch By: Stan
Differential Revision: https://code.wildfiregames.com/D1560
This was SVN commit r21960.
This commit is contained in:
Itms 2018-12-28 13:07:22 +00:00
parent 60092048e1
commit 5561327d3f
2 changed files with 7 additions and 1 deletions

View file

@ -367,7 +367,7 @@ function selectedMod(listObjectName)
otherListObject.selected = -1;
Engine.GetGUIObjectByName("visitWebButton").enabled = true;
let toggleModButton = Engine.GetGUIObjectByName("toggleModButton");
toggleModButton.caption = listObjectName == "modsDisabledList" ? "Enable" : "Disable";
toggleModButton.caption = listObjectName == "modsDisabledList" ? translate("Enable") : translate("Disable");
toggleModButton.enabled = true;
toggleModButton.onPress = listObjectName == "modsDisabledList" ? enableMod : disableMod;
Engine.GetGUIObjectByName("enabledModUp").enabled = listObjectName == "modsEnabledList";

View file

@ -76,6 +76,7 @@
"filemasks": [
"gui/aiconfig/**.js",
"gui/gamesetup/**.js",
"gui/gamesetup_mp/**.js",
"gui/loading/**.js"
],
"options": {
@ -99,6 +100,7 @@
"filemasks": [
"gui/aiconfig/**.xml",
"gui/gamesetup/**.xml",
"gui/gamesetup_mp/**.xml",
"gui/loading/**.xml"
],
"options": {
@ -253,6 +255,7 @@
"gui/civinfo/**.js",
"gui/common/**.js",
"gui/credits/**.js",
"gui/loadgame/**.js",
"gui/locale/**.js",
"gui/options/**.js",
"gui/pregame/**.js",
@ -261,6 +264,7 @@
"gui/reference/viewer/**.js",
"gui/replaymenu/**.js",
"gui/savedgames/**.js",
"gui/savegame/**.js",
"gui/splashscreen/**.js",
"gui/summary/**.js"
],
@ -288,6 +292,7 @@
"gui/civinfo/**.xml",
"gui/common/**.xml",
"gui/credits/**.xml",
"gui/loadgame/**.xml",
"gui/locale/**.xml",
"gui/options/**.xml",
"gui/pregame/**.xml",
@ -295,6 +300,7 @@
"gui/reference/viewer/**.xml",
"gui/replaymenu/**.xml",
"gui/savedgames/**.xml",
"gui/savegame/**.xml",
"gui/splashscreen/**.xml",
"gui/summary/**.xml"
],