0ad/binaries/data/mods/mod/shaders/effects/fxaa.xml
2025-09-29 12:04:53 +02:00

10 lines
213 B
XML

<?xml version="1.0" encoding="utf-8"?>
<effect>
<technique>
<require shaders="glsl"/>
<require shaders="spirv"/>
<pass shader="fxaa">
<depth test="FALSE" mask="false"/>
</pass>
</technique>
</effect>