0ad/binaries/data/mods/public/simulation
Vantha 072ad01816
Remove selectableStance from entity states
The array was wastefully created and passed to the GUI every single
turn for every single selected unit.
Since the GUI defines the (selectable) stances' names and tooltips, it
already knew them anyway, so they don't even need to be passed from the
simulation to it in the first place.
2026-08-14 12:47:17 +02:00
..
ai Use JS classes for the AI 2026-07-23 15:15:59 +02:00
components Remove selectableStance from entity states 2026-08-14 12:47:17 +02:00
data Fix catafalque aura typos 2026-08-06 13:30:42 +02:00
helpers Remove selectableStance from entity states 2026-08-14 12:47:17 +02:00
templates Increase Max Gatherers for 'Small' Ruins 2026-07-13 19:29:03 +02:00