0ad/binaries/data/mods
Vantha 072ad01816
Remove selectableStance from entity states
The array was wastefully created and passed to the GUI every single
turn for every single selected unit.
Since the GUI defines the (selectable) stances' names and tooltips, it
already knew them anyway, so they don't even need to be passed from the
simulation to it in the first place.
2026-08-14 12:47:17 +02:00
..
_test.dae/art
_test.gui/gui Add Engine.openRequest 2026-04-26 12:44:39 +02:00
_test.minimal Fix trailing whitespace and add pre-commit hook 2025-06-15 20:08:48 +02:00
_test.mods/config Fix mods configuration stacking and mergin per mod 2025-06-16 11:03:09 -05:00
_test.scriptinterface Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
_test.sim Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
_test.tex/art/textures Avoids a crash if a texture size is not a power of two. 2022-04-11 16:28:41 +00:00
_test.xero
mod Adds sRGB support for proper lighting 2026-07-29 01:29:09 +02:00
public Remove selectableStance from entity states 2026-08-14 12:47:17 +02:00