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The array was wastefully created and passed to the GUI every single turn for every single selected unit. Since the GUI defines the (selectable) stances' names and tooltips, it already knew them anyway, so they don't even need to be passed from the simulation to it in the first place. |
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| .. | ||
| _test.dae/art | ||
| _test.gui/gui | ||
| _test.minimal | ||
| _test.mods/config | ||
| _test.scriptinterface | ||
| _test.sim | ||
| _test.tex/art/textures | ||
| _test.xero | ||
| mod | ||
| public | ||