HasSetting from 3dfa23cd25 is actually redundant with
IGUIObject::SettingExists.
GetSettingPointer from 8f4f8e240f is superseded by GetSetting reference
following 3dfa23cd25 and 040624acff.
Deregister copying SetSetting variants for CStr and CStrW following copy
removal in 040624acff.
The default template <typename T=int> from c2a71e41bf can be removed
following FallBackSprite/FallBackColor removal in 9985fcf5bd and
RecurseObject unification in d4d5187c9d.
Delete all unused GUI includes, refs D1478.
Remove GUIUtil friend class following something.
Differential Revision: https://code.wildfiregames.com/D2225
Tested on: gcc 9.1.0, Jenkins
This was SVN commit r22779.
Avoids one or two dozen unoptimizable string copies and two CPos copies,
mostly in SetupText.
The reference return allows to mark values as const where the previous
one prevented that.
This also reveals unused variables where the previous code hid them.
Thus use unused variable "buffer_zone" in the otherwise unused (since
b1422137e5, refs 0f807c643a) CCheckBox::SetupText() from b5f6d19332 and
use the unused variable "scrollbar" in CInput GUIM_MOUSE_PRESS_LEFT from
4113aa0a36.
Refs unintentionally copied DrawCall cache due to GetSetting copying in
c19f3608a5, fixed in 8f4f8e240f.
Differential Revision: https://code.wildfiregames.com/D2215
This was SVN commit r22765.
Unifies the four copies of the function while making it more versatile.
Supersede the hardcoded GUIRR enum and CheckIfRestricted function with a
flexible member function pointer.
Replace the custom IGUIObject iterator with a casually iterable
GetChildren getter, so that it is more obvious what it iterates on.
Implement TODO from e21ebb37f5, i.e. RecurseObject not iterating over
the base object.
Differential Revision: https://code.wildfiregames.com/D2204
Tested on: gcc 9.1.0, clang 8.0.1, VS2015
This was SVN commit r22744.
Remove the remaining of such checks after d3e56f0f57 removed 21 of them
already.
2c47fbd66a initialized the pointer at construction time rather than at
random conditional events later.
Differential Revision: https://code.wildfiregames.com/D2205
Comments By: Vladislav, wraitii
Tested on: gcc 9.1.0, clang 8.0.1
This was SVN commit r22741.
This property is defined as a boolean for every IGUIObject.
If GUIObjects were empowered to make up their own hidden property, then
they should also be empowered to use custom boolean hidden properties
that don't trigger ResetStates.
This was SVN commit r22695.
It is wrong because the predefined colors should be loaded from the GUI
page that requests to have the color parsed, which may be different from
the topmost page.
Similar to FindObjectByName removed in f9b529f2fb.
Achieve this by implementing the CGUISetting<CGUIColor>::FromJSVal
specialization, moved from ScriptInterface::FromJSVal<CGUIColor>,
instead of adding a CGUI pointer to CGUIColor.
Mark ScriptInterface::FromJSVal<GUIColor> and inherited
CColor::ParseString explicitly as deleted, so that people get a compile
error if they forget to check for predefined colors when parsing a
color.
Refs #5387, D1746 > D1684 > this > f9b529f2fb, 9be8a560a9, 415939b59b,
2c47fbd66a, 85a622b13a.
Differential Revision: https://code.wildfiregames.com/D2108
Tested on: clang 8, VS2015
This was SVN commit r22663.
That is CChartData, CGUIList, CGUISeries, COListColumn, GUITooltip,
SGUIMessage, SSpriteCall, STextCall, SFeedback, IGUISetting,
CGUISetting, GUI, IGUIObject, IGUIScrollBar.
Drop copying GetSetting and SetSetting template functions for CGUIList,
CGUISeries, CClientArea, CGUIString.
Stop copying COListColumn.
Drop copying GUI<CClientArea>::GetSetting call in
IGUIObject::UpdateCachedSize() and four copying
GUI<CGUIString>::GetSetting calls in SetupText() functions.
Delete unused GUIRenderer IGLState class from 849f50a500 obsolete since
1f5b8f1c9a.
Differential Revision: https://code.wildfiregames.com/D2164
This was SVN commit r22638.
The function was located in the wrong file, because it is not logically
related to IGUIObject settings.
The separate file allows the various users to include it without
including the GUIRenderer.
This was SVN commit r22605.
This means the type information is available for all methods operating
with the setting type, which is easier for the authors, allows for
compile-time checks and optimizations.
Remove the enum that was used to indirectly obtain the setting type at
runtime.
Revises SGUISetting and enum from e326ebae46 (5122b0f906),
std::function from 82f1d2718b.
Differential Revision: https://code.wildfiregames.com/D2145
Tested on: gcc, clang, VS2015, Jenkins
This was SVN commit r22604.
Make CGUISpriteInstance non-copyable to further harden Philips
protection from 8f4f8e240f against unintentional copies of its DrawCall
cache such as in c19f3608a5.
Remove its copy constructor from 849f50a500, make it movable, and until
it becomes otherwise necessary, force move assignment when sprites are
assigned.
Improves the fixes of the compiler warnings about deprecated implicit
copy constructors in 8a32b0b3d4 by avoiding the copies instead of
copying explicitly.
Add ToJSVal, FromJSVal for CGUISprinteInstance to make
JSI_IGUIObject::getProperty and setProperty more consistent.
Rename Sprite operator= to SetName to reduce ambiguity.
Pass CRect by reference in CGUISpriteInstance::Draw.
Differential Revision: https://code.wildfiregames.com/D2133
Comments By: wraitii
This was SVN commit r22570.
Delete GetSetting/SetSetting variants that operate on a GUI page other
than the one that the setting is defined in; introduced in c2a71e41bf,
obsolete since f0d9806b3f.
Delete CInternalCGUIAccessorBase::GetObjectPointer as these variants
were the only caller for that.
Delete CInternalCGUIAccessorBase::HandleMessage from a08cbd2f74 as it's
an unnecessary proxy.
Delete CInternalCGUIAccessorBase::QueryResetting from 953f72a91c by
making ResetStates public, equal to UpdateCachedSize from 90bbd48a14
(public required for VS2015 but not gcc 9).
Move ResetStates to implementation file.
Tested on: gcc 9, VS2015
This was SVN commit r22563.
The type differs from the Color type, because contrary to Color, it can
be created from a color predefined in the GUI page (such as "yellow").
Move this predefined color check to the new class instead of hardcoding
it in FromJSVal / ToJSVal, GUIUtil, JSInterface_IGUIObject and to
straighten the latter.
Delete fov_wedge_color from Minimap, unused since introduction in
5275dc862b.
This was SVN commit r22558.
Lots of code style fixes:
* type [*&]varname -> type[*&] varname
* else
if (...)
->
else if (...)
* Spaces around some ops.
* i++ -> ++i.
* switch-case style fixes.
* Indentation fixes.
* Removing some commented out code.
* include header sorting
* Changed multiple pointer var declarations to be one per line.
* Removed strange spaces in some places.
* Changed some include header guards to be consistent with the rest of
the codebase.
* Use UNUSED() instead of UNUSED2().
Some small code fixes:
* Using .find() instead of .count() == 0.
* !.empty() instead of .size() == 0.
* Range-based for loops.
* Making some member functions const by small changes.
* Adds GetScrollBarPos(idx) const for this.
* Using early returns/continues in some places.
* Uses size_t for some loops in CList and COList.
* Removes unused heading element (not attribute) from COList.
* Use ENSURE in one case where some custom code did something similar.
* Made some parameters const ptrs/refs.
* Change removal loop in GUItext.cpp to erase-unique.
* Made some static things const.
* Allow iterating over children of IGUIObject with range-based for
loops by
exposing begin() and end() (rename from ChildrenIt{Begin,End}()) and
use it.
Comments:
* Comment COList.
* Update a few comments.
* Remove useless or duplicated comments.
This was SVN commit r16931.
Everything is char* now, so we don't need to mess around with different
string types.
Done with:
ag -ls 'LOG(MESSAGE|MESSAGERENDER|WARNING|ERROR)' source | xargs perl
-pi -e'1 while
s/(LOG(MESSAGE|MESSAGERENDER|WARNING|ERROR).*)%[hl]s/$1%s/g'
This was SVN commit r16187.
Done with:
ag -ls 'LOG(MESSAGE|MESSAGERENDER|WARNING|ERROR)' source | xargs sed
-i 's/LOG\(MESSAGE\|MESSAGERENDER\|WARNING\|ERROR\)(L/LOG\1(/g'
This was SVN commit r16183.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)
This was SVN commit r9362.
Allows hotkey handling of mousewheel events after minimap. Fixes#673.
Adds SendEvent to GUI objects, used in place of separate calls to
HandleMessage and ScriptEvent.
This was SVN commit r9340.
Handle most CStr8/CStrW conversions via UTF-8 instead of effectively
assuming Latin-1.
Return UTF-8 strings from Xeromyces API.
This was SVN commit r8929.
Fix updates of GUI text positions when an ancestor object's
size/position changes.
Fix CPos parsing to handle negative values.
This was SVN commit r7466.
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)
This was SVN commit r7214.
(see http://www.wildfiregames.com/forum/index.php?showtopic=11450&hl= )
clean up debug module
. no longer include platform-dependent header (-> less rebuilds)
. DISPLAY_ERROR -> DEBUG_DISPLAY_ERROR
. parts of config.h that don't affect all files moved to config.2 (->
fewer full rebuilds)
. remove creaky symbol cache (no longer needed for mmgr)
. remove TLS thread naming stuff (can use debugger's thread window
instead; no need for platform independence there)
wdbg: remove thread suspension and breakpoint APIs (not needed)
acpi: fix: u64 -> uintptr_t
wutil: fix WinScopedLock, use that instead of direct lock() functions
misc:
. get rid of SAFE_STRCPY, replace with strcpy_s
. remove _getcwd (shouldn't be used)
This was SVN commit r5563.