vladislavbelov
2d56e62e11
Refactor build information getters and remove the useless code.
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Reviewed By: elexis, Stan
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D1348
This was SVN commit r22035.
2019-01-06 14:32:54 +00:00
Stan
a1c3629874
Templates for domestic horse and camel
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Add two templates for mapmakers that don't want horses and camels
roaming around. Will be useful for scenarios.
Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1524
This was SVN commit r22031.
2019-01-05 21:53:15 +00:00
bb
7b50eac868
Fix missing assignment from a1ddf6114a
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Patch By: OptimusShepard
Reported By: OptimusShepard
Comments By: elexis
Differential Revision: https://code.wildfiregames.com/D1656
This was SVN commit r22030.
2019-01-05 20:46:42 +00:00
FeXoR
f21d79640c
Remove excess argument from shift call
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Fixes #5345
Author: FeXoR
Reviewed by: elexis, smiley
Differential Revision: https://code.wildfiregames.com/D1675
This was SVN commit r22028.
2019-01-05 16:54:37 +00:00
Stan
241bdba34a
Remove unnecessary gaia from other/ structures
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Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1728
This was SVN commit r22026.
2019-01-05 15:38:25 +00:00
Stan
bd189de430
Move the old fox texture to the old public mod in the animal and do the same for the boar
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This was SVN commit r22025.
2019-01-05 14:38:27 +00:00
Stan
155ffb24bb
Move the old boar texture to the old public folder.
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This was SVN commit r22024.
2019-01-05 14:34:33 +00:00
wraitii
a16e7c0a56
Always leave/reenter the top-most FSM state when SetNextState is called with the current FSM state.
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When SetNextState is called with the current state, it will leave and
re-enter so that any relevant cleanup will get called and things work as
expected.
It will prevent possibly awkward code issues in UnitAI, which already
called SetNextStateAlwaysEntering in a number of places to work around
them.
This should most likely have been the default behaviour in the first
place.
Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D1488
This was SVN commit r22023.
2019-01-05 09:01:51 +00:00
bb
060eb35bb8
Improve fishing net description
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Patch By: Gallaecio
Proposed By: Itms
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1549
This was SVN commit r22020.
2019-01-04 20:51:41 +00:00
bb
b3487dfb60
Handle entity renames in regicide
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This allows heroes to be upgraded
Patch By: smiley
Comments By: elexis
Differential Revision: https://code.wildfiregames.com/D1694
This was SVN commit r22019.
2019-01-04 20:09:28 +00:00
Imarok
7cc45c40a5
Clarify the purpose of the Replay button in the summary
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Reviewed by: ffffffff, elexis
Differential Revision: https://code.wildfiregames.com/D1485
This was SVN commit r22015.
2019-01-03 13:22:27 +00:00
Stan
24f0cc7695
Fix inconsistencies between specific name and generic name
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Patch by: Nescio
Differential Revision: https://code.wildfiregames.com/D1523
This was SVN commit r22014.
2019-01-03 11:03:28 +00:00
Itms
38da2f88bc
Rename the Viking longboat into longship, and fix the form of the specific name of the Roman bireme.
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Based on patch by: Phormio
Differential Revision: https://code.wildfiregames.com/D507
This was SVN commit r22011.
2019-01-02 23:34:51 +00:00
Stan
aa40c57d85
Fix mesh leftovers. There were a few logs under the ground.
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Add a projectile prop, and a garrisoned prop if someone wants to use it
for garrisoning.
Set the EOL to Native
Reported by: @vladislavbelov
This was SVN commit r22008.
2019-01-02 21:06:06 +00:00
Itms
807468482a
Correct Mauryans into Mauryas.
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The name of the faction is the dynasty name "Maurya". The plural should
be "Maurya" as well, but "Mauryas" is commonly accepted and less likely
to confuse people. On the other hand, "Mauryan" is the adjective, and
cannot get a plural mark in English.
All instances of "Mauryans" were removed, including in file names and
paths.
Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1342
This was SVN commit r22005.
2019-01-02 14:56:31 +00:00
vladislavbelov
24a523504a
Clean up and fix height of water vertex shader.
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Reviewed By: wraitii
Tested By: Stan, aeonios
Differential Revision: https://code.wildfiregames.com/D1402
This was SVN commit r22004.
2019-01-02 14:53:42 +00:00
Stan
d91702a16b
Fix missing refs in sound files.
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Reported by: A script and Fork AD
Path by: Fork AD
Differential Revision: https://code.wildfiregames.com/D1725
This was SVN commit r22001.
2019-01-01 20:26:40 +00:00
Stan
85cc5776f3
Remove a useless file introduced in 9a4fcd55a8
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Reexport it using the 0AD Skeleton Generator:
https://github.com/StanleySweet/0AD-Skeleton-Generator
Reported by: Angen
This was SVN commit r22000.
2019-01-01 18:49:15 +00:00
Stan
8835a11ec7
Add a donkey fauna template, to be able to place it in Atlas
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- Use the rotary mill icon (copy it)
- Fix the walking speed.
- Add a material.
This was SVN commit r21999.
2019-01-01 16:09:39 +00:00
wackyserious
429dfac82f
New Texture: Ptolemaic Royal Agema and Royal Companion
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Thread:
https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=350382
Reviewed by Stanislas69, Wowgetoffyourcellhpone and Prodigal Son
This was SVN commit r21997.
2019-01-01 00:31:45 +00:00
wackyserious
7ec4978eb5
Actor file cleanup: celt/cavalry_sworsman_e_r.xml
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Reported and reviewed by Stanislas69
This was SVN commit r21996.
2018-12-31 16:54:18 +00:00
wackyserious
6d88146d87
New Texture: Celtic Elite Units
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Thread:
https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/&do=findComment&comment=366615
Reviewed by Lordgood and Genava55
This was SVN commit r21995.
2018-12-31 14:18:07 +00:00
wackyserious
b275380bec
New Texture: Hellenistic Military Settlers
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Thread:
https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=344057
Reviewed by Stanislas69 and the forum community.
This was SVN commit r21993.
2018-12-31 01:40:43 +00:00
Stan
a180a47e9e
manual/intro.txt corrections
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Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1719
This was SVN commit r21992.
2018-12-30 16:00:13 +00:00
wackyserious
892154db2f
Celtic Unit Texture Update
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Thread:
https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/
Reviewed by Stanislas69 and other community members
-Rework on the previous textures from Delenda Est
-New female textures
-New cape textures
This was SVN commit r21991.
2018-12-30 07:58:58 +00:00
Stan
41267c9f96
Improve the description of the Teacher aura
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Patch by: @Gallaecio
Reported by: GunChleoc
Accepteby by: @bb
Differential Revision: https://code.wildfiregames.com/D1580
This was SVN commit r21990.
2018-12-29 21:24:34 +00:00
Stan
d56ef7b4b3
Reword the description of the Temple at Naqa aura
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Patch by: @Gallaecio
Reported by: Zephyros256 and GunChleoc
Accepted by: bb
Differential Revision: https://code.wildfiregames.com/D1533
This was SVN commit r21989.
2018-12-29 18:28:50 +00:00
Stan
7e67fcf9de
BackSlash → Backslash
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Patch by: @Gallaecio
Reported by: pilino1234 on Transifex.
Differential Revision: https://code.wildfiregames.com/D1529
This was SVN commit r21988.
2018-12-29 18:26:41 +00:00
Stan
dcbec6a895
Fix a typo cit-states → city-states
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Patch by: @Gallaecio
Reported by: xtother90 on Transifex.
Differential Revision: https://code.wildfiregames.com/D1536
This was SVN commit r21987.
2018-12-29 18:20:34 +00:00
Stan
9442c927fc
Fix imperative of choose
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Differential Revision: https://code.wildfiregames.com/D1528
This was SVN commit r21986.
2018-12-29 18:15:09 +00:00
Stan
25e71d9235
Split a sentence
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Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: https://code.wildfiregames.com/D1539
This was SVN commit r21985.
2018-12-29 17:56:45 +00:00
Alexandermb
8ea29bd710
Corinthian Helmet Update:
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Thread:
https://wildfiregames.com/forum/index.php?/topic/24129-task-hellenic-helmet-part-i/&page=3
Reviewed by Stanislas69
This was SVN commit r21984.
2018-12-29 17:17:02 +00:00
Stan
e9520f8fce
barracks → Barracks
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Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: https://code.wildfiregames.com/D1536
This was SVN commit r21983.
2018-12-29 16:43:56 +00:00
Stan
7df4a60719
constructed → ready (a field)
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Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: https://code.wildfiregames.com/D1534
This was SVN commit r21982.
2018-12-29 16:21:20 +00:00
Stan
dba5a59f81
reaffect → reassign
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Patch by: @Gallaecio
Reported by: GunChleoc on Transifex
Differential Revision: https://code.wildfiregames.com/D1526
This was SVN commit r21981.
2018-12-29 16:10:06 +00:00
Stan
88b4d0da66
multi-coloured → multi-colored
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Reported by: pilino1234 on Transifex
Patch by: @Gallaecio
Differential Revision: https://code.wildfiregames.com/D1553
This was SVN commit r21980.
2018-12-29 15:34:52 +00:00
Stan
43be7823b8
north-west africa → Northwest Africa
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Patch by: @Gallaecio
Reported by: Shamann at Transifex.
Differential Revision: https://code.wildfiregames.com/D1612
This was SVN commit r21979.
2018-12-29 15:19:11 +00:00
Stan
8ef095bfc9
aide → aid
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It was reported by GunChleoc on Transifex.
Patch by @Gallaecio
Accepted by: bb, Stan
Differential Revision: https://code.wildfiregames.com/D1531
This was SVN commit r21978.
2018-12-29 14:47:12 +00:00
Stan
6e7624c1df
Temple for Athena → Temple of Athena Nike
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Reported by kingu on Transifex.
Patch by Gallaecio
Differential Revision: https://code.wildfiregames.com/D1541
This was SVN commit r21977.
2018-12-29 14:01:58 +00:00
Stan
b175c068e1
Selecus → Seleucus
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Patch by Gallaecio
Differential Revision: https://code.wildfiregames.com/D1645
This was SVN commit r21976.
2018-12-29 13:52:22 +00:00
Stan
5887e6a79e
Remove gaia from the civ for a few templates to simplify them
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Patch by: Nescio
Differential Revision: https://code.wildfiregames.com/D1645
This was SVN commit r21975.
2018-12-29 12:09:53 +00:00
Stan
580fca73e1
Rename the Maur flag banner Template
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Patch by: Nescio
Differential Revision: https://code.wildfiregames.com/D1712
This was SVN commit r21974.
2018-12-29 11:14:17 +00:00
Stan
c7821f274a
Rephrase the bonus.
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Patch by Nescio
Differential Revision: https://code.wildfiregames.com/D1715
This was SVN commit r21973.
2018-12-29 11:03:17 +00:00
Stan
57cb903090
Fix another typo noticed by Nescio on D1551
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This was SVN commit r21972.
2018-12-29 10:49:13 +00:00
Stan
dead55527a
Fix a typo slaugther → slaughter
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Reported by: Shamann on Transifex
Patch by: Gallaecio
Committing on his behalf because he will be away for some time.
Differential Revision: https://code.wildfiregames.com/D1551
This was SVN commit r21971.
2018-12-29 10:45:27 +00:00
Alexandermb
2fcccb6669
Celtic helmet's Update (Including New Battersea Shield)
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Thread:
https://wildfiregames.com/forum/index.php?/topic/24465-task-celtic-unit-helmets/
Reviewed by: Stanislas69
This was SVN commit r21970.
2018-12-28 23:06:52 +00:00
Alexandermb
97a3f41238
Fox Update:
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Thread: https://wildfiregames.com/forum/index.php?/topic/19226-task-fox/
Reviewed by: Stanislas69
Including:
New Animations
New Model
New Textures
This was SVN commit r21968.
2018-12-28 22:43:02 +00:00
Itms
577671f92e
Complete 5561327d3f by removing an obsolete reference.
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Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1714
This was SVN commit r21967.
2018-12-28 19:16:11 +00:00
Stan
0b386cb69c
Fix an incorrect credit due to a misunderstanding.
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This was SVN commit r21966.
2018-12-28 17:49:47 +00:00
Stan
c54581e0fb
New Persian Farsi voices by dMZeroCold & dMAthena.
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Post SFX Treatment by Samulis.
Add all three to the credits.
Thread:
https://wildfiregames.com/forum/index.php?/topic/24821-persian-farsi-sound/&page=3&tab=comments#comment-366367
This was SVN commit r21965.
2018-12-28 16:52:45 +00:00