Commit graph

12913 commits

Author SHA1 Message Date
vladislavbelov
2d56e62e11 Refactor build information getters and remove the useless code.
Reviewed By: elexis, Stan
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D1348
This was SVN commit r22035.
2019-01-06 14:32:54 +00:00
Stan
a1c3629874 Templates for domestic horse and camel
Add two templates for mapmakers that don't want horses and camels
roaming around. Will be useful for scenarios.
Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1524
This was SVN commit r22031.
2019-01-05 21:53:15 +00:00
bb
7b50eac868 Fix missing assignment from a1ddf6114a
Patch By: OptimusShepard
Reported By: OptimusShepard
Comments By: elexis
Differential Revision: https://code.wildfiregames.com/D1656
This was SVN commit r22030.
2019-01-05 20:46:42 +00:00
FeXoR
f21d79640c Remove excess argument from shift call
Fixes #5345

Author: FeXoR
Reviewed by: elexis, smiley
Differential Revision: https://code.wildfiregames.com/D1675
This was SVN commit r22028.
2019-01-05 16:54:37 +00:00
Stan
241bdba34a Remove unnecessary gaia from other/ structures
Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1728
This was SVN commit r22026.
2019-01-05 15:38:25 +00:00
Stan
bd189de430 Move the old fox texture to the old public mod in the animal and do the same for the boar
This was SVN commit r22025.
2019-01-05 14:38:27 +00:00
Stan
155ffb24bb Move the old boar texture to the old public folder.
This was SVN commit r22024.
2019-01-05 14:34:33 +00:00
wraitii
a16e7c0a56 Always leave/reenter the top-most FSM state when SetNextState is called with the current FSM state.
When SetNextState is called with the current state, it will leave and
re-enter so that any relevant cleanup will get called and things work as
expected.
It will prevent possibly awkward code issues in UnitAI, which already
called SetNextStateAlwaysEntering in a number of places to work around
them.

This should most likely have been the default behaviour in the first
place.

Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D1488
This was SVN commit r22023.
2019-01-05 09:01:51 +00:00
bb
060eb35bb8 Improve fishing net description
Patch By: Gallaecio
Proposed By: Itms
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1549
This was SVN commit r22020.
2019-01-04 20:51:41 +00:00
bb
b3487dfb60 Handle entity renames in regicide
This allows heroes to be upgraded

Patch By: smiley
Comments By: elexis
Differential Revision: https://code.wildfiregames.com/D1694
This was SVN commit r22019.
2019-01-04 20:09:28 +00:00
Imarok
7cc45c40a5 Clarify the purpose of the Replay button in the summary
Reviewed by: ffffffff, elexis
Differential Revision: https://code.wildfiregames.com/D1485
This was SVN commit r22015.
2019-01-03 13:22:27 +00:00
Stan
24f0cc7695 Fix inconsistencies between specific name and generic name
Patch by: Nescio
Differential Revision: https://code.wildfiregames.com/D1523
This was SVN commit r22014.
2019-01-03 11:03:28 +00:00
Itms
38da2f88bc Rename the Viking longboat into longship, and fix the form of the specific name of the Roman bireme.
Based on patch by: Phormio
Differential Revision: https://code.wildfiregames.com/D507
This was SVN commit r22011.
2019-01-02 23:34:51 +00:00
Stan
aa40c57d85 Fix mesh leftovers. There were a few logs under the ground.
Add a projectile prop, and a garrisoned prop if someone wants to use it
for garrisoning.
Set the EOL to Native

Reported by: @vladislavbelov
This was SVN commit r22008.
2019-01-02 21:06:06 +00:00
Itms
807468482a Correct Mauryans into Mauryas.
The name of the faction is the dynasty name "Maurya". The plural should
be "Maurya" as well, but "Mauryas" is commonly accepted and less likely
to confuse people. On the other hand, "Mauryan" is the adjective, and
cannot get a plural mark in English.
All instances of "Mauryans" were removed, including in file names and
paths.

Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1342
This was SVN commit r22005.
2019-01-02 14:56:31 +00:00
vladislavbelov
24a523504a Clean up and fix height of water vertex shader.
Reviewed By: wraitii
Tested By: Stan, aeonios
Differential Revision: https://code.wildfiregames.com/D1402
This was SVN commit r22004.
2019-01-02 14:53:42 +00:00
Stan
d91702a16b Fix missing refs in sound files.
Reported by: A script and Fork AD
Path by: Fork AD
Differential Revision: https://code.wildfiregames.com/D1725
This was SVN commit r22001.
2019-01-01 20:26:40 +00:00
Stan
85cc5776f3 Remove a useless file introduced in 9a4fcd55a8
Reexport it using the 0AD Skeleton Generator:
https://github.com/StanleySweet/0AD-Skeleton-Generator
Reported by: Angen
This was SVN commit r22000.
2019-01-01 18:49:15 +00:00
Stan
8835a11ec7 Add a donkey fauna template, to be able to place it in Atlas
- Use the rotary mill icon (copy it)
- Fix the walking speed.
- Add a material.

This was SVN commit r21999.
2019-01-01 16:09:39 +00:00
wackyserious
429dfac82f New Texture: Ptolemaic Royal Agema and Royal Companion
Thread:
https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=350382

Reviewed by Stanislas69, Wowgetoffyourcellhpone and Prodigal Son

This was SVN commit r21997.
2019-01-01 00:31:45 +00:00
wackyserious
7ec4978eb5 Actor file cleanup: celt/cavalry_sworsman_e_r.xml
Reported and reviewed by Stanislas69

This was SVN commit r21996.
2018-12-31 16:54:18 +00:00
wackyserious
6d88146d87 New Texture: Celtic Elite Units
Thread:
https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/&do=findComment&comment=366615

Reviewed by Lordgood and Genava55

This was SVN commit r21995.
2018-12-31 14:18:07 +00:00
wackyserious
b275380bec New Texture: Hellenistic Military Settlers
Thread:
https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=344057

Reviewed by Stanislas69 and the forum community.

This was SVN commit r21993.
2018-12-31 01:40:43 +00:00
Stan
a180a47e9e manual/intro.txt corrections
Patch by: @Nescio
Differential Revision: ​https://code.wildfiregames.com/D1719
This was SVN commit r21992.
2018-12-30 16:00:13 +00:00
wackyserious
892154db2f Celtic Unit Texture Update
Thread:
https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/

Reviewed by Stanislas69 and other community members

-Rework on the previous textures from Delenda Est
-New female textures
-New cape textures

This was SVN commit r21991.
2018-12-30 07:58:58 +00:00
Stan
41267c9f96 Improve the description of the Teacher aura
Patch by: @Gallaecio
Reported by: GunChleoc
Accepteby by: @bb
Differential Revision: https://code.wildfiregames.com/D1580
This was SVN commit r21990.
2018-12-29 21:24:34 +00:00
Stan
d56ef7b4b3 Reword the description of the Temple at Naqa aura
Patch by: @Gallaecio
Reported by: Zephyros256 and GunChleoc
Accepted by: bb
Differential Revision: https://code.wildfiregames.com/D1533
This was SVN commit r21989.
2018-12-29 18:28:50 +00:00
Stan
7e67fcf9de BackSlash → Backslash
Patch by: @Gallaecio
Reported by: pilino1234  on Transifex.
Differential Revision: https://code.wildfiregames.com/D1529
This was SVN commit r21988.
2018-12-29 18:26:41 +00:00
Stan
dcbec6a895 Fix a typo cit-states → city-states
Patch by: @Gallaecio
Reported by: xtother90 on Transifex.
Differential Revision: https://code.wildfiregames.com/D1536
This was SVN commit r21987.
2018-12-29 18:20:34 +00:00
Stan
9442c927fc Fix imperative of choose
Differential Revision: https://code.wildfiregames.com/D1528
This was SVN commit r21986.
2018-12-29 18:15:09 +00:00
Stan
25e71d9235 Split a sentence
Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: ​​​​​​https://code.wildfiregames.com/D1539
This was SVN commit r21985.
2018-12-29 17:56:45 +00:00
Alexandermb
8ea29bd710 Corinthian Helmet Update:
Thread:
https://wildfiregames.com/forum/index.php?/topic/24129-task-hellenic-helmet-part-i/&page=3

Reviewed by Stanislas69

This was SVN commit r21984.
2018-12-29 17:17:02 +00:00
Stan
e9520f8fce barracks → Barracks
Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: ​​​​​https://code.wildfiregames.com/D1536
This was SVN commit r21983.
2018-12-29 16:43:56 +00:00
Stan
7df4a60719 constructed → ready (a field)
Patch by: @Gallaecio
Reported by: kingu on Transifex.
Differential Revision: ​​​​​https://code.wildfiregames.com/D1534
This was SVN commit r21982.
2018-12-29 16:21:20 +00:00
Stan
dba5a59f81 reaffect → reassign
Patch by: @Gallaecio
Reported by: GunChleoc on Transifex
Differential Revision: ​​​​​https://code.wildfiregames.com/D1526
This was SVN commit r21981.
2018-12-29 16:10:06 +00:00
Stan
88b4d0da66 multi-coloured → multi-colored
Reported by: pilino1234 on Transifex
Patch by: @Gallaecio
Differential Revision: ​​​​​https://code.wildfiregames.com/D1553
This was SVN commit r21980.
2018-12-29 15:34:52 +00:00
Stan
43be7823b8 north-west africa → Northwest Africa
Patch by: @Gallaecio
Reported by: Shamann at Transifex.
Differential Revision: https://code.wildfiregames.com/D1612
This was SVN commit r21979.
2018-12-29 15:19:11 +00:00
Stan
8ef095bfc9 aide → aid
It was reported by GunChleoc on Transifex.
Patch by @Gallaecio
Accepted by: bb, Stan
Differential Revision: ​​​​​https://code.wildfiregames.com/D1531
This was SVN commit r21978.
2018-12-29 14:47:12 +00:00
Stan
6e7624c1df Temple for Athena → Temple of Athena Nike
Reported by kingu on Transifex.
Patch by Gallaecio
Differential Revision: ​​​​https://code.wildfiregames.com/D1541
This was SVN commit r21977.
2018-12-29 14:01:58 +00:00
Stan
b175c068e1 Selecus → Seleucus
Patch by Gallaecio

Differential Revision: ​​​https://code.wildfiregames.com/D1645
This was SVN commit r21976.
2018-12-29 13:52:22 +00:00
Stan
5887e6a79e Remove gaia from the civ for a few templates to simplify them
Patch by: Nescio
Differential Revision: ​​https://code.wildfiregames.com/D1645
This was SVN commit r21975.
2018-12-29 12:09:53 +00:00
Stan
580fca73e1 Rename the Maur flag banner Template
Patch by: Nescio
Differential Revision: ​https://code.wildfiregames.com/D1712
This was SVN commit r21974.
2018-12-29 11:14:17 +00:00
Stan
c7821f274a Rephrase the bonus.
Patch by Nescio
Differential Revision: https://code.wildfiregames.com/D1715
This was SVN commit r21973.
2018-12-29 11:03:17 +00:00
Stan
57cb903090 Fix another typo noticed by Nescio on D1551
This was SVN commit r21972.
2018-12-29 10:49:13 +00:00
Stan
dead55527a Fix a typo slaugther → slaughter
Reported by: Shamann on Transifex
Patch by: Gallaecio
Committing on his behalf because he will be away for some time.
Differential Revision: https://code.wildfiregames.com/D1551
This was SVN commit r21971.
2018-12-29 10:45:27 +00:00
Alexandermb
2fcccb6669 Celtic helmet's Update (Including New Battersea Shield)
Thread:
https://wildfiregames.com/forum/index.php?/topic/24465-task-celtic-unit-helmets/

Reviewed by: Stanislas69
This was SVN commit r21970.
2018-12-28 23:06:52 +00:00
Alexandermb
97a3f41238 Fox Update:
Thread: https://wildfiregames.com/forum/index.php?/topic/19226-task-fox/

Reviewed by: Stanislas69
Including:
New Animations
New Model
New Textures

This was SVN commit r21968.
2018-12-28 22:43:02 +00:00
Itms
577671f92e Complete 5561327d3f by removing an obsolete reference.
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1714
This was SVN commit r21967.
2018-12-28 19:16:11 +00:00
Stan
0b386cb69c Fix an incorrect credit due to a misunderstanding.
This was SVN commit r21966.
2018-12-28 17:49:47 +00:00
Stan
c54581e0fb New Persian Farsi voices by dMZeroCold & dMAthena.
Post SFX Treatment by Samulis.

Add all three to the credits.

Thread:
https://wildfiregames.com/forum/index.php?/topic/24821-persian-farsi-sound/&page=3&tab=comments#comment-366367

This was SVN commit r21965.
2018-12-28 16:52:45 +00:00