When libbacktrace is available, use it to retrieve source location
information in the Linux GimpBacktrace backend.
(cherry picked from commit 7cdd1ebeef)
... and G_TYPE_INSTANCE_GET_PRIVATE()
g_type_class_add_private() and G_TYPE_INSTANCE_GET_PRIVATE() were
deprecated in GLib 2.58. Instead, use
G_DEFINE_[ABSTRACT_]TYPE_WITH_PRIVATE(), and
G_ADD_PRIVATE[_DYNAMIC](), and the implictly-defined
foo_get_instance_private() functions, all of which are available in
the GLib versions we depend on.
This commit only covers types registered using one of the
G_DEFINE_FOO() macros (i.e., most types), but not types with a
custom registration function, of which we still have a few -- GLib
currently only provides a (non-deprecated) public API for adding a
private struct using the G_DEFINE_FOO() macros.
Note that this commit was 99% auto-generated (because I'm not
*that* crazy :), so if there are any style mismatches... we'll have
to live with them for now.
Even though chosen as a parameter to gimp_image_get_xcf_version() and
not a feature within the image itself, we also want to list this reason
in the compatibility list.
(cherry picked from commit 0fa2ef9118)
Improve out-of-range check in gimp_backtrace_find_thread_by_id().
Remove unnecessary #include <exchndl.h> in gimpbacktrace-windows.c,
and revert commit 644234e99d (the
DrMingw detection happens at runtime). The Windows backend can
work without DrMingw, it just can't find all the symbols, and
doesn't provide source-location information.
(cherry picked from commit b9f1ab8f53)
The "running" attribute (readable through
gimp_backtrace_is_thread_running(), and recorded in the performance
log) specifies if the thread was in a running or suspended state at
the time the backtrace was taken. It is accurate on Linux, but
only approximated on Windows.
Adapt the performance-log-expand.py tool to maintain this attribute
(and any future thread attributes we might add).
(cherry picked from commit 78adb7c900)
The Windows backend produces full, multithreaded backtraces. When
DrMingw is available, it also provides full symbol and (where
available) source-location information. Otherwise, it provides
symbol information for most of our libraries, but not for the GIMP
binary itself.
(cherry picked from commit 667efc221d)
Add source filename and line number fields to the
GimpBacktraceAddressInfo struct, populated through
gimp_backtrace_get_address_info(). This is not currently supported
by the Linux backend, but is supported by the Windows backend,
which we'll be added in the next commit.
(cherry picked from commit a6ec857123)
This function returns information about the given address, which
is currently mostly limited to the corresponding symbol
information, but we might want to add address-specific information
in the future, such as a line number.
(cherry picked from commit 7ac87dc01e)
GimpBacktrace provides an interface for creating and traversing
multi-threaded backtraces, as well as querying symbol information.
While we already have some backtrace functionality, it relies on
external tools for the most part, and as such is rather expensive,
and is only meant for producing opaque backtraces. GimpBacktrace,
on the other hand, is meant to be relatively cheap (we're going to
use it for profiling,) and allow inspection of the backtrace data.
In the future, it might make sense to replace some, or all, of the
other backtrace functions with GimpBacktrace.
GimpBacktrace currently only supports Linux. By default, it uses
dladdr() to query symbol information, which is somewhat limited (in
particular, it doesn't work for static functions.) When libunwind
is installed, GimpBacktrace uses it to get more complete symbol
information. libunwind is currently an optional dependency, but it
might make sense to promote it to a mandatory, or opt-out,
dependency, as it's lightweight and widely available.
On other platforms, the GimpBacktrace interface can still be used,
but it always returns NULL backtraces.
(cherry picked from commit 80bf686c94)
In gimp_image_merge_layers(), explicitly fetch the graph of the top
layer's parent layer (if exists), to make sure that the top layer's
graph has a parent node. We already fetch the image graph, which
takes care of top-level layers, however, if the top layer is a
child of an invisible layer group, as is the case in the wavelet-
decompose plug-in, this is not generally enough to guarantee that
the group's graph is constructed.
(cherry picked from commit e563845174)
In GimpProjection, use an adaptive chunk size when rendering the
projection asynchronously, rather than using a fixed chunk size.
The chunk size is determined according to the number of pixels
processed during the last frame, and the time it took to process
them, aiming for some target frame-rate (currently, 15 FPS). In
other words, the chunks become bigger when processing is fast, and
smaller when processing is slow. We're currently aiming for
generally-square chunks, whose sides are powers of 2, within a
predefined range.
Note that the chunk size represents a trade off between throughput
and responsiveness: bigger chunks result in better throughput,
since each individual chunk incurs an overhead, in particular when
rendering area filters or multithreaded ops, while smaller chunks
result in better responsiveness, since the time each chunk
individual takes to render is smaller, allowing us to more
accurately meet the target frame rate. With this commit, we aim to
find a good compromise dynamically, rather than statically.
The use of adaptive chunk sizes can be disabled by defining the
environment variable GIMP_NO_ADAPTIVE_CHUNK_SIZE, in which case we
use a fixed chunk size, as before.
(cherry picked from commit a1706bbd29)
Add a boolean "chunk" parameter to
gimp_projection_chunk_render_iteration(), which determines whether
the work area should be sub-divided into chunks prior to rendering
(previously, the work area would always be sub-divided.) Only
pass TRUE when rendering the projection asynchronously, in the
render callback, and pass FALSE when rendering the projection
synchronously, in gimp_projection_finish_draw(), which is called
when flushing the projection through the GimpPickable interface.
Rendering the projection using as big chunks as possible improves
performance, while worsening responsiveness. Since responsiveness
doesn't matter when rendering synchronously, there's no reason to
render in chunks.
(cherry picked from commit 105ffc787d)
In gimp_group_layer_update_size(), never suspend drawable updates
(and, in fact, remove the option to suspend drawable updates
entirely,) and instead never update the drawable during the call to
gimp_drawable_set_buffer_full(), and flush the group's projection
*after* setting the drawable's buffer, so that any pending updates
will happen after the group's buffer and size are up-to-date.
This fixes some missed drawable updates.
(cherry picked from commit fc2c640ca2)
In GimpProjection, change gimp_projection_add_update_area() to take
coordinates in the projection's coordinate system, rather than the
image coordinate system, and move the offset adjustment to the
projectable invalidation handler.
Modify gimp_projection_projectable_structure_changed() to pass
projection-space coordinates to gimp_projection_add_update_area().
gimp_projection_get_buffer() and
gimp_projection_projectable_bounds_changed() already pass
projection-space coordinates to gimp_projection_add_update_area(),
which was wrong before, when the projection had a nontrivial
offset, but is correct now.
(cherry picked from commit 2d63bc6e0a)
Ok my previous fix was wrong (at least for the part in the macro). This
is a macro, not a function. So each time we write _reason, the call to
g_strdup_printf() is reevaluated, hence data is allocated.
The right fix is to prepend `tmp` to the list, not `_reason`.
Thanks to Massimo for the debugging, as always!
(cherry picked from commit 2912fe7c17)
ADD_REASON macro was leaking the allocated string when version_reason
return value was NULL (i.e. when we didn't care about the version
reasons).
Also we were not properly freeing all the reason strings at the end,
only the list. Use g_list_free_full() instead of g_list_free().
(cherry picked from commit 0ab682b0f5)
In gimp_projection_projectable_bounds_changed(), bail early by
calling gimp_projection_projectable_structure_changed() instead, if
the new bounds don't intersect the old bounds.
(cherry picked from commit c6b8a4213c)
In gimp_projection_projectable_bounds_changed(), which is called by
GimpProjection in response to a GimpProjectable::bounds-changed
signal, invalidate all regions of the new projection that weren't
copied from the old projection, so that they get rendered upon
flushing, instead of remaining empty.
Additionally, fix preview invalidation -- in particular, don't
directly invalidate the projectable's preview, even if preview
invalidation is already queued and chunk rendering was finished by
the boundary change, and instead always queue a preview
invalidation.
(cherry picked from commit bb5e3fd926)
Make sure we don't unnecessarily update the group layer's drawable
while flusing the group's projection during resizing, since we want
to either update the entire drawable, or avoid any updates, when
replacing the drawable's buffer. Note that explicitly supressing
updates in this case should theoretically not be necessary, but the
fact that the call to gimp_projectable_bounds_changed() can result
in reconstructing the projection (see the FIXME comment in that
function) makes it necessary in some cases nonetheless.
(cherry picked from commit bd726c96bf)
When translating group layers, there's no need to re-render the
group's projection -- we can simply update the group's offset (and
offset node) directly, and redirect any layer-stack "update"
signals to the group's drawable. This significantly improves
performance when moving groups.
(cherry picked from commit 3ff820a00a)
In GimpGroupLayer, use gimp_projectable_bounds_changed() when
updating the group layer's size, instead of reconstructing the
projection, unless reallocation of the projection has been
requested. This is more efficient, since it simply copies the
content of the projection's old buffer to the new buffer, rather
than re-rendering the graph.
(cherry picked from commit 1bb3e962f6)
In gimp_group_layer_flush(), stop any idle rendering, initiated
when a new buffer is allocated, before flushing the group's
pickable. Otherwise, the idle rendering is finished synchronously,
which unnecessarily introduces a noticeable lag.
(cherry picked from commit a4957c7c76)
... which specifies whether or not to update the drawable in
response to the buffer change.
Pass TRUE for "update" at all existing call sites, to keep the
current behavior.
(cherry picked from commit 26a8d141f6)
In GimpProjection, respond to the projectable's "bounds-changed"
signal, by reallocating the buffer, and copying the corresponding
region of the old buffer (using
gimp_tile_handler_validate_buffer_copy(), added a few commits back,
so that the relevant portion of the validate handler's dirty region
is also copied). Additionally, shift and clip all outstanding
update regions as necessary (actually, we avoid copying the buffer
when a shift is necessary, and simply reconstruct the projection;
see FIXME comment in the code.)
(cherry picked from commit fbeae36118)
... and a corresponding gimp_projectable_bounds_changed() function.
This signal can be emitted by implementers of GimpProjectable,
instead of the GimpProjectable::structure-changed signal, when the
projectable's bounds change, but its content does not -- i.e., the
old content simply gets cropped to the new bounds.
(cherry picked from commit 460c3d1349)
... which should be used to properly remove a
GimpTileHandlerValidate from a buffer, instead of using
gegl_buffer_remove_handler() directly.
Use gimp_tile_handler_validate_unassign(), instead of
gegl_buffer_remove_handler(), in gimp_projection_free_buffer().
(cherry picked from commit 12530e21b2)
In gimp_layer_convert(), avoid converting the drawable type when
the source and destination color profiles are equal, if otherwise
unnecessary. Otherwise, text layers get unnecessarily re-rendered
during conversion, and, by extension, during image duplication
(which happens when exporting to any format that requires merging
down the image). This may cause the text layer to appear
differently in the duplicated image, or even use a different font
if the original font doesn't exist.
(cherry picked from commit a826a19359)
When duplicating an image, copy the source image's is-color-managed
status to the duplicated image, instead of having the duplicated
image always be color managed. In particular, do this before
duplicating the layers, so that we don't convert the duplicated
layers from sRGB to the image's profile when duplicating an image
with a non-sRGB profile but with color management turned off.
(cherry picked from commit f38443f3b0)
In subdirs containing a generated foomarshal.h header, add the
generated sources to BUILT_SOURCES, so that they're generated
before the rest of the source files are built. Otherwise, since
there is no rule specifying the dependency between the rest of the
source files and foomarshal.h, and since foomarshal.h is not
checked into git (and hence doesn't exist when doing a clean
build), compilation of the said source files may fail if they're
built before foomarshal.h is generated.
(cherry picked from commit a5102a7dba)
Fix gimp_constrain_line() and friends to properly constrain line
angles when the image's horizontal and vertical resolutions are
different, and dot-for-dot is disabled.
(cherry picked from commit 4fefab1798)
Remember the sample point's GimpColorPickMode in the sample point
itself, so it is remembered across switching between images.
Not persistent in the XCF yet tho...
(cherry picked from commit a0129504c8)
In gimp-parallel, always flush the async-operations queue (by
executing all remaining operations on the caller thread) when
setting the async-pool thread count to 0 (as happens when setting
GEGL_THREADS=1, per the previous commit,) and not only when
shutting GIMP down. Otherwise, pending asynchronous operations
can "get lost" when setting GEGL_THREADS to 1.
Additionally, in gimp_gegl_init(), initialize gimp-parallel before
before connecting to GimpGeglConfig's "notify::num-processors"
signal, so that the number of async threads is set *before*
GEGL_THREADS, in order to avoid setting GEGL_THREADS to 1 while
async operations are still executing.
Also, allow setting the number of gimp-parallel-distribute threads
while a gimp-parallel-distribute function is running (which can
happen if gimp-parallel-distribute is used in an async operation,
as is the case for histogram calculation), by waiting for the
parallel-distribute function to finish before setting the number of
threads.
(cherry picked from commit 432a884715)
When GEGL_THREADS=1, concurrent access to the same buffer is not
safe, which can result in errors if asynchronous operations are
allowed to run in parallel to the main thread (see
https://gitlab.gnome.org/GNOME/gimp/issues/1721#note_265898.)
Disable parallel execution of asynchronous operations when
GEGL_THREADS=1 for now, to fix this. Ultimately, GEGL should be
able to remain thread-safe even when GEGL_THREADS=1. Note that we
want to execute asynchronous operations on a separate thread even
when GEGL_THREADS=1, since the goal here is mainly to avoid
blocking the main thread during their execution, rather than
speeding their execution up (in particular, it's benecifical to run
asynchronous operations in parallel even on a single-core machine,
while parallelizing GEGL operations generally isn't.)
(cherry picked from commit 408540659f)
Use gimp_babl_is_valid(), added in the previous commit, to validate
image-type/precision combinations in various functions.
(cherry picked from commit 49ca383fa4)
... (valgrind reports Invalid read)
Add gimp_babl_is_valid(), which takes a GimpImageBaseType and a
GimpPrecision, and determines whether the image-type/precision
combination is valid. Use this function to validate that loaded
XCFs use a valid type/precision combination, before trying to
create the image. Otherwise, we get a CRITICAL, and eventually a
segfault, when the combination is invalid.
Use the same function to validate the arguments of
gimp_image_new().
(cherry picked from commit a0a62656d2)
Introduce GIMP_PATTERN_MAX_SIZE (10000) and GIMP_PATTERN_MAX_NAME (256)
and validate pattern dimensions and pattern name length against them.
Add GIMP_BRUSH_MAX_NAME and validate that too.
Also make sure that the names are properly terminated, and some
cleanup.
(cherry picked from commit 9b56ca8c1d)
In gimp_color_profile_new_from_icc_profile() and
gimp_image_validate_icc_profile(), don't raise a critical when
encountering an empty profile, but rather reject it gracefully with
an error.
(cherry picked from commit 10f33b080b)
... (Invalid read reported by valgrind)
In gimp_image_parasite_validate(), don't segfault when validating
a "gimp-comment" parasite of size 0 (i.e., whose data is a 0-byte
array, not an empty string), and just consider it invalid.
(cherry picked from commit f384a0713d)
Remove the now-useless "independent" parmaeter. It is supplanted
by the new gimp_parallel_run_async_independent() function.
(cherry picked from commit 00d034a1d4)
Add an "async" field to the dashboard's "misc" group, showing the
number of async operations currently in the "running" state (i.e.,
all those GimpAsync objects for which gimp_async_finish[_full]() or
gimp_async_abort() haven't been called yet).
(cherry picked from commit aa382650a1)
Preview generation for layer groups is more expensive than for
other types of drawables, mostly since we can't currently generate
layer-group previews asynchronously. Add a preferences option for
enabling layer-group previews separately from the rest of the
layer/channel previews; both of these options are enabled by
default. This can be desirable regardless of performance
considerations, since it makes layer groups easily distinguishable
from ordinary layers.
(cherry picked from commit 30cc85fd63)
... which is an asynchronous version of
gimp_drawable_get_sub_preview().
We currently support async preview generation for drawables whose
buffer isn't backed by a GimpTileHandlerValidate tile handler
(i.e., anything other than group layers), since preview generation
fir such drawables may involve processing the corresponding graph,
which isn't thread-safe.
When the GIMP_NO_ASYNC_DRAWABLE_PREVIEWS environment variable is
defined, all drawable previews are synchronously generated.
(cherry picked from commit d79e3fbd6f)
Remove the "independent" parameter of gimp_parallel_run_async(),
and have the function always execute the passed callback in the
shared async thread-pool.
Add a new gimp_parallel_run_async_full() function, taking, in
addition to a callback and a data pointer:
- A priority value, controlling the priority of the callback in
the async thread-pool queue. 0 is the default priority (used
by gimp_parallel_run_async()), negative values have higher
priority, and positive values have lower priority.
- A destructor function for the data pointer. This function is
called to free the user data in case the async operation is
canceled before execution of the callback function begins, and
the operation is dropped from the queue and aborted without
executing the callback. Note that if the callback *is*
executed, the destructor is *not* used -- it's the callback's
responsibility to free/recycle the user data.
Add a separate gimp_parallel_run_async_independent() function,
taking the same parameters, and executing the passed callback in
an independent thread, rather than the thread pool. This function
doesn't take a priority value or a destructor (and there's no
corresponding "_full()" variant that does), since they're pointless
for independent threads.
Adapt the rest of the code to the changes.
(cherry picked from commit b74e600c12)
and remove all other tool options parent setting/unsetting and
property copying code. Also select a tool at the end of
tool_manager_init() so it is in sync with what the tool options
manager does.
(cherry picked from commit 37f69457b7)
According to some bug reports, it seems that under some (unknown)
conditions we might save an empty custom gradient file on exit (for
equally unknown reasons). The only difference in the way we save
internal data files, such as the custom gradient, compared to
gimp_data_save(), is the fact that we currently don't explicitly
close the output stream, but rather only unref it.
The output stream should be implicitly closed (and hence flushed)
upon destruction, but maybe the unreffing is not enough to
guarantee that it's actually destroyed (maybe it spawns an extra
reference for some reason, who knows.) Anyway, let's just
explicitly close it, which also gives us a chance to catch and
report any errors occursing during flushing/closing (which,
altenatively, might be the culprit).
Additionally, a few more error-reporting improvements, to match
gimp_data_save().
(cherry picked from commit a72f7f1ace)
In gimp_data_factory_finalize(), wait on the factory's async set
after canceling it, and before continuing destruction. It's not
generally safe to just abandon an async op without waiting on it
-- this is a font-specific hack, due to the fact we can't actually
cancel font loading, and GimpFontFactory is prepared to handle
this.
Instead, in gimp_font_factory_finalize(), cancel and clear the
async set, so that GimpDataFactory doesn't actually wait for
loading to finish.
In gimp_font_factory_load_async_callback(), don't try to acess the
factory when the operation is canceled, since cancelation means the
factory is already dead. On the other hand, when the opeation
isn't canceled, make sure to thaw the container even when font
loading failed, so that we always match the freeze at the begining
of the operation.
(cherry picked from commit b5890e05b8)
GIMP_BRUSH_MAX_SIZE was already defined (as 10.000 pixels per dimension,
which is big for a brush) in gimpbrush.h. Let's just use this to
validate the size returned by the header.
(cherry picked from commit b3de0bb7a5)
The flag `free_selection_string` is used to track an array of strings
with some of them being static and others allocated. This should have
been an array of boolean but we can't change it because it is public API
(though it should really not have been!).
So let's just allocate every string of the `selection` array instead,
which makes the boolean flag useless now.
We should not have essential signal connections (such as setting tool
options from brush properties) implemented in the tool options GUI
files, because they are not active until the options GUI is created.
Also, that magic is simply too hidden in the options GUI files.
Move the signal connections and the brush property copying code to
gimppaintoptions.c where is can also be done cleaner.
However, this must only be done for the main tool options instance
that is used for the GUI. Therefore, add a "gui_mode" boolean to
GimpToolOptions and set it to TRUE for all main tool options.
(this is ugly, but much less ugly and much less hidden than all the
places where code lives (like tool_manager.c) that can now be moved
into GimpToolOptions and its subclasses, and implemented cleanly
there).
(cherry picked from commit cb0e6c65d0)
Use gimp_input_data_stream_read_line_always(), instead of
g_input_data_stream_read_line(), in a bunch of places that don't
expect EOF. If we don't do that, the code assumes the GError
parameter is set by the function and returns an error indication,
causing the caller to segfault when it tries to access
error->message. Instead, we now process an empty line when EOF is
reached, which is caught by the normal parsing logic.
Additionally:
- Use gimp_ascii_strto[id]() when loading gradients, generated
brushes, and palettes, to improve error checking for invalid
numeric input.
- Improve gradient-segment endpoint consistency check.
- Allow loading palette files with 0 colors. They can be created
during the session, so we might as well successfully load them.
(cherry picked from commit 993bbd354e)
... which are similar to g_ascii_strtoll() (except that
gimp_ascii_strtoi returns a gint, and not a gint64), and
g_ascii_strtod(), however, they make error checking simpler, by
returning a boolean value, indicating whether the conversion was
successful (taking both conversion and range errors into account),
and return the actual value through a pointer.
(cherry picked from commit 3301c06163)
... which is a drop-in replacement for
g_data_input_stream_read_line(), however, it always returns a non-
NULL value when there's no error. If the end-of-file is reached,
an empty string is returned.
(cherry picked from commit e090b910c0)
gimp_layer_create_mask(): make sure we don't do a gamma conversion
when initializing the mask from a channel. This was probably not the
last place to need this fix.
Also get rid of a second switch(add_mask_type), must be some leftover
from long gone logic.
(cherry picked from commit f815a2d922)
... with a color profile other than the gimp built-in.
Remove the separate alpha-channel copy in
gimp_image_color_profile_srgb_to_pixel(). We no longer need it,
since GimpColorTransform already takes care of that itself.
We used babl_process() to copy the alpha, which would also
transform the input color from R'G'B' to the output color space.
When the same buffer was used for both input and output, this call
would overwrite the input to the subsequent
gimp_color_transform_process_pixels() call; when the output color
space was different than R'G'B', this meant we'd pass the input to
gimp_color_transform_process_pixels() in the wrong color space,
producing wrong results. This was the case when converting the
foreground color for use with the smudge tool.
(cherry picked from commit e58e2ec5dc)
...after program restart
GimpContext was always supposed to keep the names of objects (brush,
pattern, font etc.) around even if these objects don't exist, for
cases like refreshing the data in a GimpDataFactory (which worked
fine), but also for deserializing the names of objects which don't
exist *yet* (delayed loading, no-data or whatever).
This commit fixes the delayed loading case (particularly affects fonts):
gimp_context_deserialize_property(): always keep the name of the
object around when it is not found, not only in the no-data case.
gimp_context_copy_property(): always copy the object *and* its name to
the dest context.
Add GimpConfig::duplicate() and ::copy() implementations which chain
up for duplicating/copying all properties and additionally copy all
object names to the new/dest context.
(cherry picked from commit ed1e2b1524)
It seems it was simply forgotten. PROP_MASK_ALL is used at some very
central places, so this commit might fix a few subtle bugs, or
introduce new ones, everybody look for strange tool preset behavior
please :)
(cherry picked from commit b3690b48d9)
In gimp_image_set_colormap(), make sure the image's colormap always
has at least one color -- babl palette formats must have at least
one color.
If the function is called with 0 colors, use black. We still need
to support this case, in particular, since existing XCFs may have
an empty colormap, and since plug-ins can call
gimp-image-set-colormap with 0 colors.
(cherry picked from commit c16c68e63e)
... and various other palette formats
Change accidental 'G_IS_INPUT_STREAM (file)' argument validation to
'G_IS_INPUT_STREAM (input)'.
(cherry picked from commit ea6d997e56)
While most of our transform tools use an interactive transform
grid, and have similar behavior, the flip tool is an odd one out.
The new "auto straighten" function of the measure tool introduces
another tool that performs transformations, while not behaving like
the rest of the transform tools.
Factor out the parts of GimpTransformTool that handle user
interaction into GimpTransformGridTool (with corresponding
GimpTransformGridOptions, and GimpTransformGridToolUndo), and only
leave the basic transform functionality and options in
GimpTransformTool (and GimpTransformOptions).
Derive all the transform tools (and transform-tool base classes)
that previously derived from GimpTransformTool, from
GimpTransformGridTool. The one exception is GimpFlipTool, which
still derives from GimpTransformTool directly. The next commit
will derive GimpMeasureTool from GimpTransformTool as well.
...won't work with older GIMP?
Make gimp_image_get_xcf_version() return a "reason" string which lists
all reasons why the image can't be saved with compatibility for older
GIMP versions. Display the reason as tooltip on the compat hint label
in the save dialog.
(cherry picked from commit a4061a6b0d)
When creating a layer group, or a text layer, use the image's
default new-layer mode, instead of always using (non-legacy)
NORMAL.
(cherry picked from commit 7c7b6eb537)
Instead just transform the measurement extremities appropriately to
still map to the same points.
To do so, I also added out parameters to gimp_image_resize_to_layers()
so that calling code can get offsets from old origin (as well as new
image dimensions).
(cherry picked from commit d56a8d439e)
specified by GimpDataLoaderEntry structs. Remove the same code from
GimpDataFactory and make it an abstract base class that only serves as
an interface for actual implementations. Also move around some stuff
in GimpDataFactory and remove virtual functions that were a bad idea
in the first place.
(cherry picked from commit 73da7c9a54)
so pull it to the parent class. Also remove the "no_data" parameter
from the data_init() virtual function and handle it in
gimp_font_factory_data_init() itself.
(cherry picked from commit d1b9f74c6f)
Virtualize a lot of functions and move their code into the default
implementation. Also connect to changes of the "path" property and
reload data automatically when the path changes. Add "wait" method
which is by default empty but is to be implemented by fonts.
(cherry picked from commit 01e4104236)
Make sure gimp_async_set_wait() and gimp_async_set_cancel() work
correctly, even if the set changes in nontrivial ways as a result
of waiting-on/canceling individual operations. This is purely
theoretic right now, but why not.
(cherry picked from commit ec5f4d03fa)
This is mostly core code which we want to keep in sync with master as
long as possible, so I picked this one even though not strictly
neccessary.
(cherry picked from commit 1b7d63cce9)
Add a GimpGui::wait() virtual function, and a corresponding
gimp_wait() function. The function takes an object implementing
the GimpWaitable interface, and a printf-style message, and waits
for the object to become ready, displaying the message as
indication in the meantime. The default implementation simply
prints the message to STDERR.
Implement the function in gui-vtable, using the busy-dialog plug-
in added in the previous commit, to display the message in a
dialog. Additionally, if the object implements the GimpCancelable
interface, provide a "cancel" button in the dialog, which, when
pressed, causes gimp_cancelable_cancel() to be called on the
object. Note that the function keeps waiting on the object even
after requesting cancelation; GimpTriviallyCancelableWaitable can
be used to stop the wait once cancelation has been requested.
Replace the boolean fonts_loading member of Gimp with
fonts_async_set, which is a GimpAsyncSet object. This allows us
to easily respond to the completion of font loading and reloading,
as will be done in the next commits.
Additionally, move the call to FcConfigSetCurrent(), used to
activate the loaded font configuration, from the async thread to
the main thread, just to be on the safe side, and avoid calling
FcInitReinitialize() in gimp_fonts_reset() if font loading is still
in progress, which is unsafe.
GimpAsyncSet represents a dynamic set of running GimpAsync objects.
The objects are automatically removed from the set once they're
synced.
GimpAsyncSet implements the GimpWaitable and GimpCancelable
interfaces, allowing the entire set to be waited-on or canceled.
Additionally, GimpAsyncSet provides an "empty" property, which
indicates whether the set is empty or not. This allows responding
to the completion of all the GimpAsync objects through the set's
"notify::empty" signal, or drive UI changes through property
bindings.
GimpTriviallyCancelableWaitable is a proxy object for another
GimpWaitable object, implementing both the GimpWaitable interface
and the GimpCancelable interface. While waiting on the proxy
simply waits on the underlying waitable, canceling the proxy
doesn't affect the underlying waitable, even if it implements
the GimpCancelable interface as well, but rather causes subsequent
wait operations on the proxy to successfully complete immediately.
This essentially causes cancelation to abort only the wait, rather
than the underlying operation.
GimpUncancelableWaitable is a simple proxy object for another
GimpWaitable object, implementing only the GimpWaitable interface.
Its main purpose is to mask away the cancelability of an object
implementing both GimpWaitable and GimpCancelable.
In gimp_parallel_run_async(), lower the priority of threads
executing independent async operations. Independent operations
are generally potentially long-standing background tasks, which we
don't want to bog down the rest of the program.
This is currently only implemented on Linux and Windows.
In gimp_parallel_run_async(), when aborting a GimpAsync operation
in reponse to its "cancel" signal, properly clean up internal data
attached to the object, to avoid use-after-free if the signal is
emitted again.
(cherry picked from commit 3fa4c01bcf)
Add a boolean "independent" parameter to gimp_parallel_run_async().
When FALSE, the passed function is run in the shared async thread
pool; when TRUE, the passed function is run in an independent
thread.
Generally, async operations should run in the async pool, however,
it might be desirable to run long-standing operations, especially
ones that can't be canceled, in independent threads. This avoids
stalling quicker operations, and shutdown.
Adapt the rest of the code for the change. In particular,
initialize the font cache in an independent thread.
(cherry picked from commit ad8add6808)
In gimp_parallel_run_async(), connect to the returned GimpAsync's
"cancel" signal, and abort the operation in response if it's still
enqueued, i.e., if its execution hasn't started yet.
(cherry picked from commit 3958ffbe50)
Have GimpAsync implement the GimpWaitable and GimpCancelable
interfaces, added in the previous two commits, instead of providing
its own public version of the corresponding functions.
Add gimp_async_cancel_and_wait() as a convenience function for both
canceling an async operation, and waiting for it to complete.
Adapt the rest of the code to the change.
(cherry picked from commit e2c56ef407)
Fonts should not be blocking startup as this provides a very bad
experience when people have a lot of fonts. This was experienced even
more on Windows where loading time are often excessively long.
We were already running font loading in a thread, yet were still
blocking startup (thread was only so that the loading status GUI could
get updated as a feedback). Now we will only start loading and proceed
directly to next steps.
While fonts are not loaded, the text tool will not be usable, yet all
other activities can be performed.
(cherry picked from commit 2484dec7d5)
Improve the formalism of a GimpAsync object being "sycned"
(previously referred to as the main thread being "synced" with the
async thread), by both providing a gimp_async_is_synced() function,
separate from gimp_async_is_stopped(), and by improving the type
and function descriptions.
Make sure all previously added callbacks have been called after a
call to gimp_async_wait[_until](), even if these functions are
called from within a callback.
(cherry picked from commit a901c3c1f4)
... which is similar to gimp_async_wait(), taking an 'end_time'
parameter, controlling how long to wait for the async operation to
complete.
(cherry picked from commit 68c57548fd)
In gimp_drawable_gradient(), pass the undo description ("Gradient")
to gimp_gegl_apply_operation(), so that its displayed as the
progress text while rendering the gradient, even when applying a
shaped gradient, in which case we end the progress after
calculating the distance map, causing the progress text be NULL
during rendering unless explicitly set.
(cherry picked from commit deee2f14f5)
Implement GimpPickable::get_pixel_average(), added in the previous
commit, in GimpDrawable, GimpImage, and GimpProjection, using
gimp_gegl_average_color(), added in the commit before last. This
is significantly faster than the default implementation.
... which calculates the average color of the pickable over a given
area. Use this function in gimp_pickable_pick_color() when
sample_average is TRUE, and provide a default implementation which
calculates the average color using GimpPickable::get_pixel_at(), as
gimp_pickable_pick_color() did before.
The default implementation is rather slow; classes that implement
the GimpPickable interface can provide a faster specialized version
(see the next commit).
GimpDeviceInfo is the only way to store per-device settings like
color, brush etc. It used to be derived from GimpContext and therefore
limited to the context's properties, causing everything else (all
tool-individual options) to be lost on device change.
Derive it from GimpToolPreset instead, so it's capable of storing
arbitrary tool options.
Adapt things to the new class hierarchy and add a bunch of signal
handlers that make sure the active device's GimpDeviceInfo is updated
properly when the tool changes. Also change device switching
accordingly.
Change GimpDeviceStatus to only show the stuff that is relevant to
each device's tool.
And various small changes to make things work properly...
...like gaussian blur in indexed mode
In GimpDrawable's source node, after the filter stack, insert a node
that converts the pixels back to the drawable's format if the drawable
is indexed.
In gimp_pickable_contiguous_region_by_seed(), use gegl_buffer_get()
to sample the mask buffer, instead of using a sampler. The sampler
is created at the beginning of the operation, and is subsequently
used after modifying the mask buffer, which should be avoided,
since the sampler may return outdated cached data.
... which provides a set of higher-level lock-free atomic
operations.
Currently, the only two operations are
gimp_atomic_slist_push_head() and gimp_atomic_slist_pop_head(),
which atomically push/pop the first element of a GSList.
Code cleanup.
Improve function descriptions.
Improve function precondition checks.
Make sure the main thread is properly synced with the async thread
before calling the completion callbacks in the idle function.
Guarantee that all callbacks are called in FIFO order, even
callbacks added during the execution of other callbacks.
... which is similar to gimp_drawable_calculate_histogram(),
calculating the histogram asynchronously on a separate thread.
Note that when calculating the histogram of the drawable's source
node, the node is rendered synchronously on the main thread (if
necessary), and the histogram of the result is calculated
asynchronously on a separate thread.
... which runs a user-provided function asynchronously, returning a
corresponding GimpAsync object. This can be used to execute code
off the main thread, using the GimpAsync object to synchronize as
necessary.
Note that while the code allows for running multiple asynchronous
functions in parallel in a thread pool, we currently limit the pool
to a single thread, queueing overlapping async function, since we
have no use for parallel asynchronous functions at the moment.
GimpAsync represents an asynchronous task, running without blocking
the main thread. It provides functions that allow waiting for
completion, queueing completion callbacks, and requesting
calcelation. See the code for more details.
The interface and the implementation are intentionally limited for
the time being, to keep things simple, and are geared toward
asynchronous tasks executed on a separate thread (see the next
commit). The public interface is relatively general, however, and
we may extend the implementation to support other kinds of tasks at
some point, who knows...
To avoid an infinite loop, gimp_item_linked_is_locked() was temporarily
unlinking items before calling gimp_item_is_position_locked(). This
worked only based on gimp_item_real_is_position_locked() code which
called gimp_item_linked_is_locked() only when it was linked. It did not
take into account the fact that it was an abstract method which could
have other implementations. In particular the group layer implementation
would call in turn gimp_item_is_position_locked() on each child layer.
Basically temporarily unsetting the link was anyway a very ugly hack.
The point is simply that we are only interested by the value of the
`lock_position` flag for this item, without further "intelligence". For
this, use gimp_item_get_lock_position() instead.
... closing one of them crashes GIMP
GimpSymmetry keeps a strong reference to the drawable passed to
gimp_symmetry_set_origin() until the next call to set_origin(), or
until it's destroyed. This can unnecessarily extend the lifetime
of the drawable. In particular, it can extend the lifetime of a
floating selection past the destruction of the image mask, during
image destruction, which results in a NULL mask pointer in
gimp_layer_invalidate_boundary(), called when detaching the
floating selection as part of its destructor.
Add gimp_symmetry_clear_origin(), which clears the origin set using
gimp_symmetry_set_origin(), dropping the reference to the drawable,
and call it in gimp_paint_core_paint() after painting. This avoids
extending the lifetime of the drawable, and fixes the bug.
In gimp_drawable_calculate_histogram(), when including the
drawable's filters in the histogram (i.e., when calculating the
histogram of the drawable's source node, rather than its buffer),
if the drawable is a projectable, call
gimp_projectable_{begin,end}_render() before/after calculating the
histogram, respectively. This is necessary for pass-through
groups, whose {begin,end}_render() functions disconnect/reconnect
the group's backdrop from/to the group's layer stack. If we fail
to do this, the backdrop is erroneously included in the histogram.
Note that currently layer groups can't have any filters applied to
them, so we never run into this situation, but once we have non-
destructive editing we probably will.
... drifts/sharpens when applying additional gradients
In GimpDrawableFilter, don't use gegl:over for operations without
an input pad, since this only works if the filter's mode is
REPLACE. If the filter's mode is different, in particular, if it's
NORMAL, we end up compositing the operation's output against the
input twice: once in gegl:over, and again in the filter's
applicator. Notably, this happens for the gradient tool.
Instead, revert commit 5b80d3d3be
(with some additions to avoid constructing unnecessary nodes when
the operation has no input) and simply change the applicator's mode
to NORMAL if the oepration doesn't have an input, and the filter's
mode is REPLACE.
It is not used anywhere anymore and can be replaced by the more powerful
gimp_stack_trace_print() (which can also allocate a string containing
the backtrace, hence is a proper replacement call).
As proposed on IRC. This will allow people to debug their fonts (for
instance when there are permission issues or whatnot) by knowing the
list of problematic fonts in an error dialog at startup (and not only on
terminal).
Absolute paths not to be used in $XDG_CONFIG/GIMP/{version}/tags.xml.
These are actually only an identifier, and not used as a path at all
anyway. Moreover MyPaint brushes even generate checksum (which allows
to remap the GimpData appropriately even if the paths are changing).
But anyway it's better not to have absolute paths when we can prevent
so.
Symmetric conical gradients only span half a revolution (unlike
assymetric ones, which span an entire revolution), and therefore
require only half the cache size.
Add a crop node to the GimpDrawableFilter graph, applied after the
filter's output, cropping the output to the filter area (the same
area used for the input crop node). If we fail to do this, filters
whose op's bounding box is bigger than the input region can affect
areas outside the drawable, when the filter is rendered as part of
the image graph (in contrast to being comitted). This is
particularly relevant to source ops, that may have an infinite
bounding box.
We probably didn't notice this until now, since before the recent
GimpProjection update-area changes, only the drawable's area would
get invalidated in response to changes in the filter, so regions
outside the drawable wouldn't normally get rendered. However, this
could still have been triggered by causing regions outside the
drawable to be invalidated by other means.
Add gimp_drawable_gradient_adjust_coords(), which adjusts the
gradient segment coords according to the gradient type, so that, in
cases where the gradient span is unrelated to the segment length,
the gradient cache (in GimpOperationGradient) is big enough not to
produce banding. Use the new function in gimp_drawable_gradient()
and in the gradient tool, instead of duplicating the logic.
Move the shapreburst coordinate-adjustment logic to the new
function, and add appropriate logic for conical gradients.
Remove the code that avoids using the gradient cache for conical
gradients from GimpOperationGradient.
In the various types of fill operations, and in fade operations,
use the paint composite-mode of the current paint mode, which is
the composite mode we use during painting, instead of AUTO, which
results in the default mode we use for layer compositing. This
effectively means that filling using any non-legacy, non-
subtractive mode can paint over transparent areas, rather than
being limited to nontransparent areas.
When merging a pass-through group, change its mode to NORMAL first,
to avoid a critical when duplicating the group as a regular layer.
Preserve the group's blend/composite space/mode while changing its
mode (note that only the composite space currently matters, since
the other parmaeters are immutable for pass-through groups.)
... it doesn't exist.
The tmp/ dir in the config folder should already be created by GIMP, but
just in case it is not there, try and create it, since all code calling
these assumes that it exists.
... raises a CRITICAL
gimp_item_{start,end}_move() currently serves two different
purposes: It is used by GimpLayer to suspend/resume mask resizing
of the layer's ancestors; this is necessary whenever an operation
on a layer might affect the size of its ancestors. It is also used
by GimpGroupLayer to suspend/resume its own mask resizing; this, on
the other hand, is only necessary before applying one of the
transformation functions to the group, so that mask modification is
handled by GimpLayer. In other words, the effects of
gimp_item_{start,end}_move() on group layers are only necessary in
a subset of the cases in which these functions are used.
While in itself this isn't a problem, it does cause issues when
removing a group layer: gimp_image_remove_layer() calls
gimp_item_start_move() before removing the layer, and
gimp_item_end_move() afterwards. While the former function is
called while the layer is still attached to the image, the latter
function is called after the layer is no longer attached. Since
GimpGroupLayer pushes an undo step in response to these calls, only
the call to start_move() results in an undo step, while the call to
end_move() doesn't, resulting in an unbalanced
GIMP_UNDO_GROUP_LAYER_START_MOVE undo step on the stack. This
causes problems when undoing the operation.
Add gimp_item_{start,end}_transform() functions, and corresponding
GimpItem::{start,end}_transform() virtual functions, which are more
specialized versions of gimp_item_{start,end}_move(), which should
be used instead of the former before/after transforming an item; in
other cases, such as when removing ot reordering an item,
gimp_item_{start,end}_move() should still be used. The default
implementation of GimpItem::{start,end}_transform() calls
gimp_item_{start,end}_move(), respectively, so subclasses that
override these functions don't have to do that themselves.
In GimpGroupLayer, override GimpItem::{start,end}_transform(),
instead of GimpItem::{start,end}_move(), for the same purpose of
suspending mask resize. This avoids these functions from being
called when removing a layer group, fixing the bug.
In gimp_image_reorder_item(), call gimp_item_start/end_move()
before/after reordering the item (and use an undo group, so that
the resulting undo actions are grouped together with the reordering
undo action,) so that if the item is a child of a group layer, and
reordering moves it out of the group in a way that causes the
group's mask to be resized, the mask will be properly restored when
undoing the operation.
Rename gimpdrawable-blend.h to gimpdrawable-gradient.h. Note that
this commit only renames the file; the actual changes are done in
the next commit, so that git doesn't consider this a new file.
Partially revert commits 4f2e078ccb
and b0beb0197a, since the changes
they introduced to some of the renamed files were big enough for
git to consider them entirely new files, hence we lost their
history. The next few commits fix this.
This commit also partially or entirely undoes followup commits
5f6dfc7617,
c3f98cccbd,
6b0f5136e0,
and 3736bfd189, which will be
restored by the next few commits as well.
Using CIE Lab yields gradients that more closely resemble the perceptual
gradients but without the gamma based blending problems of linear-RGB / CIE
XYZ.
This includes migrating properly any custom shortcut (menurc), as well
as a few strings in tool-presets/, and finally "gimp-blend-tool" in
contextrc and devicerc.
File toolrc also has some occurrences, but we are already skipping it
anyway, same as whatever is under tool-options/.
Hopefully I missed nothing.