0ad/source/tools/atlas/GameInterface/Handlers
2010-03-20 20:54:03 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
CinemaHandler.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
EnvironmentHandlers.cpp move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
GraphicsSetupHandlers.cpp # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
MapHandlers.cpp Fix Atlas startup crash with old simulation system 2010-02-01 20:28:48 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h Add/rename header guards 2010-02-17 23:21:49 +00:00
MiscHandlers.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ObjectHandlers.cpp # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
TerrainHandlers.cpp robustified GetPatch / GetTile: 2009-11-08 16:49:52 +00:00
TriggerHandler.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00