0ad/source/tools/atlas/GameInterface
2010-03-20 20:54:03 +00:00
..
Handlers move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
ActorViewer.cpp move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
ActorViewer.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Brushes.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Brushes.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CommandProc.cpp Fix build and tests on Linux 2009-11-06 18:35:32 +00:00
CommandProc.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
DeltaArray.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
GameLoop.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
GameLoop.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
InputProcessor.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
InputProcessor.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessagePasser.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessagePasserImpl.cpp more string drudgery 2009-11-06 10:59:10 +00:00
MessagePasserImpl.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Messages.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
MessagesSetup.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Misc.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Register.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
Shareable.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SharedMemory.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SharedTypes.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SimState.cpp move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
SimState.h Fix missing includes 2010-01-10 11:31:31 +00:00
View.cpp wchar.h -> utf8.h (see previous change) 2010-03-01 14:55:34 +00:00
View.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00