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Handlers
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move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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2010-03-20 20:54:03 +00:00 |
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ActorViewer.cpp
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move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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2010-03-20 20:54:03 +00:00 |
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ActorViewer.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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Brushes.cpp
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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Brushes.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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CommandProc.cpp
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Fix build and tests on Linux
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2009-11-06 18:35:32 +00:00 |
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CommandProc.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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DeltaArray.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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GameLoop.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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GameLoop.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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InputProcessor.cpp
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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InputProcessor.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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MessagePasser.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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MessagePasserImpl.cpp
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more string drudgery
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2009-11-06 10:59:10 +00:00 |
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MessagePasserImpl.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
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Messages.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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MessagesSetup.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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Misc.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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Register.cpp
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Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
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2010-02-18 00:06:50 +00:00 |
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Shareable.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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SharedMemory.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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SharedTypes.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
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SimState.cpp
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move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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2010-03-20 20:54:03 +00:00 |
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SimState.h
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Fix missing includes
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2010-01-10 11:31:31 +00:00 |
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View.cpp
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wchar.h -> utf8.h (see previous change)
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2010-03-01 14:55:34 +00:00 |
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View.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |