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`this.events` is only valid during one turn. When it is used in the next turnn it might be outdated. So it makes no sense to keep it alive untill the next turn. |
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| .. | ||
| art | ||
| audio | ||
| autostart | ||
| campaigns | ||
| gamesettings | ||
| globalscripts | ||
| gui | ||
| l10n | ||
| maps | ||
| shaders | ||
| simulation | ||
| mod.json | ||