..
chat
Single Player → single-player
2019-11-23 08:10:36 +00:00
developer_overlay
Splits debug display of frustums for an easier debugging of a culling and shadows
2020-01-14 23:51:29 +00:00
dialogs
Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers.
2014-07-02 14:48:22 +00:00
diplomacy
Fix Atlas complaining again, this time for the objectives dialog from e3f43f6352, refs 966b1608da.
2019-10-27 13:40:11 +00:00
hotkeys
Disable Quicksave during multiplayer, since the feature is not implemented and triggering it can crash the turnmanager.
2020-01-22 14:05:17 +00:00
lobby
[gui] building → structure
2020-01-11 10:58:43 +00:00
message_box
Single Player → single-player
2019-11-23 08:10:36 +00:00
minimap
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
objectives
Gamesetup class rewrite, fixes #5322 , refs #5387 .
2020-01-11 20:14:17 +00:00
selection_panels_left
Refactor trade dialog and barter panel buttons to use object orientation, refs #23 , #2311 , #4366 , #5387 , 8cbab40137, 749c4d5270, 5f95bca6b0, a934dfad5f.
2019-10-13 03:43:42 +00:00
selection_panels_middle
Remove GUI object setting values z="0", size="0 0 100% 100%", hidden="false" in XML page specifications that are redundant with the default style values.
2019-09-21 15:54:25 +00:00
selection_panels_right
Remove GUI object setting values z="0", size="0 0 100% 100%", hidden="false" in XML page specifications that are redundant with the default style values.
2019-09-21 15:54:25 +00:00
session_objects
Decouple panel entities code from session code and use class notation, refs #5387 , #3000 , #1902 , #1802 , d7d1d8ccb5.
2019-10-22 17:53:22 +00:00
top_panel
Rewrite session menu code to use object orientation, finish off menu.js, refs #5387 , adf448db4d / D2240.
2019-10-18 14:11:43 +00:00
trade
remove "Goods" from trade window stings
2019-11-23 08:26:05 +00:00
Ambient.js
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
Cheats.js
Cheats GUI container class, refs #5387 .
2019-10-30 14:06:27 +00:00
DiplomacyColors.js
Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387 .
2019-10-27 12:39:28 +00:00
GameSpeedControl.js
Single Player → single-player
2019-11-23 08:10:36 +00:00
GameSpeedControl.xml
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
input.js
Adds an option to enable/disable building snapping by a hotkey.
2020-01-29 17:41:39 +00:00
Menu.js
Support deleting GUI Object event handlers following af9c336b43, refs #5387 .
2019-10-28 11:35:04 +00:00
Menu.xml
Rewrite session menu code to use object orientation, finish off menu.js, refs #5387 , adf448db4d / D2240.
2019-10-18 14:11:43 +00:00
MenuButtons.js
Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378.
2019-10-30 13:48:27 +00:00
messages.js
[gui] building → structure
2020-01-11 10:58:43 +00:00
NetworkStatusOverlay.js
Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378.
2019-10-30 13:48:27 +00:00
NetworkStatusOverlay.xml
Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378.
2019-10-30 13:48:27 +00:00
OverlayCounterElapsedTime.js
Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387 .
2019-10-27 12:39:28 +00:00
OverlayCounterRemainingCeasefire.js
Fix FPS/realtime/matchtime/ceasefire overlay counter visibility following 38e06fce7e/D2391 when starting with all counters disabled or starting a match with ceasefire disabled but ceasefire counter enabled, reported by Polakrity.
2019-10-29 16:28:36 +00:00
PanelEntities.xml
Decouple panel entities code from session code and use class notation, refs #5387 , #3000 , #1902 , #1802 , d7d1d8ccb5.
2019-10-22 17:53:22 +00:00
PanelEntity.js
Decouple panel entities code from session code and use class notation, refs #5387 , #3000 , #1902 , #1802 , d7d1d8ccb5.
2019-10-22 17:53:22 +00:00
PanelEntityManager.js
Decouple panel entities code from session code and use class notation, refs #5387 , #3000 , #1902 , #1802 , d7d1d8ccb5.
2019-10-22 17:53:22 +00:00
PauseControl.js
Single Player → single-player
2019-11-23 08:10:36 +00:00
PauseOverlay.js
Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378.
2019-10-30 13:48:27 +00:00
PauseOverlay.xml
Revert session z="0" removal in 702cdbf0c7/D2292, since the value of the "default" style value for "z" is overwritten by CGUI::Xeromyces_ReadObject and since these session/ z values are necessary for correct display, refs 31a2dd294e.
2019-10-28 12:50:30 +00:00
placement.js
[gui] building → structure
2020-01-11 10:58:43 +00:00
RangeOverlayManager.js
Make options page agnostic of session page and implement RangeOverlayManager GUI class, refs #5387 , #4747 .
2019-10-25 11:56:20 +00:00
ResearchProgress.js
Decouple panel entities code from session code and use class notation, refs #5387 , #3000 , #1902 , #1802 , d7d1d8ccb5.
2019-10-22 17:53:22 +00:00
ResearchProgress.xml
Move researched tech progress overlay to a separate file, use class notation, refs #5387 .
2019-10-21 23:05:04 +00:00
selection.js
Option to allow having the same entity in multiple control groups.
2020-02-02 17:17:16 +00:00
selection_details.js
Allow status effect to apply modifiers and fix 2333b1814e
2020-01-27 16:51:25 +00:00
selection_panels.js
Enforce formation required member count
2020-01-27 17:49:06 +00:00
selection_panels_helpers.js
[gui] building → structure
2020-01-11 10:58:43 +00:00
session.js
Use correct player id when querying interfaces in guiinterface
2020-01-30 21:36:01 +00:00
session.xml
[gui] building → structure
2020-01-11 10:58:43 +00:00
SessionMessageBox.js
Single Player → single-player
2019-11-23 08:10:36 +00:00
sprites.xml
Unify two indistinguishable session sprites.
2017-08-30 13:22:53 +00:00
styles.xml
Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387 .
2019-10-27 12:39:28 +00:00
TimeNotificationOverlay.js
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
TimeNotificationOverlay.xml
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
TopPanel.js
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
TopPanel.xml
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
tutorial_panel.xml
Adjust size of tutorial window by increasing its width and decrease height, to make it a bit less intrusive.
2017-05-27 14:09:29 +00:00
unit_actions.js
Allow to cancel trade route setup
2020-03-07 11:35:25 +00:00
unit_commands.js
Improve the massbarter onPress scripts, by inlining stuff used only once and uninlining mapped arrays used twice
2018-03-13 21:02:13 +00:00