0ad/binaries/data/mods/public
Stan 936d1adaef Rename wall_med to wall_medium for consistency.
Fix some of the variant names.
Fix useless AO suffix as already contained in folders see:
wiki:ArtFileNamingConventions
Add some mime types and some EOL properties.
Based on a patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D2554
This was SVN commit r23524.
2020-03-08 10:19:45 +00:00
..
art Rename wall_med to wall_medium for consistency. 2020-03-08 10:19:45 +00:00
audio moved generic parent template 2020-01-09 08:56:29 +00:00
globalscripts Support friendly fire for projectile attacks. 2020-03-07 10:39:05 +00:00
gui Allow to cancel trade route setup 2020-03-07 11:35:25 +00:00
l10n Rewrite Gamesetup AIConfig page to use class syntax, decouple settings and move it to the Gamesetup subfolder context, refs #5322, #5387. 2020-01-20 09:29:43 +00:00
maps Correct the contents of the kush_hero_harsiotef.xml template, which used to be simply a copy of kush_hero_nastasen.xml 2020-02-07 21:25:25 +00:00
shaders Adds anti-aliasing option with FXAA algorithm. 2020-02-05 21:53:10 +00:00
simulation Rename wall_med to wall_medium for consistency. 2020-03-08 10:19:45 +00:00
mod.json Bump version to alpha 24. 2018-12-26 11:28:37 +00:00