0ad/binaries/data/mods/mod/shaders/effects/debug_overlay.xml
2026-02-20 22:07:39 +01:00

12 lines
320 B
XML

<?xml version="1.0" encoding="utf-8"?>
<effect>
<technique>
<define name="DEBUG_TEXTURED" value="1"/>
<require shaders="glsl"/>
<require shaders="spirv"/>
<pass shader="debug_overlay">
<depth test="FALSE" mask="false"/>
<blend src="src_alpha" dst="one_minus_src_alpha"/>
</pass>
</technique>
</effect>