0ad/binaries/data/mods/mod/art
Vladislav Belov f781181899
Adds sRGB support for proper lighting
Currently we're incorrectly using sRGB colors as raw inputs for lighting
instead of conversion to linear space. For proper PBR we need linear
values.
2026-07-29 01:29:09 +02:00
..
actors Allow actors to override the entity's anchor type 2025-06-10 23:01:09 +02:00
icons Use the pyrogenesis logo instead of the 0 A.D. logo for the modmod when there is no mod selected because 0 A.D. Empires ascendant is just a mod of Pyrogenesis 2019-09-10 13:51:50 +00:00
materials Adds sRGB support for proper lighting 2026-07-29 01:29:09 +02:00
terrains Move some engine required files to the mod mod. 2023-05-06 17:14:41 +00:00
textures Add scrollpanel widget 2024-11-12 15:01:42 -05:00
LICENSE.txt Make the modmod standalone. 2014-08-25 16:38:54 +00:00