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https://gitea.wildfiregames.com/0ad/0ad
synced 2026-08-15 14:43:32 -07:00
Currently we're incorrectly using sRGB colors as raw inputs for lighting instead of conversion to linear space. For proper PBR we need linear values. |
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| .. | ||
| art | ||
| audio | ||
| autostart | ||
| fonts | ||
| globalscripts | ||
| gui | ||
| hwdetect | ||
| l10n | ||
| maps | ||
| shaders | ||
| simulation/data | ||
| tools/dap | ||