..
adts
Remove generic cache
2025-10-31 17:03:34 +01:00
allocators
Remove unused allocator page_aligned
2026-06-05 16:57:20 +02:00
external_libraries
Unwrap SDL_Event
2026-05-20 19:44:52 +02:00
file
Replace boost::filesystem std::filyestem
2025-10-29 09:56:32 +01:00
pch
Fix includes in source/lib
2025-08-03 10:15:37 +02:00
posix
Fix includes in source/lib
2025-08-03 10:15:37 +02:00
sysdep
Replace M_PI with C++ numbers
2026-06-04 20:29:48 +02:00
tests
Remove generic cache
2025-10-31 17:03:34 +01:00
tex
Removes ArrayDeleter
2026-04-10 23:03:00 +02:00
alignment.h
Fix some headers in gui
2025-07-02 13:20:13 +02:00
app_hooks.cpp
Don't pass the AppHooks as pointer
2025-11-20 19:38:33 +01:00
app_hooks.h
Don't pass the AppHooks as pointer
2025-11-20 19:38:33 +01:00
bits.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
bits.h
Update some includes for iwyu part 1
2025-06-20 09:01:19 +02:00
build_version.cpp
Get rid of svnversion.
2024-08-20 19:10:54 +02:00
build_version.h
Switch main branch to Release 29
2025-12-18 18:16:11 +01:00
byte_order.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
byte_order.h
Update some includes for iwyu part 1
2025-06-20 09:01:19 +02:00
code_annotation.h
Remove UNUSED2
2025-07-28 13:16:37 +02:00
code_generation.h
Use std::atomic instead of platform-dependant code
2024-09-25 21:57:15 +02:00
config.h
Remove CONFIG_ENABLE_BOOST
2025-02-14 20:35:04 +01:00
config2.h
Dap Interface with Spidermonkey debug
2025-07-11 11:06:04 -05:00
debug.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
debug.h
Prefer [[maybe_unused]] over UNUSED2
2025-07-28 13:16:37 +02:00
debug_stl.cpp
Prefer [[maybe_unused]] over UNUSED2
2025-07-28 13:16:37 +02:00
debug_stl.h
Update some includes for iwyu part 1
2025-06-20 09:01:19 +02:00
fnv_hash.cpp
Removes unused fnv_lc_hash, also file paths case sensitive so we can't use the function.
2021-11-25 16:58:04 +00:00
fnv_hash.h
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
frequency_filter.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
frequency_filter.h
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
hash.h
Fix some includes in source/lib
2025-07-25 07:11:21 +02:00
input.cpp
Unwrap SDL_Event
2026-05-20 19:44:52 +02:00
input.h
Unwrap SDL_Event
2026-05-20 19:44:52 +02:00
lib.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
lib.h
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
module_init.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
module_init.h
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
ogl.cpp
Removes dummy GL functions as replaced by core
2026-04-25 17:47:06 +02:00
ogl.h
Remove OS_MAC macro
2025-07-19 18:16:14 +02:00
os_path.h
Fix some includes in source/lib
2025-07-25 07:11:21 +02:00
path.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
path.h
Reduces string allocations in paths.
2025-10-05 01:31:27 +02:00
precompiled.h
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
rand.cpp
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
rand.h
Fix some includes in source/lib
2025-07-17 20:07:25 +02:00
regex.cpp
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
regex.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
secure_crt.cpp
Fix some includes all over the place
2025-08-14 20:15:30 +02:00
secure_crt.h
Fix some includes all over the place
2025-08-14 20:15:30 +02:00
self_test.h
Fix some includes all over the place
2025-08-14 20:15:30 +02:00
status.cpp
Fix includes in source/lib
2025-08-03 10:15:37 +02:00
status.h
Fix includes in source/lib
2025-08-03 10:15:37 +02:00
timer.cpp
Fix some includes all over the place
2025-08-14 20:15:30 +02:00
timer.h
Fix some includes all over the place
2025-08-14 20:15:30 +02:00
types.h
Fix includes in source/lib
2025-08-03 10:15:37 +02:00
utf8.cpp
Fix some includes in source/lib
2025-07-25 07:11:21 +02:00
utf8.h
Fix some headers in gui
2025-07-02 13:20:13 +02:00
wsecure_crt.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00