..
campaigns
Fix unresponsiveness after campaign game ends
2026-04-01 13:03:56 +02:00
chat
Fix inconsistent chat line spacing
2026-02-21 08:48:17 +01:00
cinema
Revamp the cinema GUI code
2026-03-03 11:25:52 +01:00
developer_overlay
Optimise GetEntityState
2026-08-14 12:47:04 +02:00
dialogs
Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers.
2014-07-02 14:48:22 +00:00
diplomacy
Refactor GUI object resizing JS code passages
2025-06-17 12:57:37 -05:00
hotkeys
Add support for different types of tutorial steps
2026-07-22 23:51:49 +02:00
lobby
Fix eslint rule 'prefer-const' in gui/session/[a-l]*
2025-05-10 16:52:52 +02:00
match_settings
Fix MatchSettingsDialog after b34f4b79aa
2025-06-17 23:27:18 -05:00
message_box
Only call Engine.EndGame right before closing
2026-07-22 23:51:49 +02:00
minimap
Use @stylistic/brace-style for eslint
2026-01-12 21:33:52 +01:00
selection_panels_left
Allow picking a default formation for walk (and walk-like) orders.
2020-12-31 10:04:58 +00:00
selection_panels_middle
Add a tutorial panel for explaining the GUI
2026-07-22 23:51:49 +02:00
selection_panels_right
More versatile placement of research buttons
2026-07-06 05:01:12 +02:00
session_objects
Shrink selection panel icons
2020-09-07 17:36:44 +00:00
top_panel
Remove pageLoop
2026-04-26 12:44:39 +02:00
trade
Use @stylistic/brace-style for eslint
2026-01-12 21:33:52 +01:00
tutorial
Only call Engine.EndGame right before closing
2026-07-22 23:51:49 +02:00
Ambient.js
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
AutoFormation.js
Use @stylistic/brace-style for eslint
2026-01-12 21:33:52 +01:00
Cheats.js
Delete redundant per player CheatsEnable property
2025-08-25 20:41:31 +02:00
DiplomacyColors.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
GameSpeedControl.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
GameSpeedControl.xml
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
input.js
Optimise GetEntityState
2026-08-14 12:47:04 +02:00
Menu.js
Only call Engine.EndGame right before closing
2026-07-22 23:51:49 +02:00
Menu.xml
Make the in-game menu go over the dev overlay.
2021-01-17 15:58:11 +00:00
MenuButtons.js
Only call Engine.EndGame right before closing
2026-07-22 23:51:49 +02:00
messages.js
Move calls in playersFinished to handlers
2026-07-22 23:51:49 +02:00
NetworkDelayOverlay.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
NetworkDelayOverlay.xml
Add a tutorial panel for explaining the GUI
2026-07-22 23:51:49 +02:00
NetworkStatusOverlay.js
Only call Engine.EndGame right before closing
2026-07-22 23:51:49 +02:00
NetworkStatusOverlay.xml
Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378.
2019-10-30 13:48:27 +00:00
OverlayCounterElapsedTime.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
OverlayCounterRemainingCeasefire.js
Fix FPS/realtime/matchtime/ceasefire overlay counter visibility following 38e06fce7e/D2391 when starting with all counters disabled or starting a match with ceasefire disabled but ceasefire counter enabled, reported by Polakrity.
2019-10-29 16:28:36 +00:00
PanelEntities.xml
Remove health component from relics.
2020-12-06 07:22:51 +00:00
PanelEntity.js
Optimise GetEntityState
2026-08-14 12:47:04 +02:00
PanelEntityManager.js
Optimise GetEntityState
2026-08-14 12:47:04 +02:00
PauseControl.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
PauseOverlay.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
PauseOverlay.xml
Revert session z="0" removal in 702cdbf0c7/D2292, since the value of the "default" style value for "z" is overwritten by CGUI::Xeromyces_ReadObject and since these session/ z values are necessary for correct display, refs 31a2dd294e.
2019-10-28 12:50:30 +00:00
placement.js
[gui] building → structure
2020-01-11 10:58:43 +00:00
RangeOverlayManager.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
ResearchProgress.js
Refactor GUI object resizing JS code passages
2025-06-17 12:57:37 -05:00
ResearchProgress.xml
Allow to push items to the front of the ProductionQueue.
2021-10-10 19:07:42 +00:00
selection.js
Rename the formation field to formationController
2026-08-14 12:47:17 +02:00
selection_details.js
Optimise GetEntityState
2026-08-14 12:47:04 +02:00
selection_panels.js
Remove selectableStance from entity states
2026-08-14 12:47:17 +02:00
selection_panels_helpers.js
Remove selectableStance from entity states
2026-08-14 12:47:17 +02:00
session.js
Optimise GetEntityState
2026-08-14 12:47:04 +02:00
session.xml
Add an info panel to the tutorial
2026-07-22 23:51:49 +02:00
SessionMessageBox.js
Only call Engine.EndGame right before closing
2026-07-22 23:51:49 +02:00
setup.xml
Add chat notifications for flares
2024-10-19 10:07:30 +02:00
sprites.xml
Add a tutorial panel for explaining the GUI
2026-07-22 23:51:49 +02:00
styles.xml
Add a tutorial panel for explaining the GUI
2026-07-22 23:51:49 +02:00
TimeNotificationOverlay.js
Fix eslint rule 'prefer-const' in gui/session
2025-05-10 18:05:22 +02:00
TimeNotificationOverlay.xml
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
TopPanel.js
Rename the 'Objectives' dialog to 'Match Settings'
2025-06-15 19:24:03 +02:00
TopPanel.xml
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
unit_actions.js
Optimise GetEntityState
2026-08-14 12:47:04 +02:00
unit_commands.js
Optimise GetEntityState
2026-08-14 12:47:04 +02:00