0ad/binaries/data/mods/public
Vantha 60970320e3
Rename the formation field to formationController
This patch renames the `unitAI.formation` field in entity states to
`unitAI.formationController` for clarity (there's `unitAI.formations`
as well, which was confusing)
2026-08-14 12:47:17 +02:00
..
art Add missing garrison flag to some houses 2026-07-30 20:54:19 +02:00
audio Add waypoint/rally point feedback sound 2026-04-04 03:49:55 +02:00
autostart Wait for autostart by promise 2026-03-19 18:44:52 +01:00
campaigns Switch main branch to Release 28 2025-01-12 01:27:02 +01:00
gamesettings Use a slider for population cap 2026-02-20 20:02:37 +01:00
globalscripts Optimise GetEntityState 2026-08-14 12:47:04 +02:00
gui Rename the formation field to formationController 2026-08-14 12:47:17 +02:00
l10n Fix string extraction of new game settings 2026-01-14 22:02:02 +01:00
maps Optimise GetEntityState 2026-08-14 12:47:04 +02:00
shaders Splits shader effects to reuse in material passes 2026-05-10 23:57:23 +02:00
simulation Rename the formation field to formationController 2026-08-14 12:47:17 +02:00
mod.json Switch main branch to Release 29 2025-12-18 18:16:11 +01:00