0ad/source/simulation2/components/tests
wraitii 531dcf40c3 Revert 0363202a20, 2abd9cead2 and b4144dc2c3
Player-testing has revealed QA issues, so reverting these for now.

Differential Revision: https://code.wildfiregames.com/D2773
This was SVN commit r23714.
2020-05-31 10:06:39 +00:00
..
test_CinemaManager.h Adds basic tests for the CinemaManager component 2017-11-24 22:38:03 +00:00
test_CommandQueue.h Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds 2015-06-21 19:22:12 +00:00
test_HierPathfinder.h Fix issues with MakeGoalReachable when the goal wasn't reachable following D1882/208fc30ddd 2019-09-09 18:57:59 +00:00
test_ObstructionManager.h Revert 0363202a20, 2abd9cead2 and b4144dc2c3 2020-05-31 10:06:39 +00:00
test_Pathfinder.h Move path computations to an actual worker to prepare for threading. 2019-09-15 09:27:10 +00:00
test_Position.h Rename cmpPosition's IsFloating to CanFloat. 2017-09-18 09:54:54 +00:00
test_RangeManager.h Fix 4edcf21b98. Refs #5428 2019-04-10 06:05:34 +00:00
test_scripts.h Skip and warn about globalscripts and random map tests following 077c4f2576 and 0a6db43c83 when testing without public mod present or if the respective folders don't exist. 2020-04-23 12:06:56 +00:00
test_TerritoryManager.h Pass some strings and a vector as const refs. 2017-02-24 17:02:10 +00:00