0ad/source
wraitii df9f0bef20 Run a short-pathfinder call occasionally to get unstuck in some situations.
Units can get stuck on passable navcells surrounded by impassable
navcells because the short-pathfinder got them there, and then ordering
them to move far way uses the long-pathfinder.
We can safely run a short-pathfinder call, using the same logic as in
D1424, to get unstuck in at least some of those situations.

Reported by: Angen
Differential Revision: https://code.wildfiregames.com/D3215
This was SVN commit r24385.
2020-12-13 15:25:16 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
gui Reduce duplication in JSI GUI objects implementation. 2020-12-13 15:06:18 +00:00
i18n Update ICU on Windows to 68.1 with the v140_xp toolset. 2020-12-02 16:47:28 +00:00
lib Fix non-visual replay on Windows. Use the actual detected resolution. 2020-12-12 08:18:24 +00:00
lobby Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
maths Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
pch Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ps Fix non-visual replay on Windows. Use the actual detected resolution. 2020-12-12 08:18:24 +00:00
renderer Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
rlinterface Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
scriptinterface Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
simulation2 Run a short-pathfinder call occasionally to get unstuck in some situations. 2020-12-13 15:25:16 +00:00
soundmanager Improve sound attenuation so that zooming out actually reduce the sound level. 2020-12-13 00:04:17 +00:00
third_party Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
tools Associate .zip and .pyromod files with 0 A.D. on MacOS 2020-12-11 15:43:25 +00:00
main.cpp Associate .zip and .pyromod files with 0 A.D. on MacOS 2020-12-11 15:43:25 +00:00
test_setup.cpp Fix non-visual replay on Windows. Use the actual detected resolution. 2020-12-12 08:18:24 +00:00