0ad/source/lobby
wraitii 369c2e8801 Further header & precompiled cleanup, fix no-PCH builds.
GUIObjectBase is made a IGUIObject* to avoid including those headers
un-necessarily. Subsequent diffs ought to clean up the various of
pointers for that with a similar type with reference semantics.

Also:
- Add standard C and C++ headers (mostly cstring for memcpy, string and
vector) where needed.
- Swap out some includes for forward declarations
- Clean up un-necessary boost includes in precompiled and other headers.
- Clean up precompiled headers, including fewer things.
- Move ACPI to the windows-specific folder as it's included there only
and mostly specific to that platform.

Thanks Stan for the testing.

Differential Revision: https://code.wildfiregames.com/D3129
This was SVN commit r24352.
2020-12-09 14:39:14 +00:00
..
glooxwrapper Officially drop support for Visual Studio 2013, which stopped working after 3a839517ce, fixes #5379. 2020-01-12 20:04:22 +00:00
scripting Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
Globals.cpp Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
IXmppClient.h Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387. 2019-11-21 13:44:41 +00:00
StanzaExtensions.cpp Secure lobby authentication - prevent joins as a different player 2018-03-12 00:23:40 +00:00
StanzaExtensions.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
XmppClient.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
XmppClient.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00