Fixes missing material reference in ModelRenderer

Missed in 18a16aa135
This commit is contained in:
Vladislav Belov 2026-08-06 10:31:16 +02:00
parent e64a138f92
commit 867bdf318b
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@ -390,7 +390,7 @@ void ModelRenderer::Render(
for (CModel* model : submissions)
{
const CMaterial material{model->GetMaterial()};
const CMaterial& material{model->GetMaterial()};
const CShaderDefines& defines{material.GetShaderDefines()};
const CStrIntern shaderEffect{material.GetShaderEffect(materialPass)};
SMRMaterialBucketKey key(shaderEffect, defines);