Commit graph

11963 commits

Author SHA1 Message Date
historic_bruno
f947fa6afe Fixes stack overflow in stack dump logic, by special-casing boost::unordered types, fixes #1813.
Adds INIT_HAVE_DISPLAY_ERROR init flag to correctly override
ah_display_error in Atlas (InitVfs was overriding it again), but don't
use it because it's ugly and broken, refs #1729

This was SVN commit r13724.
2013-08-20 21:07:42 +00:00
Enrique
3843ae6bb0 Greek houses upgrade. (eyecandy, ao, normal, spec)
This was SVN commit r13723.
2013-08-20 16:41:10 +00:00
sanderd17
c5296b9246 Fix maurian elephants being unable to build stuff. Caused by enlarging the elephant obstruction radius.
This was SVN commit r13721.
2013-08-20 09:39:01 +00:00
wraitii
ee877a46c7 Switch X and Z loops in the foam generation, possible speed improvement.
This was SVN commit r13720.
2013-08-20 08:55:33 +00:00
historic_bruno
e3b9f17c19 Removes useless "old maps" filter from match setup, refs #2071
This was SVN commit r13719.
2013-08-20 02:28:49 +00:00
historic_bruno
68822e3418 Adds more information to construction command debugging
This was SVN commit r13717.
2013-08-19 23:18:18 +00:00
leper
54bbbb9797 Boost 1.54 deprecates Boost.Signal. Use Boost.Signal2 for >= 1.54.
This was SVN commit r13716.
2013-08-19 22:11:54 +00:00
historic_bruno
0b4fe2ef94 Tweaks game speed dropdown more, refs #2046
This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
Ykkrosh
1739a381c1 Fix crash when editing terrain near map edges.
The values in CMessageTerrainChanged can be overestimates that exceed
the normal map boundaries, and should be clamped before looping over
them.

This was SVN commit r13714.
2013-08-19 19:19:34 +00:00
leper
0ca841b92b Suppress unused local typedef warnings when including SpiderMonkey headers.
This was SVN commit r13713.
2013-08-19 18:26:44 +00:00
Mythos_Ruler
4d9b81f40e This was SVN commit r13712. 2013-08-19 18:09:09 +00:00
Mythos_Ruler
30c194a804 Starting units re-adjusted.
This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
wraitii
3783d0e14c Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067
This was SVN commit r13710.
2013-08-19 14:44:15 +00:00
leper
0c16980408 Fix tests.
This was SVN commit r13709.
2013-08-19 10:55:35 +00:00
wraitii
03bf727d9a Fix deactivation of HQ waviness causing the specular effect to go crazy.
This was SVN commit r13708.
2013-08-19 10:19:21 +00:00
historic_bruno
b770c41f0b Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771
This was SVN commit r13706.
2013-08-18 22:17:57 +00:00
Pureon
63a0b4ae98 projectile point for mauryan elephant archer
This was SVN commit r13705.
2013-08-18 20:42:42 +00:00
Enrique
2637540ce2 Spart CC centre upgrade with doric capitels +AO and effects
This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
Enrique
ab6d15c414 Macedonian CC mesh and AO fix
This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
Ykkrosh
0888cf6c23 Fix Linux build
This was SVN commit r13701.
2013-08-18 11:28:52 +00:00
RedFox
bf7cd1fcbd Undo-d the commit due to general panic about GLSL.
This was SVN commit r13700.
2013-08-18 11:15:29 +00:00
wraitii
29b5021f97 Fix my previous commit because obviously I had forgotten something.
This was SVN commit r13699.
2013-08-18 09:42:02 +00:00
wraitii
a4707bcc16 Change the water manager so incremental updates to the water information is possible. Streamline a few things (and removes a not-really-used calculation to speed things up further). Fixes #2063 , refs #1743.
This was SVN commit r13698.
2013-08-18 09:27:11 +00:00
sanderd17
557c1fc067 fix (dis)allowing of garrisoning by other components. Refs #2067
This was SVN commit r13697.
2013-08-18 08:23:36 +00:00
historic_bruno
92f4391f51 Adds tech template support to checkrefs.pl
This was SVN commit r13696.
2013-08-18 02:52:05 +00:00
historic_bruno
791d392797 Fixes and improves terrain scanning of checkrefs.pl.
Removes some useless old actors.

This was SVN commit r13695.
2013-08-18 01:57:37 +00:00
alpha123
a18262e7b1 Make planes about 20% cooler. Fixes #2067.
This was SVN commit r13694.
2013-08-17 22:55:16 +00:00
historic_bruno
abce308281 Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
sanderd17
f25bbda672 fix typo for garrisoned archer classes. Reported by scythetwirler.
This was SVN commit r13692.
2013-08-17 20:34:28 +00:00
Enrique
90b75c95ea Macedonians CC upgraded with corinthian capitel + AO and normals
This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
Mythos_Ruler
a6c28ae461 Altered footprint of some elephant units.
This was SVN commit r13690.
2013-08-17 16:16:37 +00:00
Enrique
fdc1f3a043 increased mauryan blacksmith size
This was SVN commit r13689.
2013-08-17 14:47:44 +00:00
Mythos_Ruler
3a2eec841c Adjusted max gatherers for these trees.
This was SVN commit r13688.
2013-08-17 14:26:43 +00:00
Mythos_Ruler
998dc21676 Removed old Aegis folder.
This was SVN commit r13687.
2013-08-17 14:12:25 +00:00
Enrique
42d77129cc rome blacksmith fix
This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
Enrique
9763b9076c Upgraded roman blacksmith
This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
sanderd17
a9c71e39a4 make new elevation tool more drastic + add RMB action
This was SVN commit r13684.
2013-08-17 14:02:18 +00:00
wraitii
bcf7115b5c Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
Mythos_Ruler
38b52f9ff0 Fixed a broken texture link.
This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
Enrique
723a3ec8b5 Fixed kart_embassy_italiote.dae
This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
Mythos_Ruler
2d4c3d72c6 Removed the old dds file from these actors.
This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
Mythos_Ruler
cdd2c74d44 Superfluous textures deleted.
This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
RedFox
960615aa53 PreferGLSL = true as long as GenTangents = true.
This is for GLSL migration in the long run.

This was SVN commit r13678.
2013-08-17 11:13:36 +00:00
Mythos_Ruler
b818a54b06 Tweaked some maps.
Updated some "tips" images.

Tweaked civ center radius and town phase radius boost.

Added some clarification language to the Farm Field tooltip.

This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
sanderd17
b5888f4e45 generalise kill vs eject garrisoned entities on death of garrisonHolder
This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
historic_bruno
d37d3be5d0 Fixes Attack component schema
This was SVN commit r13674.
2013-08-17 06:02:31 +00:00
sanderd17
b820f6e6ae Add a pike elevation tool to make sharp pointed mountains. Fixes #2059
This was SVN commit r13672.
2013-08-16 14:46:54 +00:00
sanderd17
fe0ec1c720 fix coding style for buildingAI. Refs #2010
This was SVN commit r13671.
2013-08-16 12:17:18 +00:00
sanderd17
fd2245c53c Improved building AI. Refs #2010
This was SVN commit r13670.
2013-08-16 11:17:36 +00:00
Enrique
cc0ba8e246 Missing maur blacksmith struct_b
This was SVN commit r13669.
2013-08-16 04:50:44 +00:00