elexis
43137fef3f
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.
This was SVN commit r19899.
2017-07-10 14:26:24 +00:00
elexis
6149dd3841
Actually remove trailing whitespace for non-header files as well.
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This was SVN commit r18989.
2016-11-23 13:02:58 +00:00
Ykkrosh
63e151fbd5
Slightly more Android compatibility
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This was SVN commit r10975.
2012-01-28 16:38:21 +00:00
Ykkrosh
1da3cdb498
Fix build errors
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This was SVN commit r9453.
2011-05-05 20:24:22 +00:00
Ykkrosh
178a700c16
Fix build
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This was SVN commit r9412.
2011-05-03 15:58:25 +00:00
janwas
c2fd939898
license change to the more permissible Expat/MIT license for lib/ (see forum thread)
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This was SVN commit r7316.
2010-02-08 16:23:39 +00:00
janwas
607ea6f8b4
chip away at gcc errors/warnings
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This was SVN commit r7172.
2009-11-06 16:15:09 +00:00
olsner
a866ade2d7
OS X compile fixes
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This was SVN commit r7015.
2009-07-18 01:58:16 +00:00
Ykkrosh
c9fa7f13d9
Add GPL header
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This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
janwas
aea2368300
fixes to stack trace code under x64 (from work):
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- displaying symbol values requires stack pointer, not frame pointer
- update debug_IsPointerBogus
- skip-n-frames code changed to skip-all-frames-up-to-func (more
reliable in the face of inlining)
debug.cpp: cleanup
This was SVN commit r6410.
2008-09-27 10:05:11 +00:00
olsner
875260f60a
Minor fixes for OSX: stub for debug_set_thread_name, changed name for os_cpu_CallByEachCPU and changed header path for os-sysdeps
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This was SVN commit r6207.
2008-07-06 19:52:55 +00:00
janwas
a3696c0b91
premake: detect processor architecture from script
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lib/sysdep: clean up by moving OS and cpu-arch folders into "os" and
"arch" folders
This was SVN commit r6162.
2008-06-30 17:34:18 +00:00