0ad/source/lib/sysdep/os/osx/odbg.cpp
olsner a866ade2d7 OS X compile fixes
This was SVN commit r7015.
2009-07-18 01:58:16 +00:00

44 lines
1.4 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
// note: the BFD stuff *could* be used on other platforms, if we saw the
// need for it.
#include "precompiled.h"
#include "lib/sysdep/sysdep.h"
#include "lib/debug.h"
void* debug_GetCaller(void* UNUSED(context), const char* UNUSED(lastFuncToSkip))
{
return NULL;
}
LibError debug_DumpStack(wchar_t* UNUSED(buf), size_t UNUSED(max_chars), void* UNUSED(context), const char* UNUSED(lastFuncToSkip))
{
return ERR::NOT_IMPLEMENTED;
}
LibError debug_ResolveSymbol(void* UNUSED(ptr_of_interest), char* UNUSED(sym_name), char* UNUSED(file), int* UNUSED(line))
{
return ERR::NOT_IMPLEMENTED;
}
void debug_SetThreadName(char const* UNUSED(name))
{
// Currently unimplemented
}