Replace boost::hash_combine with a lib/hash.h hash_combine performing
the same statement.
Replace inconspicuous global boost hash_value specializations with
std::hash specializations.
No performance difference was observed in three simple MeshManager
measurements.
Remove unused TAG_MASK and h_tag in h_mgr.cpp following 0748c5a75e.
Replace typedef with using keyword and sort header includes.
Differential Revision: https://code.wildfiregames.com/D2441
Tested on: clang 9.0.0, gcc 9.2.0, Jenkins/vs2015, Jenkins/gcc6
This was SVN commit r23191.
Move object type definitions to own file, since CGUI doesn't use the
GUIObject types otherwise and for similarity with GUISettingTypes,
making it slightly easier to maintain and read.
Differential Revision: https://code.wildfiregames.com/D2439
Tested on: clang 9.0.0, Jenkins/vs2015, Jenkins/gcc6
This was SVN commit r23184.
The catch had been introduced in 953fb41c82, seemingly to catch the case
PSERROR_Scripting_LoadFile_OpenFailed from 1e40ed1543 which was removed
in 4b1297b328, refs D2363.
The LoadGlobalScript and LoadGlobalScriptFile functions don't throw
these errors unless that JS code calls broken C++ code throwing that.
In that case catching the error and continuing like nothing happened
leads to subsequent segfaults and similarly severe errors caused by C++,
not XML.
Differential Revision: https://code.wildfiregames.com/D2366
Tested on: clang 9.0.0, gcc 9.2.0, Jenkins/vs2015
Accepted By: nani
This was SVN commit r23068.
Delete CGUI::UpdateObjects and don't recreate the entire object
hierarchy by recursing through the existing one each time when inserting
one GUI Object.
Change CGUI::AddObject to only insert the one relevant pointer into the
map hierarchy, return success value and delete the child upon failed
insertion in the caller instead of leaking it.
Defer GUIM_LOAD and UpdateCachedSize recursion until all XML files
linked in the page XML file were loaded.
Delete related ERROR_TYPE NameAmbiguity, ObjectNeedsName, and unrelated
JSOpenFailed and in consistency with the rest, do the LOGERROR in the
scope where the error occurs.
Delete ERROR_TYPE InvalidSetting from 90f6641c1d unused following
85a622b13a, 1a49ccb294, ERROR_TYPE OperationNeedsGUIObject from
90f6641c1d unused following d3e56f0f57, see also e1014aad3b, refs #128.
This was SVN commit r23067.
None of the GUI object types implemented in the past two decades owns
children, only the CGUI page.
Differential Revision: https://code.wildfiregames.com/D2311
Tested on: clang 8.0.1, Jenkins
This was SVN commit r22943.
Allows developers and modders to register and unregister hotkeys without
having to specify, change or overwrite XML files.
Also allows implementing the main menu GUI page with only GUI objects
for one submenu, refs #5387 / D2240.
Differential Revision: https://code.wildfiregames.com/D2260
Idea by nani in D2257.
This was SVN commit r22851.
Allows JS GUI to assign hotkeys to GUI objects from JS instead of XML.
Differential Revision: https://code.wildfiregames.com/D2257
Comments By: nani
Tested By: nani, Jenkins
Tested on: clang, VS2015
This was SVN commit r22845.
Unifies the four copies of the function while making it more versatile.
Supersede the hardcoded GUIRR enum and CheckIfRestricted function with a
flexible member function pointer.
Replace the custom IGUIObject iterator with a casually iterable
GetChildren getter, so that it is more obvious what it iterates on.
Implement TODO from e21ebb37f5, i.e. RecurseObject not iterating over
the base object.
Differential Revision: https://code.wildfiregames.com/D2204
Tested on: gcc 9.1.0, clang 8.0.1, VS2015
This was SVN commit r22744.
Remove the remaining of such checks after d3e56f0f57 removed 21 of them
already.
2c47fbd66a initialized the pointer at construction time rather than at
random conditional events later.
Differential Revision: https://code.wildfiregames.com/D2205
Comments By: Vladislav, wraitii
Tested on: gcc 9.1.0, clang 8.0.1
This was SVN commit r22741.
Avoid color copies for rendering Draw calls in
GUIRenderer::UpdateDrawCallCache, CButton::Draw, CChart::DrawAxes,
CDropDown::Draw, CList::DrawList, COList::DrawList, refs #1984,
8f4f8e240f, 3028551b91, a905fbbc98.
Avoid color copies during XML loading in CGUI::Xeromyces_ReadImage,
CGUI::Xeromyces_ReadEffects, COList::HandleAdditionalChildren.
Add CGUI::HasPreDefinedColor and mark m_PreDefinedColors,
CGUI::GetPreDefinedColor, IGUIButtonBehavior::ChooseColor() as const for
consistency with the other "databases", refs 3028551b91.
Mark CGUIColor as NONCOPYABLE to add compiler errors if there is an
unexplicit copy, refs 3028551b91.
Explicit ugly copy in CGUI::Xeromyces_ReadColor and
CGUIColor::ParseString.
Deregister copying <CGUIColor>GetSetting functions, refs 8f4f8e240f.
Uses the const ref GetSetting from 3dfa23cd25.
This was SVN commit r22694.
Makes GUI text construction 30x faster for empty strings, otherwise less
than 1% faster.
Split the constructor into smaller helper functions to reduce nesting
and improve readability.
Change m_GeneratedTexts from pointer to reference, so that one doesn't
have to keep track to delete it correctly in several places, without
having to resort to copy or move assignments but constructing in place.
Mark CGUIText as NONCOPYABLE and MOVABLE which is already implicitly the
case due to the CGUISpriteInstance members, refs 0a7d0ecdde/D2133,
D2163/3028551b91.
Differential Revision: https://code.wildfiregames.com/D2168
Prepared by the GUIText.h file split in 838889ab12 / D2167.
Comments By: Vladislav
Tested on: gcc 9, clang 8, VS2015, Jenkins
Inlining tested using: clang -Rpass=inline and gcc -Winline
This was SVN commit r22679.
Improves separation of concerns and makes the code less error prone,
since the IGUIObject classes can't break CGUI private members without
CGUIs help anymore.
This is achieved by making CGUI GetFocusedObject, UpdateObjects public,
by introducing public CGUI GetBaseObject, GetMousePos, GetMouseButtons,
HasStyle, GetStyle getters,
and by removing the pointless IGUIObject GetMousePos proxy.
Delete GetGUI() checks that are either always or never true following
2c47fbd66a.
Use const references instead of copies for some mouse positions.
Differential Revision: https://code.wildfiregames.com/D2166
This was SVN commit r22641.
Introduce MOVABLE idiom indicating that a class can use move semantics.
Make values of CGUI struct maps holding XML data const to ensure at the
root that the data is not modified.
Use NONCOPYABLE and MOVABLE for SGUIIcon and SGUIStyle to enforce the
non-copy policy on the compiler level (until someone changes the GUI
design to make modifications needed).
As indicated by that:
Replace copy operations by in place move operations for these CGUI
struct maps in the CGUI Xeromyces XML loading functions.
Replace copy operations by const references for CSize and SGUIIcon in
CGUIString::GenerateTextCall and CGUI::GenerateText.
This avoids copying of non primitive members, such as the strings and
containers of strings.
Further related cleanup to be kept separated for auditability.
Differential Revision: https://code.wildfiregames.com/D2163
Few comments on IRC by: wraitii, Itms
Tested on: gcc 9, Jenkins, partially VS2015
Refs #1984,
NONCOPYABLE CGUISpriteInstances: 0a7d0ecdde, 8f4f8e240f, c19f3608a5
NONCOPYABLE Image, Sprite: fb8032043b
NONCOPYABLE GUI page: 94c57085e9
NONCOPYABLE GUIManager: 7c2e9027c2
NONCOPYABLE macro: 16ccae10cd
This was SVN commit r22637.
Call JS_AddExtraGCRootsTracer and JS_RemoveExtraGCRootsTracer depending
on JS::Heap use instead of on CGUI page link setup.
GUIObjects should be able to access the GUI page independent of the
scripting (for example to obtain PredefinedColors, refs D2108).
Refs: D2108, c02a7e1a7b
Comments By: wraitii
This was SVN commit r22587.
Delete GetSetting/SetSetting variants that operate on a GUI page other
than the one that the setting is defined in; introduced in c2a71e41bf,
obsolete since f0d9806b3f.
Delete CInternalCGUIAccessorBase::GetObjectPointer as these variants
were the only caller for that.
Delete CInternalCGUIAccessorBase::HandleMessage from a08cbd2f74 as it's
an unnecessary proxy.
Delete CInternalCGUIAccessorBase::QueryResetting from 953f72a91c by
making ResetStates public, equal to UpdateCachedSize from 90bbd48a14
(public required for VS2015 but not gcc 9).
Move ResetStates to implementation file.
Tested on: gcc 9, VS2015
This was SVN commit r22563.
The type differs from the Color type, because contrary to Color, it can
be created from a color predefined in the GUI page (such as "yellow").
Move this predefined color check to the new class instead of hardcoding
it in FromJSVal / ToJSVal, GUIUtil, JSInterface_IGUIObject and to
straighten the latter.
Delete fov_wedge_color from Minimap, unused since introduction in
5275dc862b.
This was SVN commit r22558.
Usage:
let size = Engine.GetGUIObjectByName({gui_object_name}).GetTextSize()
Returns a JS object containing the height and width of the primary text
field within
the object, taking into account new lines, text wrapping, and font
changes.
Unless the object doesn't contain text, in which case the method will
return undefined.
Commented on by: vladislavbelov
Additional code by: elexis
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D844
This was SVN commit r22134.
Remove unused SGUIBaseSettings and GUI comment.
Fix indentation of a macro, refs D794.
Differential Revision: https://code.wildfiregames.com/D838
Review by: leper.
Itms came up with the same patch for the SpiderMonkey 45 update
independently.
This was SVN commit r20062.
Lots of code style fixes:
* type [*&]varname -> type[*&] varname
* else
if (...)
->
else if (...)
* Spaces around some ops.
* i++ -> ++i.
* switch-case style fixes.
* Indentation fixes.
* Removing some commented out code.
* include header sorting
* Changed multiple pointer var declarations to be one per line.
* Removed strange spaces in some places.
* Changed some include header guards to be consistent with the rest of
the codebase.
* Use UNUSED() instead of UNUSED2().
Some small code fixes:
* Using .find() instead of .count() == 0.
* !.empty() instead of .size() == 0.
* Range-based for loops.
* Making some member functions const by small changes.
* Adds GetScrollBarPos(idx) const for this.
* Using early returns/continues in some places.
* Uses size_t for some loops in CList and COList.
* Removes unused heading element (not attribute) from COList.
* Use ENSURE in one case where some custom code did something similar.
* Made some parameters const ptrs/refs.
* Change removal loop in GUItext.cpp to erase-unique.
* Made some static things const.
* Allow iterating over children of IGUIObject with range-based for
loops by
exposing begin() and end() (rename from ChildrenIt{Begin,End}()) and
use it.
Comments:
* Comment COList.
* Update a few comments.
* Remove useless or duplicated comments.
This was SVN commit r16931.
This commit contains all the required changes to our source files and
build scripts (hopefully).
A next commit will remove the old stuff of SpiderMonkey 1.8.5.
Spcial thanks to:
- H4writer who helped a lot mainly with the performance issues we
had/have, but also with other problems or questions.
- Leper for the review.
- Historic_bruno for implementing the build scripts on Mac OS X and
testing on the Mac.
- The people from the #jsapi channel and from
mozilla.dev.tech.js-engine who answered a lot of questions and helped
solving problems.
- All the other people who helped
Refs #1886Fixes#2442Fixes#2416
This was SVN commit r14877.
Each GUI Page gets its own compartment and all ScriptInterfaces in the
same thread should now use the same JS Runtime.
This is required for the SpiderMonkey upgrade.
Check the ticket for details.
Closes#2241
Refs #1886
Refs #1966
This was SVN commit r14496.
Allows hotkey handling of mousewheel events after minimap. Fixes#673.
Adds SendEvent to GUI objects, used in place of separate calls to
HandleMessage and ScriptEvent.
This was SVN commit r9340.
Handle most CStr8/CStrW conversions via UTF-8 instead of effectively
assuming Latin-1.
Return UTF-8 strings from Xeromyces API.
This was SVN commit r8929.
Simplify hotkey system to use strings consistently.
Restrict scope of GUI hotkey bindings to the associated page.
Avoid hard-coding list of hotkeys.
Clean up the code a little bit and fix some bugs.
Remove unused "!" prefix for key negation.
Fixes#567.
This was SVN commit r8444.
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)
This was SVN commit r7214.
convert remaining %s to %hs or %ls
use WPRINTF_ARGS on unicode printf functions
fix: __func__ can't be widened via preprocessor (-> revert to char*)
convert remaining external_[directory|file_string to string()
Util: don't mix fwprintf and fprintf
Formation: fix dangling pointer (storing result of c_str())
This was SVN commit r7164.