vladislavbelov
ffc4a56b9f
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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Fixes #6846
Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
bb
157c6af18e
Make the space in 0 A.D. non-breaking throughout the codebase.
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Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful
Will add linter rule in seperate commit
Happy recompiling everyone!
Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
historic_bruno
5cfeccea09
Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122 .
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Adds preview box showing currently selected terrain.
This was SVN commit r11528.
2012-04-17 02:43:52 +00:00
Ykkrosh
a56bd4b2c1
Add GPL header to Atlas code
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This was SVN commit r6910.
2009-06-20 16:13:29 +00:00
Ykkrosh
914e5f7c2f
Rename stdafx.h to precompiled.h
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This was SVN commit r5146.
2007-06-05 18:35:05 +00:00
Ykkrosh
9e74e3a077
# Atlas updates: better unit ownership control; fixed bottom-bar display; fixed iterator problem in undo; renamed 'd' to 'msg' for consistency
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This was SVN commit r3836.
2006-05-04 02:44:03 +00:00
Ykkrosh
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
Ykkrosh
faaee7d1b5
Atlas: Terrain painting
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This was SVN commit r3092.
2005-11-05 04:59:54 +00:00