0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/MiscState.cpp
Ykkrosh faaee7d1b5 Atlas: Terrain painting
This was SVN commit r3092.
2005-11-05 04:59:54 +00:00

5 lines
100 B
C++

#include "stdafx.h"
#include "MiscState.h"
wxString g_SelectedTexture = _T("grass1_spring");