mimo
c946ebbf7c
prevent structures without territory influence to decay in allied territory
...
This was SVN commit r16851.
2015-07-12 18:46:44 +00:00
mimo
f74215e96c
rounding needed for houses with popBonus%5 != 0, fixes #3328
...
This was SVN commit r16848.
2015-07-12 15:23:34 +00:00
Itms
0f10e21ab1
Keep ownership when changing formation. Fixes #3154 , fix proposed by sanderd17.
...
This was SVN commit r16847.
2015-07-12 08:48:31 +00:00
mimo
9161cd7e24
petra: rework of the management of captured/decaying structures
...
This was SVN commit r16843.
2015-07-11 17:00:21 +00:00
mimo
c4389abceb
let petra use wooden towers in village phase
...
This was SVN commit r16841.
2015-07-09 20:46:09 +00:00
Itms
1b88eaf1cd
Do not reset victory conditions when changing map selection. The behavior is now coherent with everything else (players, etc.) when selecting random maps.
...
Patch by elexis, fixes #3209
This was SVN commit r16840.
2015-07-09 16:52:12 +00:00
Itms
b3fa75529b
All work and no play... refs #3253
...
This was SVN commit r16839.
2015-07-08 19:17:32 +00:00
Itms
cf21c34e3f
Give players and bots their actual name during the game, for better experience.
...
Patch by elexis, fixes #3253
This was SVN commit r16838.
2015-07-08 19:03:14 +00:00
Itms
542061dbed
Handle gaps in the teams list in the summary screen, plus code cleanup.
...
Patch by elexis, fixes #3323
This was SVN commit r16837.
2015-07-08 17:01:34 +00:00
mimo
4a0bb47a62
AI: various cleanings and fixes
...
This was SVN commit r16836.
2015-07-07 17:32:35 +00:00
JoshuaJB
7ca2084e89
Fix #3072
...
This was SVN commit r16831.
2015-07-04 18:00:51 +00:00
mimo
b7a1b9fbd4
fixes some wonder templates
...
This was SVN commit r16830.
2015-07-04 16:46:20 +00:00
mimo
32252ea00c
fix persian conscription_cavalry which needs persian levy_cavalry
...
This was SVN commit r16829.
2015-07-03 17:01:19 +00:00
Itms
512f69379b
Fix the male variation of non-Roman healers. Fixes #3318
...
This was SVN commit r16828.
2015-07-02 16:59:16 +00:00
mimo
e500de4dc6
AI: clean up
...
This was SVN commit r16826.
2015-06-30 19:10:57 +00:00
mimo
6a9019564e
AI: clean up some obsolete code
...
This was SVN commit r16823.
2015-06-28 19:08:00 +00:00
leper
7b298cccdb
Increase bench size to meet minimum obstruction size. Fixes #3316 .
...
This was SVN commit r16822.
2015-06-28 19:05:22 +00:00
wraitii
dc29884f6e
Fix a shader glitch I left in when removing conditional defines. Fixes #3119 .
...
We ought to add more anisotropic filtering on normal textures with
parallax too or it breaks the effect too quickly.
This was SVN commit r16821.
2015-06-28 13:16:05 +00:00
mimo
3efa4be02c
AI completes the removal of the JS pathfinder and fixes naval transport
...
This was SVN commit r16819.
2015-06-27 13:30:44 +00:00
Itms
575d708fca
Correct the outpost tooltip for capturing.
...
Adapt the Theatron tooltip to the new specific name of the technology.
Add a final stop.
This was SVN commit r16818.
2015-06-25 20:14:45 +00:00
mimo
0b8597fd2d
Petra: improve performance of initialization in naval maps
...
This was SVN commit r16817.
2015-06-25 18:19:12 +00:00
mimo
ae0c051e83
Petra: remove some huge spikes when profiling
...
This was SVN commit r16813.
2015-06-24 18:42:09 +00:00
mimo
4f331c1359
cleanup of previous commits
...
This was SVN commit r16810.
2015-06-22 20:04:11 +00:00
mimo
7ac4b53cb8
AI: start switch from the internal JS pathFinder to the c++ one, thanks to Itms implementation. Still wip
...
This was SVN commit r16809.
2015-06-22 17:19:24 +00:00
mimo
d045bb87d6
fix the market placement following new pathFinder changes
...
This was SVN commit r16808.
2015-06-22 16:49:49 +00:00
mimo
fae2caed1a
adapt AIs to changes in e6d1afe48b
...
This was SVN commit r16807.
2015-06-22 16:47:42 +00:00
Itms
e6d1afe48b
Add a terrain passability class for water. Fixes #3308
...
This was SVN commit r16806.
2015-06-22 15:30:23 +00:00
mimo
30d96af5a2
a bit of cleanup in petra naval code
...
This was SVN commit r16799.
2015-06-20 20:49:31 +00:00
mimo
92832b1dc7
Petra fixes for naval maps
...
This was SVN commit r16797.
2015-06-19 21:09:41 +00:00
sanderd17
cc4af6d2d4
Allies only share vision when researching a tech. Based on patch by niektb. Fixes #2055
...
This was SVN commit r16795.
2015-06-19 09:24:55 +00:00
mimo
eeee79e7f3
AI fix for building placement + some cleanings
...
This was SVN commit r16793.
2015-06-18 19:19:24 +00:00
mimo
008fb80855
AI: remove code from old pathFinder
...
This was SVN commit r16789.
2015-06-17 21:03:49 +00:00
mimo
1c29b21b69
adapt the AI to 1709353e2c, fixes #3295
...
This was SVN commit r16785.
2015-06-17 20:30:57 +00:00
Itms
1709353e2c
Changes the general behavior of non-pathfinding passability classes, in order to make the handling of foundation obstructions less difficult. This will allow the AI to be fixed, as reported in #3295 .
...
Also some cleanup and comments updates.
Refs #3295 .
This was SVN commit r16784.
2015-06-17 20:19:53 +00:00
leper
4b8f0c9fb9
Change ResourceTrickle schema to match all other resource schemas. Patch by s0600204. Fixes #3303 .
...
This was SVN commit r16783.
2015-06-17 15:26:06 +00:00
sanderd17
b8fce56821
Implement sortable columns for the gui, and use them in the lobby. Patch by Vladislav. Fixes #2405 .
...
This was SVN commit r16781.
2015-06-17 09:10:50 +00:00
scythetwirler
2ff4c60859
Adjusts some capturing parameters.
...
This was SVN commit r16779.
2015-06-16 19:41:08 +00:00
leper
a568b42bf9
Code cleanup.
...
This was SVN commit r16778.
2015-06-16 14:35:16 +00:00
scythetwirler
fcf7344537
Nerfs fire rate of garrisoned ships.
...
This was SVN commit r16776.
2015-06-15 16:39:42 +00:00
scythetwirler
fdb99a5c8c
Buffs melee cavalry HP.
...
This was SVN commit r16775.
2015-06-15 16:36:26 +00:00
scythetwirler
dc97eeb5e5
Re-enables promotions.
...
This was SVN commit r16774.
2015-06-15 16:31:26 +00:00
leper
8380b67f94
Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
...
Check if the used directory exists before trying to add a validator.
Refs #245 .
This was SVN commit r16773.
2015-06-15 16:00:26 +00:00
leper
7887734ef0
Add attack notifications for capture attacks. Patch by Vladislav. Fixes #3257 .
...
This was SVN commit r16772.
2015-06-15 01:16:51 +00:00
historic_bruno
2128cfbcb8
Updates readme.txt with new visual replay option, refs #9
...
This was SVN commit r16765.
2015-06-14 19:59:19 +00:00
historic_bruno
c3546cbf51
Fixes Polybolos template inconsistencies.
...
Fixes Palisade Angle Spike obstruction size failing new minimum
requirement.
This was SVN commit r16761.
2015-06-13 19:01:59 +00:00
scythetwirler
6b9b863747
Increases fortress build time and cost and nerfs attack and armour of crush-dealing Mauryan champion swordsmen.
...
This was SVN commit r16760.
2015-06-13 16:50:01 +00:00
scythetwirler
d52a71ae31
Nerfs ranged units, though to a lesser extent for skirmishers/javelinists.
...
This was SVN commit r16759.
2015-06-13 16:48:37 +00:00
scythetwirler
a9ac2edce5
Decrases phasing time and costs.
...
This was SVN commit r16758.
2015-06-13 16:46:29 +00:00
scythetwirler
e5419cf19b
Decreases HP of peacocks and both HP and crush armour of female citizens.
...
This was SVN commit r16757.
2015-06-13 16:44:47 +00:00
sanderd17
2a657a7eb7
Fix changing ownership to -1
...
This was SVN commit r16756.
2015-06-13 13:02:10 +00:00
sanderd17
204dcf201c
Improve ownership changes by only giving the cp of the old owner to the new owner.
...
This was SVN commit r16755.
2015-06-13 09:53:15 +00:00
mimo
534b8076e4
Petra: check if the location of a new foundation is under enemy fire (only implemented for some structures for the time being)
...
This was SVN commit r16753.
2015-06-12 20:30:25 +00:00
Itms
6581796103
New long-range pathfinder.
...
Based on Philip's work located at
http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.
An updated version of docs/pathfinder.pdf describing the changes in
detail will be committed ASAP.
Running update-workspaces is needed after this change.
Fixes #1756 .
Fixes #930 , #1259 , #2908 , #2960 , #3097
Refs #1200 , #1914 , #1942 , #2568 , #2132 , #2563
This was SVN commit r16751.
2015-06-12 18:58:24 +00:00
mimo
aa1512a662
code cleaning in petra
...
This was SVN commit r16750.
2015-06-11 20:11:08 +00:00
mimo
1442b7e913
Petra: fix some capture cases not handled by 61f3d80ab0
...
This was SVN commit r16749.
2015-06-11 19:20:52 +00:00
sanderd17
fd3d697edf
Make it easier to add different backgrounds
...
This was SVN commit r16747.
2015-06-11 09:08:46 +00:00
mimo
61f3d80ab0
Petra: the AI now destroy captured buildings it can't keep
...
This was SVN commit r16746.
2015-06-10 18:16:03 +00:00
mimo
12d4209eed
fix typo
...
This was SVN commit r16745.
2015-06-10 16:41:34 +00:00
sanderd17
1395b441e0
Clean up advanced and elite templates by defining the modifications as technologies. This will not alter gameplay for now, as the advanced and elite units are disabled in game. Fixes #2620
...
This was SVN commit r16744.
2015-06-10 14:41:00 +00:00
mimo
1811323f95
Petra: small fixes in trade and attack
...
This was SVN commit r16743.
2015-06-09 19:06:59 +00:00
sanderd17
752aac16ee
Fix Seleucid actor file to be valid under the actor RNG
...
This was SVN commit r16742.
2015-06-09 15:24:46 +00:00
sanderd17
950d361c15
Fix the material Relax NG files.
...
This was SVN commit r16741.
2015-06-09 15:15:19 +00:00
sanderd17
fe0bb4ab4e
Fix Iberian tower and barracks to be valid under the actor RNG
...
This was SVN commit r16740.
2015-06-09 13:33:40 +00:00
sanderd17
fe71300e07
Move some fish to the sea. Fixes #3289
...
This was SVN commit r16739.
2015-06-09 13:18:24 +00:00
sanderd17
40f2762170
Fix healer support template
...
This was SVN commit r16738.
2015-06-08 14:50:16 +00:00
sanderd17
558461a792
Fix female support template
...
This was SVN commit r16737.
2015-06-08 14:44:20 +00:00
historic_bruno
a964e83c79
Fixes button order consistency in a few places: resign confirmation, manual, splashscreen, fixes #2837 . NOTE: the convention is Cancel/Back button on the left, other action buttons are to the right. Please report any you find that don't match that!
...
Adds hotkey.cancel mapped to the Escape key, which is now used for
closing/canceling in-game dialogs, fixes #2636 , #3200 . Please report any
dialogs where Esc doesn't work!
This was SVN commit r16736.
2015-06-08 03:07:45 +00:00
leper
7cac7cd65e
Add RNC to RNG conversion script that uses trang. Fixes #245 .
...
Also fix the material.rnc.
This was SVN commit r16734.
2015-06-07 23:52:52 +00:00
mimo
f260e75499
improve display of timing options, patch by Vladislav, fixes #2894
...
This was SVN commit r16732.
2015-06-07 20:58:51 +00:00
mimo
6a1ee7137c
fix starting techs
...
This was SVN commit r16731.
2015-06-07 12:13:40 +00:00
mimo
ce19d55176
AIs: remove the hardcoded athen phases
...
This was SVN commit r16729.
2015-06-06 15:41:04 +00:00
Itms
be93b31411
Visual replay of command files, patch by elexis.
...
Works with the command line argument
"-replay-visual=/path/to/commands.txt". It is not integrated to the main
menu GUI yet.
Refs #9 .
This was SVN commit r16727.
2015-06-06 08:45:49 +00:00
sanderd17
e9c27d4066
Fix wrong technology application as discovered by wowgetoffyourcellphone and niektb
...
This was SVN commit r16726.
2015-06-05 10:39:10 +00:00
sanderd17
a839adc615
Fix Carthagian healer voices. Patch by karamel. Fixes #3220
...
This was SVN commit r16725.
2015-06-05 09:12:26 +00:00
mimo
4a7994a595
improve indentation in previous tag
...
This was SVN commit r16724.
2015-06-04 21:26:01 +00:00
mimo
f1f8479ffe
fix entityLimits with replaced tech
...
This was SVN commit r16723.
2015-06-04 21:24:34 +00:00
mimo
06e71f56ca
Petra: units now have less dead time before getting their orders
...
This was SVN commit r16722.
2015-06-04 19:35:56 +00:00
mimo
3c139b1022
make the unitai idle propriety consistent with its state at unit creation
...
This was SVN commit r16721.
2015-06-04 19:00:42 +00:00
sanderd17
abab4a71af
Add loading-screen tip about territory decay, and update other tips to the current state of the game.
...
This was SVN commit r16720.
2015-06-04 17:24:31 +00:00
sanderd17
fcc992feae
Fix math
...
This was SVN commit r16719.
2015-06-04 16:06:37 +00:00
sanderd17
cdbc775531
Fix code style
...
This was SVN commit r16718.
2015-06-04 15:36:34 +00:00
sanderd17
79d2af3e26
Split up different status bars for even easier moddability + add a capture bar (thanks again to Vladislav for making this possible). Refs #3233
...
This was SVN commit r16716.
2015-06-04 13:55:45 +00:00
sanderd17
14bfbbf9d4
Allow sprites to have color multiplication, which allows player-colored bars. Patch by Vladislav. Fixes #3233
...
This was SVN commit r16715.
2015-06-04 12:16:52 +00:00
mimo
65e442eea5
this varying ceaseFireTimeRemaining was disturbing when ceasefire was inactive and display selection state activated
...
This was SVN commit r16712.
2015-06-03 17:16:11 +00:00
mimo
aa41651fda
remove a useless splice
...
This was SVN commit r16711.
2015-06-02 20:58:18 +00:00
mimo
a286091470
mostly some cleanings of AI code + a petra fix when a player is defeated
...
This was SVN commit r16710.
2015-06-02 20:52:12 +00:00
sanderd17
ffdacbb612
Fix issues with technologies and pop bonus/cost. Patch by Vladislav. Fixes #3236
...
This was SVN commit r16709.
2015-06-02 14:33:21 +00:00
mimo
040bdd14db
fix some selectionGroups
...
This was SVN commit r16707.
2015-06-01 21:04:31 +00:00
mimo
9854d04794
Petra: react to PlayerDefeated events for target choice
...
This was SVN commit r16701.
2015-05-31 19:53:23 +00:00
sanderd17
f009b52c0f
Fix null-reference
...
This was SVN commit r16700.
2015-05-31 12:23:08 +00:00
leper
b5e22a22ea
Fix error message missed in f680caa14f. Refs #3118 .
...
This was SVN commit r16699.
2015-05-30 22:25:54 +00:00
mimo
c1594c4bc8
Petra: add missing changes in previous commit
...
This was SVN commit r16698.
2015-05-30 19:15:36 +00:00
mimo
9408860acc
Petra: some code reshuffling + small bug fixes
...
This was SVN commit r16697.
2015-05-30 19:12:01 +00:00
sanderd17
2ae17391ae
Fix AI to use the same bitmask as set in e68ef21334
...
This was SVN commit r16695.
2015-05-29 18:28:46 +00:00
sanderd17
f1445b16c6
IsAlly -> IsMutualAlly, and move the divide-by-zero check
...
This was SVN commit r16693.
2015-05-29 07:16:54 +00:00
sanderd17
e68ef21334
Don't decay when connected to connected allied territory, and also allow the decay script to determine which parts of the territory should blink
...
This was SVN commit r16692.
2015-05-29 07:02:16 +00:00
mimo
f4432330e1
cleaning
...
This was SVN commit r16691.
2015-05-28 20:42:01 +00:00
mimo
f200815de4
AI: avoid creating some unused maps and cleanings
...
This was SVN commit r16690.
2015-05-28 20:35:05 +00:00
mimo
37357326f7
Petra: improve storehouse placement and fix some inconsistencies with new pathFinder refs #2960
...
This was SVN commit r16687.
2015-05-26 21:45:04 +00:00
leper
57407172e8
Plural translations.
...
This was SVN commit r16686.
2015-05-26 16:29:22 +00:00