Fix Iberian tower and barracks to be valid under the actor RNG

This was SVN commit r16740.
This commit is contained in:
sanderd17 2015-06-09 13:33:40 +00:00
parent fe71300e07
commit fe0bb4ab4e
2 changed files with 3 additions and 3 deletions

View file

@ -5,7 +5,7 @@
<variant frequency="100" name="Base">
<mesh>structural/iber_barracks_b.dae</mesh>
<props>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root" minheight=""/>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="bush_1" maxheight="20" minheight="-20"/>
<prop actor="props/flora/grass_field_parched_tall.xml" attachpoint="bush_2" maxheight="20" minheight="-20"/>
<prop actor="props/flora/grass_field_parched_tall.xml" attachpoint="bush_3" maxheight="20" minheight="-20"/>

View file

@ -9,7 +9,7 @@
<mesh>structural/iber_tower_1.dae</mesh>
<props>
<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile" minheight=""/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_1" maxheight="20" minheight="-20"/>
<prop actor="props/flora/bush_desert_a.xml" attachpoint="plant_2" maxheight="20" minheight="-20"/>
@ -33,7 +33,7 @@
<mesh>structural/iber_tower_2.dae</mesh>
<props>
<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile" minheight=""/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_1" maxheight="20" minheight="-20"/>
<prop actor="props/flora/bush_desert_a.xml" attachpoint="plant_2" maxheight="20" minheight="-20"/>