Commit graph

187 commits

Author SHA1 Message Date
historic_bruno
0c803f99e8 This was SVN commit r9609. 2011-06-09 23:47:20 +00:00
Ykkrosh
266977bc78 Attempt to fix manifest problems in autobuild.
This was SVN commit r9607.
2011-06-09 23:16:27 +00:00
Ykkrosh
c2677b4bb0 Upgrade game and build system to ENet 1.3
This was SVN commit r9574.
2011-05-29 20:57:28 +00:00
Ykkrosh
acb48663d7 Windows fixes
This was SVN commit r9570.
2011-05-29 18:14:52 +00:00
Ykkrosh
a81f180dd6 Remove Atlas UI scripting support
This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
Ykkrosh
dc2035efc9 Move Atlas map settings from JS to C++.
Replace New dialog box with separate tools for resizing maps and
replacing terrain textures, to provide more power and to simplify the
problem of initialising map settings.
Fix engine to cope with dynamic map resizing.
Add JSON support to AtObj, to let C++ interact with JSON more easily.

This was SVN commit r9566.
2011-05-29 15:02:02 +00:00
Ykkrosh
07e307c49a Move Atlas's terrain and object sections from JS back into C++, per http://www.wildfiregames.com/forum/index.php?showtopic=14741
This was SVN commit r9559.
2011-05-27 21:56:43 +00:00
janwas
5ca66fc757 cleanup: move ADTs into lib/adts (separate files). fix definition of ASSERT
This was SVN commit r9364.
2011-04-30 13:35:36 +00:00
historic_bruno
ad6f305359 Integrates random maps with Atlas. Fixes #460.
Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.

This was SVN commit r9247.
2011-04-14 04:01:59 +00:00
Ykkrosh
0da7e822ff # Add opt-in automatic feedback system.
Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.

This was SVN commit r8925.
2011-02-16 20:40:15 +00:00
Ykkrosh
0d8ffa58dc AoE3Ed build fixes
This was SVN commit r8868.
2011-01-17 13:29:45 +00:00
janwas
ba2a9d7af3 improvements from work: [update-workspaces required]
- split precompiled.h into several headers (simplifies reuse)
- enable additional warnings not in W4
- split ErrorReaction into ErrorReactionInternal - clarifies which
values can actually be returned by debug_DisplayError
- wsdl: slightly safer HDC usage via CS_OWNDC, avoid dipping into DC
cache via ValidateRect instead of BeginPaint; remove unused thread
create
- StdDeserializer - wasn't including byte_order => BYTE_ORDER was
undefined
- wsysdep: clean up error dialog message handling

This was SVN commit r8828.
2010-12-09 11:16:21 +00:00
Ykkrosh
bee013b586 Define CONFIG_FINAL in Release builds, to enable better compression in codec_zlib.cpp
This was SVN commit r8740.
2010-11-29 12:51:45 +00:00
Ykkrosh
94dca529b1 Fix OS X build errors
This was SVN commit r8684.
2010-11-23 19:20:03 +00:00
Ykkrosh
83285504cb Disable RTTI in test project, for consistency
This was SVN commit r8565.
2010-11-10 15:26:29 +00:00
Ykkrosh
818ea52c3b Delete obsolete non-working i18n code
This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
Ykkrosh
ec5d4a9f9e Attempt to fix build error with intrinsics on 32-bit Linux
This was SVN commit r8526.
2010-11-03 02:06:38 +00:00
Ykkrosh
6b5b35c245 Remove BFD-based debugging code, to avoid the runtime dependency on binutils.
Fixes #581.

This was SVN commit r8271.
2010-10-04 17:21:55 +00:00
Ykkrosh
aadbf53a2a Add nvtt to build system
This was SVN commit r8093.
2010-09-10 20:15:49 +00:00
Ykkrosh
025b7960f8 Suggest more Debian-compatible install paths
This was SVN commit r7945.
2010-08-14 19:39:50 +00:00
Ykkrosh
2375c7cb95 Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations
This was SVN commit r7758.
2010-07-14 19:39:47 +00:00
Ykkrosh
1ea8ab60ee Compile with -Wundef to detect stupid macro typos like "GCC_VER"
This was SVN commit r7756.
2010-07-14 15:54:39 +00:00
Ykkrosh
a18aa24fe3 Windows support for window resizing and fullscreen toggling.
Windows build fixes.

This was SVN commit r7607.
2010-06-03 21:15:45 +00:00
Ykkrosh
47ca9fc6cb Autobuild fixes (untested)
This was SVN commit r7597.
2010-05-30 15:18:24 +00:00
Ykkrosh
5b9d29729a Windows fixes
This was SVN commit r7592.
2010-05-27 23:51:14 +00:00
Ykkrosh
64a610baab Add some code for rough testing of state hashing performance.
Simplify the code needed for tests based on real maps.

This was SVN commit r7574.
2010-05-25 17:28:26 +00:00
Ykkrosh
80229cdea7 Remove unused DCDT library
This was SVN commit r7556.
2010-05-20 18:32:03 +00:00
Ykkrosh
56bb858802 # Delete a lot of obsolete simulation code.
This was SVN commit r7555.
2010-05-20 18:09:23 +00:00
Ykkrosh
3c75dba1b8 Clean up some svn:executable flags
This was SVN commit r7518.
2010-05-08 23:17:08 +00:00
Ykkrosh
0429c113ab Tell nasm to use macho64 when appropriate
This was SVN commit r7475.
2010-04-21 20:56:32 +00:00
Ykkrosh
701fcc18a6 Attempt to make build system's CPU architecture detection slightly less broken
This was SVN commit r7458.
2010-04-15 20:15:16 +00:00
janwas
0efef76f7d disable delay-loading of version.dll.
Of the delay-loaded DLLs, version.dll is the only one that is used in
proximity to WoW64 FS redirection, which apparently has a dangerous
interaction with delay-loading. This should prevent #484 (after
update-workspaces + a rebuild), but we can't be sure due to lack of an
x64 Vista or Win7 machine for testing. Can someone please confirm that
it works without requiring the -quickstart workaround?
refs #484

This was SVN commit r7453.
2010-04-10 17:26:10 +00:00
Ykkrosh
0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
Ykkrosh
f4c8225dd4 Slightly hacky attempt to fix OS X include path order so it hopefully doesn't get confused by a MacPorts SpiderMonkey
This was SVN commit r7419.
2010-03-31 20:40:45 +00:00
Ykkrosh
9b6326f124 Always build with Valgrind support. Always use the bundled Valgrind header.
This was SVN commit r7397.
2010-03-26 10:31:47 +00:00
Ykkrosh
5118d6ab32 Restrict rpath usage to Linux
This was SVN commit r7386.
2010-03-21 18:40:22 +00:00
Ykkrosh
55adcfc595 Use better rpath for finding libraries on Linux
This was SVN commit r7376.
2010-03-20 18:45:55 +00:00
Ykkrosh
ed69187450 Build with spidermonkey-tip by default. Remove codepaths for old SpiderMonkey.
This was SVN commit r7366.
2010-03-19 20:54:44 +00:00
Ykkrosh
17718981cf Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
This was SVN commit r7269.
2010-01-10 19:29:27 +00:00
Ykkrosh
7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
Ykkrosh
c8fed35c52 Remove -ffast-math. (Better to focus on correctness by default, and only sacrifice it for performance in limited profiler-indicated areas.)
This was SVN commit r7246.
2010-01-05 20:54:33 +00:00
Ykkrosh
00409b9583 # Support latest version of SpiderMonkey
Add --with-spidermonkey-tip option to Premake

This was SVN commit r7230.
2009-12-28 16:45:42 +00:00
Ykkrosh
835c0d05b0 Disable -fomit-frame-pointers in optimised builds, so that oprofile callgraph works
This was SVN commit r7208.
2009-11-20 12:56:11 +00:00
Ykkrosh
f7e16d9f3e Code coverage measurement support (with lcov)
This was SVN commit r7203.
2009-11-16 21:23:43 +00:00
Ykkrosh
beb3417b03 Build and link with the more correct -pthread option on Linux, instead of -lpthread
This was SVN commit r7193.
2009-11-13 20:24:21 +00:00
janwas
f76dc5a062 by request of sluzky: add JS files to VS workspace to allow find-in-files and open-file-in-workspace
This was SVN commit r7150.
2009-10-04 11:49:07 +00:00
Ykkrosh
0e4f91fab9 Detect arch from gcc, not from uname, to cope with 32-bit userspace on 64-bit kernel
This was SVN commit r7141.
2009-09-11 16:43:07 +00:00
Ykkrosh
6857e34555 Fix libpath ordering
This was SVN commit r7105.
2009-08-10 22:38:51 +00:00
Ykkrosh
e96e2e9e8d Fix Windows build issue, svn:eol-style
This was SVN commit r7084.
2009-08-07 17:43:44 +00:00
Ykkrosh
6374080b60 # Fixed Linux execution problem. Extended unit-test system.
Fix sys_get_executable_name.
Add mock object support.
Add CxxTest wrapper to support "-test TestSuitename" and "-test
TestSuitename::test_case_name" command-line arguments for running
individual tests.

This was SVN commit r7081.
2009-08-07 15:21:39 +00:00