Commit graph

22805 commits

Author SHA1 Message Date
vladislavbelov
6bc2f7a783 Draws entities on minimap via triangles instead of points.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4509
This was SVN commit r26493.
2022-02-26 20:30:09 +00:00
vladislavbelov
67cafcd599 Fixes GLES and compilation warnings.
This was SVN commit r26492.
2022-02-26 20:28:39 +00:00
Stan
3651ff26d9 Fix shadow glitch on Maurya market on lowest setting.
Reported by: @marder
This was SVN commit r26491.
2022-02-26 17:36:15 +00:00
wackyserious
70dc03e20d Large round shield (no boss) mesh + complimentary variants to the new Gaul noble tunic
This was SVN commit r26489.
2022-02-26 05:00:18 +00:00
vladislavbelov
23a023507a Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
This was SVN commit r26488.
2022-02-26 00:37:27 +00:00
vladislavbelov
59a0a74951 Fixes a degenerate triangle on terrain sides of map corners.
This was SVN commit r26487.
2022-02-25 23:45:54 +00:00
vladislavbelov
d5d1754991 Moves polygon mode handling to PipelineState and CDeviceCommandContext.
This was SVN commit r26486.
2022-02-25 22:05:06 +00:00
vladislavbelov
a87cb6c94d Moves GL depth comparison function to SamplerDesc.
This was SVN commit r26485.
2022-02-25 20:02:03 +00:00
vladislavbelov
0d2faa1cab Adds debug context option for GL context creation.
This was SVN commit r26484.
2022-02-25 16:26:56 +00:00
wowgetoffyourcellphone
1a6c1c2131 [Art] New trees, bushes, and rocks.
New "Bush" mixin

Note, the Badlands rock actors have been renamed. Might break some maps.

This was SVN commit r26483.
2022-02-25 09:31:12 +00:00
wowgetoffyourcellphone
eed2cbe740 [Gameplay - Alpha 26] More Han Refactoring
- Major thing is added the Chinese Chariot as a champion, trainable at
the Academy.

- Replaced Crossbowman with Archer as the starting ranged infantry. This
is still open for changing as there is a poll on the forum about it.

This was SVN commit r26482.
2022-02-25 08:20:42 +00:00
vladislavbelov
8a63adc40d Uses CDeviceCommandContext as an input parameter for CCanvas2D.
This was SVN commit r26480.
2022-02-25 08:14:11 +00:00
vladislavbelov
d1f1d41a9f Uses triangles for drawing lines in CCanvas2D.
Differential Revision: https://code.wildfiregames.com/D4444
This was SVN commit r26479.
2022-02-25 06:59:57 +00:00
Freagarach
a3b99b17b0 Give an icon to the spy.
Needed after ef1d1dbed8.
Reported by: @Stan
Solution suggested by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4503
This was SVN commit r26478.
2022-02-25 05:58:29 +00:00
Freagarach
9373e7044e Clean PlayerManager.js.
Remove obseleted function RemoveAllPlayers in 354bd8b088.
Linter stuff.
Don't initialise undefined world population value.

Differential revision: https://code.wildfiregames.com/D4494
This was SVN commit r26477.
2022-02-24 07:04:46 +00:00
Freagarach
b778caf146 Move FormationName and Icon from cmpFormation to cmpIdentity.
Reduces duplication across components.
Allows to provide specific names and history for formations.

Differential revision: https://code.wildfiregames.com/D4476
Comments by: @bb, @Stan
Fixes #6400

This was SVN commit r26476.
2022-02-24 06:51:07 +00:00
Angen
422fbbee7f [gameplay-a26] Do not stack fire damage
Fire cavalry is currently unstopable. nerf it by not stacking fire
damage.

Differential revision: D4497
This was SVN commit r26474.
2022-02-23 19:47:50 +00:00
wowgetoffyourcellphone
3bd332a401 Some geology additions and improvements.
This was SVN commit r26473.
2022-02-23 07:12:14 +00:00
wowgetoffyourcellphone
8bd9271455 Fix a few minor things with the Han refactor.
This was SVN commit r26471.
2022-02-23 03:18:59 +00:00
wowgetoffyourcellphone
efea43fcb5 Use the new technology portraits.
This was SVN commit r26470.
2022-02-23 02:57:42 +00:00
wowgetoffyourcellphone
9411d8c98e Han Chinese civilization restructure.
Deep discussion here:
https://wildfiregames.com/forum/topic/71582-fixing-chinese-han/
Participants: @Yakaterina @BreakfastBurrito_007 @Lionkanzen @chrstgtr

Changes:
- New Starting units (Spearman, Crossbowman, Cavalry Swordsman)
- Farms 60 wood, 30 seconds
- Practice Range disabled (may be re-enabled in a future alpha)
- Infantry and Cavalry Crossbowmen rebalance
- New technology for the Han at the Forge: "Repeating Crossbows";
"Crossbow Training" at barracks tweaked to allow crossbows to fire
faster

This was SVN commit r26469.
2022-02-23 02:37:50 +00:00
wowgetoffyourcellphone
db713e6ba9 Revert default cursor. A couple people didn't like the new one.
This was SVN commit r26468.
2022-02-23 01:31:25 +00:00
wowgetoffyourcellphone
aa7cb74e3c New "Yakchal" Ice House for Persians. Just an Atlas object for now.
Concept by @wowgetoffyourcellphone
Artwork by @Stan

This was SVN commit r26467.
2022-02-23 00:28:24 +00:00
wowgetoffyourcellphone
0168252cbe New and updated UI portaits (mostly technologies)
This was SVN commit r26466.
2022-02-23 00:26:14 +00:00
vladislavbelov
6a0fc31c33 Replaces GL_QUADS by GL_TRIANGLES for drawing overlays and debug frustums.
This was SVN commit r26465.
2022-02-22 18:41:31 +00:00
bb
a350ec2a74 Let StartingCamera react upon change in number of players
fixes an issue in 071fddd598

Reviewed By: marder
Comments By: nwtour
Differential Revision: D4498
fixes #6435

This was SVN commit r26464.
2022-02-22 16:34:02 +00:00
Stan
da41470c2d Reduce crow texture size to match that of the seagull.
Noticed by: @vladislavbelov
This was SVN commit r26463.
2022-02-21 22:43:13 +00:00
wowgetoffyourcellphone
9e6c3c00f7 Delete a couple of unused actors.
Give the Athenian barracks a slightly larger dirt decal.

This was SVN commit r26462.
2022-02-21 08:29:32 +00:00
wowgetoffyourcellphone
291f91b59d Adjust these unit actors to the new Illyrian texture file names.
This was SVN commit r26461.
2022-02-21 08:28:24 +00:00
wackyserious
dd88591f73 Rename Illyrian texture assets to standard
This was SVN commit r26459.
2022-02-21 07:50:45 +00:00
Freagarach
ef1d1dbed8 Make Icon non-optional.
Requested by @bb in D4476.
Differential revision: https://code.wildfiregames.com/D4484
Reviewed by: @bb
This was SVN commit r26458.
2022-02-21 07:20:26 +00:00
wowgetoffyourcellphone
5b0f75cb6d Make the red fox texture a little more red.
This was SVN commit r26456.
2022-02-21 04:16:37 +00:00
wowgetoffyourcellphone
5e0d205d0f Dunno why, but Brennus had a completely wrong helmet. Hopefully this one stays on his head.
This was SVN commit r26455.
2022-02-21 04:09:12 +00:00
wowgetoffyourcellphone
834363d3a0 Improved/more accurate Han unit portraits.
Deleted 3 unused portraits.

This was SVN commit r26454.
2022-02-21 03:50:42 +00:00
wackyserious
86c4b023ea Balanced colorful tone for the Gauls (Work in progress)
Discussion:
https://wildfiregames.com/forum/topic/25184-task-current-issues-with-celtic-units-and-guideline-for-the-next/?do=findComment&comment=480221

This was SVN commit r26453.
2022-02-21 02:47:37 +00:00
wowgetoffyourcellphone
97e9ee2ed3 A subtle embed to the Gaia emblem.
This was SVN commit r26452.
2022-02-21 01:29:58 +00:00
wowgetoffyourcellphone
b7e85b04a3 New Gaia civ emblem for @Freagarach
This was SVN commit r26451.
2022-02-21 00:47:42 +00:00
Stan
8ef83e3136 Add a murder of crows to the game.
This was SVN commit r26450.
2022-02-21 00:00:28 +00:00
wowgetoffyourcellphone
cd8d4cfbfd Fix the obstruction and footprint of this treasure.
This was SVN commit r26449.
2022-02-20 23:44:44 +00:00
wowgetoffyourcellphone
c4d5fb067c Improved cursors.
This was SVN commit r26448.
2022-02-20 23:29:14 +00:00
Stan
edaacb4181 Slightly improve the seagull model, shorter wings, new gliding animation, slight inclination on the rotation. Fix wings not reflecting in the water.
This was SVN commit r26447.
2022-02-20 23:24:23 +00:00
wowgetoffyourcellphone
d63639f7b7 A more "historical" victory icon: a laurel wreath.
This was SVN commit r26446.
2022-02-20 22:14:01 +00:00
wowgetoffyourcellphone
1cd62c38af A more explicit town bell icon.
This was SVN commit r26445.
2022-02-20 22:12:19 +00:00
vladislavbelov
731b85b9a2 Adds GPU scoped labels for console, logger and profiler.
This was SVN commit r26444.
2022-02-20 21:55:29 +00:00
Stan
81013ab198 Fix the fallback material requiring spec (3c315caa98), when the high quality material does not.
Noticed by: @Silier
This was SVN commit r26443.
2022-02-20 14:18:15 +00:00
Angen
3e13896e3f [gameplay-a26] move some trainable animals to higher phases
Differential revision: D3341
Accepted by: @borg~
Comments by: @Freagarach, @Nescio, @wraitii
This was SVN commit r26442.
2022-02-20 13:13:19 +00:00
Stan
00fb58389e Fix the red border on map flare tip
Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4496
This was SVN commit r26441.
2022-02-20 12:37:17 +00:00
Stan
928f5600ce Fix visible fps overlay in tips screenshots and red border on water.
Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4496
This was SVN commit r26440.
2022-02-20 12:32:10 +00:00
vladislavbelov
a0b0effd50 Fixes minimap after map reloading.
Reported By: marder
This was SVN commit r26439.
2022-02-20 10:51:11 +00:00
Angen
daada92a82 Fix not selectable civilisations not showing if defined by the map
Fix displaying unknow civilisation when civilisation defined by map is
not selectable but exists by switching two lists based on if selection
is locked or not.

Differential revision: D4429
Fixes: #6145
Reviewed by: @bb
This was SVN commit r26438.
2022-02-20 07:34:11 +00:00