Commit graph

1592 commits

Author SHA1 Message Date
Ykkrosh
618c6cbbe7 Avoid flickering when zooming at near-zero speeds
This was SVN commit r1639.
2005-01-04 22:16:03 +00:00
Acumen
eb94902fe5 Achieved absolutely nothing 16:30-22:00 trying to fix GUI bugs. Committing nothing, just for the hell of it.
This was SVN commit r1638.
2005-01-04 22:12:56 +00:00
Ykkrosh
bb8e24ec60 Corrected spelling
This was SVN commit r1637.
2005-01-04 22:07:17 +00:00
Ykkrosh
0de796c5ea Send Load event to GUI objects after (instead of while) loading the rest of the engine
This was SVN commit r1635.
2005-01-04 21:51:23 +00:00
Ykkrosh
a61a961edd Don't display blank tooltips
This was SVN commit r1634.
2005-01-04 21:37:51 +00:00
Wijitmaker
f9d4b15299 Few changes to the unit files for the new heads
This was SVN commit r1633.
2005-01-04 08:24:37 +00:00
Wijitmaker
e7c6299c54 A few placeholder textures for the new civ heads
This was SVN commit r1632.
2005-01-04 08:05:58 +00:00
Wijitmaker
547cd7cf74 A few alternate head meshes
This was SVN commit r1631.
2005-01-04 08:05:18 +00:00
Wijitmaker
0e66af7172 placeholder head actors for the civs
This was SVN commit r1630.
2005-01-04 08:04:46 +00:00
Wijitmaker
42eb12f6e4 This was SVN commit r1629. 2005-01-04 05:46:39 +00:00
Wijitmaker
7585337186 Eliminated unneeded actors from the /units folder
This was SVN commit r1628.
2005-01-04 05:22:04 +00:00
Wijitmaker
18f2f1ce94 Some fixes for the unit actors before I go through and elite the extra not needed stuff.
This was SVN commit r1627.
2005-01-04 04:28:51 +00:00
Acumen
1890bae0d2 Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
2005-01-03 23:27:36 +00:00
Ykkrosh
31f0e62c83 Changed the add_color GUI sprite effect to use alpha=0 by default
This was SVN commit r1625.
2005-01-03 22:23:27 +00:00
Ykkrosh
0a99e2a189 Another extremely important whitespace fix
This was SVN commit r1624.
2005-01-03 20:40:32 +00:00
Ykkrosh
cff12c4127 Extremely important whitespace fix
This was SVN commit r1623.
2005-01-03 20:34:38 +00:00
Acumen
bb8022e8c7 Fixed some bits related to Jason's new units, and added a placeholder map for entity development.
This was SVN commit r1622.
2005-01-03 13:11:53 +00:00
Wijitmaker
ddc7b6ceef Meshes for the new units and some animal meshes
This was SVN commit r1621.
2005-01-03 09:03:39 +00:00
Wijitmaker
9a6b10a3c6 Actors for placeholder signs and props actors for propped dude
This was SVN commit r1620.
2005-01-03 08:48:18 +00:00
Wijitmaker
d9e405c49d Actors for the placeholder units
This was SVN commit r1619.
2005-01-03 08:25:49 +00:00
Wijitmaker
8e0b0eda4c Dude Head update UVW's
This was SVN commit r1618.
2005-01-03 08:25:29 +00:00
Wijitmaker
88a2b0f158 place holder textures for some helmets, a new dude head texture, and updated weapons skin
This was SVN commit r1617.
2005-01-03 08:24:24 +00:00
Wijitmaker
9acdfd40fd placeholder textures for the placeholder units
This was SVN commit r1616.
2005-01-03 08:18:18 +00:00
Wijitmaker
2c892001d4 Some temporary placeholder stuff. Mainly props for the prop dude and signs for the placeholder units
This was SVN commit r1615.
2005-01-03 08:14:40 +00:00
Wijitmaker
ce1c4b8ef9 Michael made a nice 'default' map for the editor. If this could be made the default map for ScEd that would be great... instead of that ugly cliff junk.
This was SVN commit r1614.
2005-01-03 05:16:31 +00:00
Acumen
bdc0073b16 Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
2005-01-02 19:25:22 +00:00
Ykkrosh
a84351441e Fixed invalid GL commands (as complained about by 82845G drivers)
This was SVN commit r1612.
2005-01-02 00:26:48 +00:00
Ykkrosh
f791239396 Fix for strange machine with no audio
This was SVN commit r1611.
2005-01-02 00:05:33 +00:00
Acumen
a8b7c8c0cf A little more GUI stuff.
This was SVN commit r1610.
2005-01-01 19:20:42 +00:00
Ykkrosh
43271f7618 Ctrl+home, ctrl+end go to top/bottom of console
This was SVN commit r1609.
2005-01-01 18:12:23 +00:00
Ykkrosh
15bb170328 SessionStart event sent to GUI objects upon starting a game
This was SVN commit r1608.
2005-01-01 17:30:55 +00:00
Acumen
daebe3fec1 Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
2005-01-01 16:53:14 +00:00
Acumen
8e071ef602 Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
2005-01-01 15:30:56 +00:00
Ykkrosh
fcd1adcea3 Removed my earlier 'fix' (related to a bug when adding new files to a directory that was previously archived) which was completely rubbish, and replaced it with one that is hopefully less stupid (and actually fixes the problem)
This was SVN commit r1605.
2005-01-01 13:43:43 +00:00
Ykkrosh
f9c51d8ec7 Replaced - with _ in GUI
This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
Ykkrosh
fb14adc68b Added the ScEd project into the default solution/workspace (but set to not be built)
This was SVN commit r1603.
2004-12-31 13:50:53 +00:00
Ykkrosh
1c2acfed8c CInput textcolor
This was SVN commit r1602.
2004-12-31 12:20:22 +00:00
Ykkrosh
855e1a7f81 Small ScEd updates
This was SVN commit r1601.
2004-12-30 23:01:09 +00:00
Ykkrosh
e533f5c7fc Executable version of archive-builder
This was SVN commit r1600.
2004-12-30 18:08:09 +00:00
Ykkrosh
170c511c58 Mostly complete archive-builder
This was SVN commit r1599.
2004-12-30 17:42:22 +00:00
Ykkrosh
7efc7a7903 Fixed memory leak
This was SVN commit r1598.
2004-12-30 17:27:53 +00:00
Acumen
e72addb945 Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
2004-12-29 21:20:42 +00:00
Wijitmaker
6ed2914438 Textures fixes for the field.
This was SVN commit r1595.
2004-12-29 17:58:17 +00:00
Wijitmaker
0de36f5042 diagonal variation requested by Michael
This was SVN commit r1594.
2004-12-29 01:50:48 +00:00
Wijitmaker
906d208c41 Some textures for fields, probably didn't make their rows this straight... but *shrug* :p
This was SVN commit r1593.
2004-12-29 01:42:04 +00:00
Acumen
8ebc09b336 More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
2004-12-28 22:16:32 +00:00
Ykkrosh
ed55ad4d82 Put crashlog into ScEd.
This was SVN commit r1590.
2004-12-28 20:53:54 +00:00
Wijitmaker
58909b727a Hopefully removing the deleted files
This was SVN commit r1589.
2004-12-28 18:14:01 +00:00
Ykkrosh
94f89e130b Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
This was SVN commit r1588.
2004-12-28 16:17:17 +00:00
Ykkrosh
9e2413acab Allowed \\ in tooltip text. Fixed tooltips.
This was SVN commit r1587.
2004-12-28 13:13:27 +00:00