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4 commits

Author SHA1 Message Date
wraitii
7e91806be3 Use C++17 to compile 0 A.D.
Supported compilers are Clang 5, GCC 7, Visual Studio 17, Xcode 9.3

Update Atlas alongside since the replacement APIs are c++17 only.
De-activate the StyledTextCtrl module of WxWidgets on mac, since that is
a wrapper around the Scintilla Text editor and doesn't compile with
C++17 (as it uses auto_ptr). We don't use the editor, so this is also a
win on the compilation time front.

Closes #5862

Differential Revision: https://code.wildfiregames.com/D3166
This was SVN commit r24308.
2020-12-01 14:17:12 +00:00
Ykkrosh
a56bd4b2c1 Add GPL header to Atlas code
This was SVN commit r6910.
2009-06-20 16:13:29 +00:00
Ykkrosh
914e5f7c2f Rename stdafx.h to precompiled.h
This was SVN commit r5146.
2007-06-05 18:35:05 +00:00
Ykkrosh
a1a7dac59c # Integrated Actor Viewer and Actor Editor tools
ObjectManager: Removed ObjectTypes because it hasn't been used for
years.
Atlas: Fixed leak when saving with Xerces. Changed range of water
shininess slider.
Actor Editor: Relabelled "Freq" to "Ratio". Made modal dialogs use the
correct parent.

This was SVN commit r4376.
2006-09-22 17:43:00 +00:00