The alternative solution would be to call:
> image_new_dialog_set (dialog, NULL, NULL);
This would have reset to default template. But it's still not exactly like the
"new image" action which defaults to the active image's size if there is an
opened image.
In order to avoid complicating the code further, as well as code duplication,
hence code divergence, let's call the "image-new" action, making sure that this
button will always behave exactly like the "File > New" menu item.
Then since we need to process the return value of this dialog (either re-showing
the welcome dialog in case of new image creation cancelation, or destroying the
hidden welcome dialog otherwise), I check for the singleton pointer and connect
the handlers to it.
Moreover I made the "response" signal of ImageNewDialog be handled as
G_CONNECT_AFTER otherwise we nearly never had the possibility to handle its
responses properly (because the base handler was doing it first, then often
destroying the dialog).
The rest of the time, we want to use HEAD of their main branches.
The last ctx update seem to have broken the CI build on Windows. While we'll
have to fix this, let's do this after we release GIMP.
Anyway we obviously don't want to use unstable code for actual point releases,
so it's a good thing that this made me think of adding such rules.
Use the same amount of dithering on R,G and B if they initially were all equal.
This allows us to keep achromatic gradients achromatic, while providing the
same amount of dither as before for colored gradients. Discrepancy uncovered in
issue #10756.
While the buffer used by Cairo may have a rowstride bigger than 3 * width, our
internally stored buffer has the exact size required for drawing the scale.
We were not properly duplicating the left and right colors when duplicating the
existing segments in gradient_editor_save_selection(). Therefore we ended up
freeing original GeglColor on exiting the GimpColorDialog.
Additionally to the reported crash, I add a few GeglColor freeing which were
leaked and some safeguard in gimp_gradient_get_flat_color() to ensure it always
returns a color (or raise a CRITICAL to be investigated easily).
Finally a few signals in GimpColorDialog had to be ensured disconnected when the
dialog is destroyed.
Our code expects that these GeglColor properties are always non-NULL in various
places, which may lead to crashes.
The property defaults should take care of this, and I am actually unsure why we
need to set it in the init(). Maybe the set_default() method for the GParamSpec
kicks in a bit late, while we have code syncing objects already running. I'm not
sure. It might need to be investigated later. But for now, let's simply make
sure we initialize the objects manually so that it's never NULL.
Issue #10756, without this grayscale pixels are affected by
the red part of the manipulation configuration, after this
change pixels with original saturation == 0.0 are only
changed by the master adjustment.
While doing this, I could find a lot of problems in the algorithm:
1. It looks like the original intent (from GUI and code) is that you set hue and
saturation but not really the intended lightness, rather its increase or
decrease, relatively to every pixel current lightness. I.e. that every pixel
will be set to the selected hue and saturation, and only the lightness will
change. The "lightness" field is therefore a relative value (pixel per
pixel). The first problem is that instead of lightness, we compute the
luminance, which is related but different and set this in the lightness
field.
2. The second issue is that we were using gimp_hsl_to_rgb() which after testing
(because its documentation doesn't give any TRC/space info at all) looks like
it computes a color from HSL to non-linear RGB of the same space. Yet we were
outputting to a linear RGB space. So we compute the wrong values. On the
other hand, because of the first problem, I realize (after testing) that it
makes our render closer to the intended render by chance (at least when the
TRC is sRGB's). It's still wrong, but if we were to change the output to
"R'G'B'A float" instead, the render would be much darker. In both cases, it's
wrong anyway.
I would not say that the 2 problems are canceling each others, but they are
making the final result somewhat OK.
3. Ideally we should be using babl to convert colors, and this is the best way
to actually implement the original filter intent. Unfortunately so far, doing
this is much slower (though I save a lot of time by moving out of the samples
loop and processing data in chunks, it's still slower than the current,
nearly instant, implementation).
4. Because of all previous implementation irregularities, the render is
different depending on the actual image space. I.e. that the exact same image
filtered through Colorize with the exact same operation parameters will
render differently. I would need to test further, and maybe it's normal since
HSL is also space-dependant (and that's where we work on in this operation),
but I'm wondering if the result should not be independant of the working
space.
5. I implemented our own prepare() method because the one in
GimpOperationPointFilter parent seems to allow other input or output models.
Even though in all my tests, it was always linear RGB (which is what we want
here), let's make sure by having a custom prepare() method explicitly setting
these. It's also the opportunity to create some babl fishes.
In any case, I'm leaving the code as-is for now, because it's how this operation
has been since forever (at least for as long as I was around) and I don't think
it's the right idea to change it on a whim.
This raises even more the concern of versionning GEGL operation, which we have
been discussing with pippin on IRC lately, because if ever we want to change
this one, now that operations are not just applied, but possibly
non-destructively recreated at load, we need to make sure that we recreate the
render expected at the time of creation of a XCF while allowing us to have the
filters improving when needed.
Resolves the main part of 10835. As nothing else can
be done in the GUI once all the filters are merged down
(and the GUI itself will be unavailable once closed until
a new filter is added), it makes sense to auto-close it.
gtk_widget_set_visible () was used rather than
gtk_popover_popdown () due to notes in the code about
buggy animations.
There is the possibility that users may want the GUI left
open to quickly undo the merge, so this should be
re-examined after feedback from the 2.99.18 release.
To reflect increased generality, its not just "coffee" but any gradient.
Delete "realistic looking": subjective and adds no content.
Better tooltips for the arguments.
Fix it by also enhancing, making the gradient an argument with a default
instead of a fixed choice of the gradient named "Coffee".
Instead of fixing by looking up the gradient ID in the body of the script.
Right now, I just transform any GeglColor return value into a RGB u8 triplet,
because that's also how we were supporting GimpRGB anyway, though it's seriously
limited.
Ideally we'd add some real concept of generic color abstraction in Script-fu
too, which could support any color model, space and precision.
Resolves#10848.
In cc62f2b0, we moved the filter property loading code
earlier in the process. However, the opacity, mode, and
region options for GimpFilterTool were not included in
this move, so they reset back to defaults each time.
This fixes that problem so settings are retained when
editing.
Resolves#10830
The supersample-max-depth parameter
of gimp-drawable-edit-gradient-fill
required a value between 1 and 9.
Previously this wasn't enforced, so several
scripts called it with a value of 0.
Now that it's enforced, those scripts were
broken. This fixes the calls in weave,
gradient-example, test-sphere, burn-in,
and coffee (although it has other issues)
It was a bit sad that we'd release GIMP 2.99.18 with no plug-in using
GeglColor argument yet, so at least with this, we'll have one as a demo
of what needs to be done.
- Make sure the led color is set at init().
- Unlike old GimpRGB code, values' colors must be set explicitly first.
- Make the Gimp object into a property (this one is not a problem right now, but
it's better this way).
- Don't assume the Gimp object is non-NULL. In current code, it is set to NULL.
The only consequence is that we don't use color management settings to draw
with Cairo. For this widget anyway, it feels unnecessary.
Altering the Warp tool's GEGL filter while it's being actively edited
causing a crash. More work will be needed to make these effects
work non-destructively - for now, we'll prevent users from raising or
lowering them from the NDE UI.
To simplify the logic, I created an `is_update` variable. This makes the code
much more understandable (and also simplify the redundant or over-complicated
imbricated `if` blocks).
The fix part is that the update check would have never happened for anyone
leaving the "Show Welcome Dialog" option checked, whereas we only want to bypass
the update check for new installations or updates.
Allows users to quickly configure themes and other
"controversial" options when first installed.
Also allows the welcome dialogue to appear on start,
depending on user preference.