Enable us to have regression testing by introducing a core testing
framework that uses the GLib JUnit-like test library.
Do this by adding a new subdir app/tests that will contain all our
tests (it contains one trivial test already). Also add app/tests.[ch]
with a new function gimp_init_for_testing() so that test cases can
easily setup the core object system.
Will enable it again when I fixed it properly, it's clearly a
non-trivial problem that needs some thinking. Disabled for now because
it causes crashes.
Clean up subsystem linking dependencies by
* Rearranging LDADD entries to better match architectural layers
* Being clear about why we need to pass -u in LDFLAGS some times
* Adding FIXMEs when we have broken dependencies
* Introducing a helper variable so we can share LDADD between
gimp-console and gimp
Don't add layer masks to their layers while loading because a newly
loaded group layer's size doesn't match its mask's size. Instead,
attach all layer masks to their layers using g_object_set_data(), and
add them after all layers have been loaded.
When the projectable's size or image type changes, stop the idle
renderer and remove all queued update area because everything needs to
be re-rendered anyway. Also honor the projectable's offset when
invalidating the entire projection after clearing the pyramid.
The optimization here which would change only the group layer's offset
if the extents of the union of its children has not changed is
completely bogus. That case can only happen if one of the chldren was
moved in a way that does not change the extents of all children's
union, but this doesn't mean that the childrens' positions relative to
each other have not changed.
Instead, invalidate the entire projection to at least avoid constant
reallocation of the tile pyramid.
Found by group layer testing hero Tobias Jakobs.
(will have to optimize real translations of the entire group (or of the
only child in the group) differently)
Yes this is pretty lame, but we must prevent write access to these
items under all circumstances, and we have no other way but killing
the plug-in (it should not write to the drawable directly anyway)
Having a function that only abstracts whether there is an active
layer or not is pretty useless. This also doesn't make the code in
selection_generate_segs() more complex but rather more obvious.
When attaching/detaching a floating selection to/from its drawable,
connect/disconnect the floating selection's "update" signal and update
the drawable in the callback, because changes to the floating
selection affect the drawable and not the projection directly. Fixes
floating selection compositing in layer trees and is the right thing
to do anyway.
A floating selection is always the first layer in the image, but on
XCF loading it is attached *after* all layers are loaded, so the item
paths for child layers read from the XCF are off-by-one in their
toplevel index. Adjust them so everything loads as it should.
* app/xcf/xcf-private.h: add properties PROP_GROUP_ITEM and
PROP_ITEM_PATH
* app/xcf/xcf-save.c: when saving a group layer, save a
PROP_GROUP_ITEM. When saving a child item, save a PROP_ITEM_PATH
which contains the path indices returned by gimp_item_get_path().
* app/xcf/xcf-load.c: when loading a PROP_GROUP_ITEM, replace the
layer that is being loaded by a GimpGroupLayer, also ignore that
layer's hierarchy (it makes no sense to load the tiles of a layer
that's generated from its children). When loading a PROP_ITEM_PATH,
pass the loaded path up to xcf_load_image() so it can add the loaded
layer at the right place in the tree.
This is actually just an intermediate refactoring that uses
gimp_image_get_foo_list() inetad of get_foo_iter(), but it also
sanitizes saving the image's selection (it's now simply added to the
list of channels to save, instead of using some sick code to save it
in the same loop that saves channels), so i want to have this in a
separate commit from actual tree saving/loading.
The opposite of gimp_item_get_path(), just that it doesn't return an
item, it returns a parent item and an index that can be used to add
the item to an item tree.