In gimppaintcore-loops, in the DO_LAYER_BLEND paint algorithm, and
in the CanvasBufferIterator algorithm helper-class, initialize the
iterator *before* initializing the base class, to make sure that
dest_buffer, or canvas_buffer, respectively and in that order, is
the primary buffer of the iterator. In particular, this avoids the
mask buffer being the primary buffer. This is desirable, since
most of the buffers we iterate over are tile-aligned to the dest/
canvas buffers.
(cherry picked from commit f9c072c328)
In gimppaintcore-loops, add a MaskBufferIterator algorithm helper-
class, which provides read-only iterator access to the mask buffer,
if one is used.
Use the new class in DoLayerBlend, instead of manually managing the
mask-buffer iterator.
(cherry picked from commit 44281ce2c4)
In gimppaintcore-loops, add a CompMask algorithm helper-class,
which provides access to the mask buffer used for compositing, to
be used by the DO_LAYER_BLEND algorithm instead of the image mask
buffer.
CompMask itself doesn't provide the storage for the mask; this is
rather the responsibility of the algorithms that use it. The
TempCompMask algorithm helper-class provides temporary storage for
the compositing mask, and can be used by algorithms that need a
temporary mask.
(cherry picked from commit e36847febb)
In gimppaintcore-loops, make the algorithm names, and the names of
the corresponding functions, more consistent.
(cherry picked from commit d23e239fed)
In gimppaintcore-loops, add finalize() and finalize_step()
algorithm functions, which get called at the end of processing the
entire area, and at the end of processing each chunk, respectively.
Algorithms can use these functions to clean up allocated resources.
(cherry picked from commit 4d2ce15400)
In gimppaintcore-loops, make the CanvasBufferIterator algorithm
helper-class self-contained, not having to rely on AlgorithmBase.
(cherry picked from commit 0d1f724112)
In the various gimppaintcore-loops algorithms, assign each
algorithm's iterator indices dynamically, rather than statically,
so that algorithms have more freedom in the way they initialize the
iterator.
(cherry picked from commit 9d1d21e716)
Add GimpData::save() implementation to GimpPattern, and change some
glue code to make patterns editable.
Also implement GimpData::duplicate() in GimpPatternClipboard, which
makes it possible to simply copy an area and duplicate the clipboard
pattern to create a new persistent pattern.
(cherry picked from commit e93fd73fac)
We currently have brush and pattern I/O code in both the core and
plug-ins. This commit starts removing plug-in code in favor of having
one copy of the code in the core, much like XCF loading and saving is
implemented.
Add app/file-data/ module with file procedure registering code, for
now just with an implementation of file-gbr-load.
Remove the file-gbr-load code from the file-gbr plug-in.
(cherry picked from commit a4e77e57f6)
gimp_brush_load_brush(): support legacy gpb brushes, and port a check
for gsize overflow what was added to the plug-in.
(cherry picked from commit 619f999280)
In GimpChainButton, emit the "toggled" signal whenever the chain
button's "active" property changes, either due to user interaction,
or programatically. Previously, it would only get emitted when the
button was actually clicked.
In particular, this fixes an issue where the aspect ratio of a
coordinates size-entry won't get updated when its chain button got
toggled programatically, as can happen with the scale tool.
(cherry picked from commit c0c055b4e9)
Again some missing context when requesting the strings (while they were
declared with context in static NC_()).
Also some mixup with some zoom actions strings declared with different
context in the same GimpEnumActionEntry.
(cherry picked from commit 6c5b6c6135)
Similar to master commit cb025cec64,
except that I just redid the search-replace as there were annoying
conflict merge (was easier to just redo massive search-replace).
See commit f8f3a74971.
The context change was basically a bug fix, and nothing changed in the
original string, nor its actual GUI context/usage. Therefore there is no
need to invalidate the translations (mark it "fuzzy", which would be
what would happen automatically after this change) for the 43 languages
which already translated these. Let's just search-and-replace all the po
files with the correct context.
For the record, I got the green light from several translators on
gnome-i18n ML so let's fix. :-)
(cherry picked from commit 7a5e5be35e)
The line art imaginary segments/splines are not added when they create
too small zones, unless when these are just too small ("unsignificant").
Why the original algorithm keeps such micro-zones is because there may
be such zones created when several splines or segments are leaving from
a same key point (and we don't necessarily won't to forbid this). Also
we had cases when using very spiky brushes (for the line art) would
create many zones, and such micro-zones would appear just too often
(whereas with very smooth lines, they are much rarer, if not totally
absent most of the time).
Also it is to be noted that the original paper would call these
"unsignificant" indeed, but these are definitely significant for the
artists. Therefore having to "fix" the filling afterwards (with a brush
for instance) kind of defeat the whole purpose of this tool.
I already had code which would special-case (fill) 1-pixel zones in the
end, but bigger micro zones could appear (up to 4 pixels in the current
code, but this could change). Also I don't want to use the "Remove
Holes" (gimp:flood) operation as I want to make sure I remove only
micro-holes created by the line art closure code (not micro-holes from
original line arts in particular).
This code takes care of this issue by filling the micro-holes with
imaginary line art pixels, which may later be potentially bucket filled
when water-filling the line art.
(cherry picked from commit 72092fbdbc)
Plug-ins are not prepared to handle high-precision brushes/
patterns, even when they're otherwise aware of high-precision
drawables, so make sure to always use compat formats when
communicating brush/pattern data to plug-ins.
Allowing plug-ins to handle high-precision brush/pattern data would
require some additional API.
(cherry picked from commit 82c449496e)
Older --enable-binreloc configure option had basically the same purpose
as the newer --enable-relocatable-bundle, though the old binreloc was
only used for gimpenv.c code.
As a consequence, commit 10ce702188 was still not working fine since
gimp_installation_directory_file() also need binreloc enabled (to be
actually relocatable).
Let's get rid of this whole mess, by implying we want binreloc code to
be used when --enable-relocatable-bundle is ON. We don't need the
m4macros anymore, since AM_BINRELOC was basically just checking that
`/proc/self/maps` was present. But anyway being present at compile time
does not mean it will be at runtime (nor the opposite). So this test is
not that useful. The binreloc code will anyway fallback gracefully to
the non-binreloc code (i.e. trying to use build-time install paths) if
the procfs is lacking at runtime.
(cherry picked from commit 4d84c1d7ee)
Avoid unnecessary calls to gimp_temp_buf_data_clear() in various
places, where either the entire buffer is being written to, or most
of it is, only requiring clearing the edges.
(cherry picked from commit 9d19e804ed)
Promote the precision of generated brushes to 32-bit float, and
modify brush preview generation, and gimpbrushcore-loops, to handle
float brushes. This avoids posterization in large brushes.
Note that non-generated brushes are still uint8.
(cherry picked from commit 8ef1113dee)
In GimpTempBuf, add gimp_temp_buf_lock() and gimp_temp_buf_unlock()
functions, which lock/unlock the buffer for data access. Unlike
gimp_temp_buf_get_data(), which returns a direct pointer to the
buffer's data, the new functions take a format parameter and may
return a temporary buffer, allowing the buffer to be accessed using
an arbitrary format.
(cherry picked from commit 12dde445c4)
In GimpTileBackendPlugin, avoid storing read/written tiles in the
libgimp tile-cache, since caching is already done by GEGL.
(cherry picked from commit 47dcd4b93a)