Commit graph

42393 commits

Author SHA1 Message Date
Ell
c4e51b9a45 app: add gimp_gegl_clear()
... which clears the alpha component of a given buffer region,
i.e., it makes the region transparent, while preserving color
information.  This corresponds to the "edit-clear" action.

(cherry picked from commit 2e3eab7fbd)
2018-12-02 03:11:20 -05:00
Ell
f7f4543416 app: in GimpPaintCore, align copied undo rect to tile grid
In gimp_paint_core_finish(), when copying the relevant region of
the cached undo buffer into a new buffer, align the region to the
buffer's tile grid, so that all copied tiles are COWed.  This
avoids lag when finishing a stroke.

(cherry picked from commit 861f356b63)
2018-12-02 03:11:20 -05:00
Ell
782d54a615 app: align drawable undo rectangle to tile grid
When creating a drawable undo from the drawable's buffer, align the
copied rectangle to the buffer's tile grid, so that all the copied
tiles are COWed, saving memory and gaining speed.

Add applied_x and applied_y fields to GimpDrawableUndo, specifying
the position at which to apply the applied_buffer, so that we apply
it in the right place, even if the undo rect has changed due to
alignment.

(cherry picked from commit bb9dd049fb)
2018-12-02 03:11:19 -05:00
Ell
6e82635d4f app: use gimp_gegl_rectangle_align_to_tile_grid() in gimp:buffer-source-validate
... instead of custom code.

(cherry picked from commit ce3a6c4fd6)
2018-12-02 03:11:18 -05:00
Ell
2b14355689 app: add gimp_gegl_rectangle_align_to_tile_grid()
... which expands a GeglRectangle, such that it's aligned to the
tile grid of a given GeglBuffer.

(cherry picked from commit 69e5f783c5)
2018-12-02 03:11:16 -05:00
Ell
0568490929 app: a few improvements to gimp-scratch
Simplify code a bit, and add branch-prediction annotations.

(cherry picked from commit f27b38808f)
2018-12-01 10:04:22 -05:00
Michael Natterer
54e93cefb3 Issue #1297 - Unhide the items hidden in the Advanced drop-down file...
...export dialogs

Remove the "Advanced" expanders from the PNG and TIFF export
dialogs. This does not reorder anything in the GUI yet, the
dialogs are still ugly.
2018-12-01 15:15:10 +01:00
Ell
a30087e83e app: sigh, another gimp-scratch link fix, in config/
That's the last one :)

(cherry picked from commit 67d595f651)
2018-12-01 08:27:44 -05:00
Ell
1a6281961e app: fix gimp-scratch linking in tests/ 2018-12-01 07:22:07 -05:00
Ell
5b5027dee1 app: fix gimp-scratch linking
(cherry picked from commit ae6bebb981)
2018-12-01 06:23:40 -05:00
Ell
806db2e64c app: #include <string.h> in gimp-scratch.h
... for memset().

(cherry picked from commit 8c9eb1c743)
2018-12-01 06:06:30 -05:00
Ell
59a3b9e5c0 app: fix definition signature of gimp_scratch_get_total()
(cherry picked from commit 5d1a79a34f)
2018-12-01 05:58:14 -05:00
Ell
595218f1d4 app: in Luminance mode, cache RGBA -> Y fish
(cherry picked from commit dbab0b557d)
2018-12-01 05:55:25 -05:00
Ell
963f036a4a app: in Luminance mode, replace VLAs with gimp-scratch
In the Luminance layer-mode, use the scratch allocator for
allocating temporary buffers, instead of using VLAs.
GimpOperationLayerMode already allocates data on the stack,
calculated as not to overflow the stack on any platform, so having
any of its descendants also allocate big buffers on the stack is
risky.

(cherry picked from commit 70b7316ebc)
2018-12-01 05:55:24 -05:00
Ell
c3ce696ce0 app: add scratch-total variable to the dashboard
Add a scratch-total variable to the dashboard's misc group, showing
the total amount of memory used by the scratch allocator.

(cherry picked from commit 698d1af798)
2018-12-01 05:55:24 -05:00
Ell
8593eb88fd app: add gimp-scratch allocator
gimp-scratch is a fast memory allocator (on the order of magnitude
of alloca()), suitable for small (up to a few megabytes), short-
lived (usually, bound to the current stack-frame) allocations.
Unlike alloca(), gimp-scratch doesn't use the stack, and is
therefore safer, and will also serve bigger requests, by falling-
back to malloc().

The allocator itself is very simple:  We keep a per-thread stack of
cached memory blocks (allocated using the normal allocator).  When
serving an allocation request, we simply pop the top block off the
stack, and return it. If the block is too small, we replace it with
a big-enough block.  When the block is freed, we push it back to
the top of the stack (note that even though each thread uses a
separate stack, blocks can be migrated between threads, i.e.,
allocated on one thread, and freed on another thread, although this
is not really an intended usage pattern.)  The idea is that the
stacks will ultimately stabalize to contain blocks that can serve
all the encountered allocation patterns, without needing to reisze
any of the blocks; as a consequence, the amount of scratch memory
allocated at any given time should really be kept to a minimum.

(cherry picked from commit a8a8655285)
2018-12-01 05:55:23 -05:00
Claude Paroz
60c7c2e937 Updated French translation 2018-12-01 11:08:04 +01:00
Claude Paroz
f217accbf4 Update French translation 2018-12-01 09:57:06 +00:00
Ell
d86d017980 app: in GimpBacktrace Linux backend, don't leak backtrace when dropping threads
Should have been part of commit
a29d040db5.

(cherry picked from commit 01f9409902)
2018-12-01 04:33:48 -05:00
Ell
31acea2cf7 app: in GimpBacktrace Linux backend, make blacklisted_thread_names const
(cherry picked from commit c749097dcc)
2018-12-01 03:52:36 -05:00
Ell
b493cb51f4 app: use gimp_async_add_callback_for_object() in various places
Use gimp_async_add_callback_for_object(), added in the previous
commit, instead of gimp_async_add_callback(), in cases where the
destructor of the object owning the async doesn't wait for the
async to finish.  This avoids leaking such ongoing asyncs on
shutdown, during which gimp-parallel either finishes or aborts the
asyncs: if at this point an async has any registered callbacks, an
idle source is added for running the callbacks, extending the
lifetime of the async; however, since we're not getting back into
the main loop, the idle is never run, and the async (and any
associated resources) are never freed.

(cherry picked from commit 7c00cf498a)
2018-11-30 04:15:45 -05:00
Ell
34cb63a048 app: add gimp_async_add_callback_for_object()
... which is similar to gimp_async_add_callback(), taking an
additional GObject argument.  The object is kept alive for the
duration of the callback, and the callback is automatically removed
when the object is destroyed (if it hasn't been already called).

This is analogous to g_signal_connect_object(), compared to
g_signal_connect().

(cherry picked from commit 49fd2847ac)
2018-11-30 04:15:44 -05:00
Ell
9001d65804 app: unref async when removing last callback if idle is pending
In gimp_async_remove_callback(), if removing the last callback
while the callback idle-source is already pending, cancel the idle
source and unref the async object (the async is reffed when adding
the idle source.)

(cherry picked from commit a779dd3849)
2018-11-30 04:15:44 -05:00
Alexandre Prokoudine
d20efd357a Update NEWS 2018-11-29 00:09:02 +03:00
Ell
b0b541d670 app: use gimp_tile_handler_validate_validate() in gimp:buffer-source-validate
Use gimp_tile_handler_validate_validate(), added in the commit
before last, in gimp:buffer-source-validate, in order to pre-render
the necessary region of the buffer, instead of performing the
validation implicitly by iterating over the region.  This is both
simpler, and, more importantly, allows us to render the entire
region in a single chunk, instead of tile-by-tile, which can be
considerably more efficient, especially with high thread counts.

This essentially extends the dynamic sizing of rendered projection
chunks to layer groups, which are rendered through
gimp:buffer-source-validate, rather than just the main image
projection.

(cherry picked from commit 83dd94ba6a)
2018-11-28 13:27:01 -05:00
Ell
378dc07c7b app: use gimp_tile_handler_validate_validate() in GimpProjection
Use gimp_tile_handler_validate_validate(), added in the last
commit, in GimpProjection, in order to render the projection,
instead of separately invalidating the buffer, undoing the
invalidation, and then rendering the graph.  This is more
efficient, and more idiomatic.

(cherry picked from commit d6f0ca5531)
2018-11-28 13:27:00 -05:00
Ell
a4fb3e11d6 app: add gimp_tile_handler_validate_validate()
... which validates a given rectangle directly into the buffer,
possibly intersecting it with the dirty region.  This is more
efficient than either invalidating, un-invalidating, and rendering
a given rect, as we're doing in GimpProjection, or validating the
buffer tile-by-tile, as we're doing in gimp:buffer-source-validate.

(cherry picked from commit 82a60997d4)
2018-11-28 13:27:00 -05:00
Ell
50b3c2b8ba app: add GimpTileHandlerValidate::validate_buffer() vfunc
... which is similar to the ::validate() vfunc, however, it should
render the result to the provided GeglBuffer, instead of to a
memory buffer.

Provide a default implementation, which uses
gegl_node_blit_buffer() if the default ::validate() implementation
is used, or, otherwise, calls uses
gegl_buffer_linear_{open,close}(), and passes the returned memory
buffer to ::validate().

(cherry picked from commit 0ad41cfe0c)
2018-11-28 13:26:59 -05:00
Ell
cc81f66f12 app: add GimpTileHandlerValidate::{begin,end}_validate() vfuncs
Add begin_validate() and end_validate() virtual functions, and
corresponding free functions, to GimpTileHandlerValidate.  These
functions are called before/after validation happens, and should
perform any necessary steps to prepare for validation.  The default
implementation suspends validation on tile access, so that the
assigned buffer may be accessed without causing validation.

Implement the new functions in GimpTileHandlerProjectable, by
calling gimp_projectable_begin_render() and
gimp_projectable_end_render(), respectively, instead of calling
these functions in the ::validate() implementation (which, in turn,
allows us to use the default ::validate() implementation.)

In GimpProjection, use the new functions in place of
gimp_projectable_{begin,end}_render().

(cherry picked from commit 5a623fc54b)
2018-11-28 13:26:58 -05:00
Ell
18815512f2 app: avoid starting the chunk renderer while finishing drawing a projection
In gimp_projection_finish_draw(), make sure we don't accidentally
re-start the chunk renderer idle source while running the remaining
iterations, in case the chunk height changes, and we need to reinit
the renderer state.

(cherry picked from commit 8a47b68194)
2018-11-28 13:26:58 -05:00
Ell
6ab3ecaca2 app: avoid flushing bufferless projections
Don't needlessly flush projections whose buffer hasn't been
allocated yet.  This can happen when opening an image, in which
case the image is flushed before its projection has a buffer.

(cherry picked from commit b07f810273)
2018-11-28 13:26:57 -05:00
Daniel Mustieles
22b11da891 Update Spanish translation 2018-11-28 15:17:18 +00:00
Marco Ciampa
fc7d61a6ea Updated Italian translation 2018-11-24 18:31:39 +01:00
Ell
90292953c3 app: in gimp-parallel, boost priority of waited-upon asyncs
When an async that was created through
gimp_parallel_run_async[_full](), and whose execution is still
pending, is being waited-upon, maximize its priority so that it
gets executed before all other pending asyncs.

Note that we deliberately don't simply execute the async in the
calling thread in this case, to allow timed-waits to fail (which is
especially important for gimp_wait()).

(cherry picked from commit 62baffed98)
2018-11-24 11:07:13 -05:00
Ell
8222124a96 app: add GimpAsync::waiting signal
... which is emitted when the async is being waited-upon, blocking
execution.

(cherry picked from commit 965da12b35)
2018-11-24 11:07:12 -05:00
Ell
79a44eda6d app: more gimp-parallel fixes
Fix indentation in gimp-parallel.{cc,h}.

Remove unused typedefs in gimp-parallel.h.

s/Gimp/Gegl/ in function-type cast in gimphistogram.c.

(cherry picked from commit 05a4437d9a)
2018-11-24 11:05:10 -05:00
Ell
8fe6645950 app: indentation fix in gimp-parallel.cc
(cherry picked from commit 115fc174f2)
2018-11-24 11:05:10 -05:00
Ell
d4312fd5f7 app: remove gimp_parallel_distribute(); use gegl_parallel_distribute()
The parallel_distribute() family of functions has been migrated to
GEGL.  Remove the gimp_parallel_distribute() functions from
gimp-parallel, and replace all uses of these functions with the
corresponding gegl_parallel_distrubte() functions.

(cherry picked from commit 2736cee577)
2018-11-24 11:05:10 -05:00
Ell
ac4ded137f configure.ac: require GEGL >= 0.4.13
(cherry picked from commit 43e3939d4a)
2018-11-24 11:05:10 -05:00
Oleksii Samorukov
63e86da6f3 tests: OSX - activate GIMP window when tests are running
If window is not focused gimp_test_utils_synthesize_key_event would
fail.
2018-11-23 23:15:25 +01:00
Oleksii Samorukov
9ae19eb8ec tests: implement gimp_test_utils_synthesize_key_event on OSX/QUARTZ 2018-11-23 23:06:12 +01:00
Oleksii Samorukov
40a08dcf48 tests: fix clang compilation error on test-eevl.c 2018-11-23 22:32:32 +01:00
Ell
4b647c52e1 Issue #2553 - Can't Move Imported or Pasted Path
Initialize the X/Y tilt fields of improted/pasted path control
points to 0, instead of 0.5, which is the normal value for these
fields in paths.  This avoids calculating bogus distances when
trying to pick the path, causing picking to fail.

(cherry picked from commit 0a123a81a3)
2018-11-23 08:48:41 -05:00
Alex Samorukov
62c52742cd do not activate OSX menu if tests are running to prevent crash 2018-11-23 11:39:21 +01:00
Alex Samorukov
d650e9f81f add to fix test link on OSX 2018-11-23 10:45:39 +01:00
Alexandre Prokoudine
a3b5a7fb32 Update NEWS 2018-11-23 01:51:29 +03:00
Alex Samorukov
465b4b10fb Enable hires retina support for the GTK2/OSX build 2018-11-22 13:45:30 +00:00
Ell
0a39f362b5 libgimpbase, libgimp, app: pass misc. GEGL config to plug-ins
Pass the GEGL tile-cache size, swap path, and thread-count to plug-
ins as part of their config, and have libgimp set the plug-in's
GeglConfig accordingly upon initialization.
2018-11-19 17:09:59 -05:00
Ell
7de86c63e6 libgimpbase: add _gimp_wire_{read,write}_int64()
... for reading/writing guint64 data in the wire protocol.

(cherry picked from commit 77c24ca16c)
2018-11-19 17:09:53 -05:00
Ell
4d542a4ba8 libgimpbase: don't leak GPConfig::icon_theme_dir
(cherry picked from commit 9afa42ab91)
2018-11-19 17:09:52 -05:00