Move the extraction graph from the foreground select tool there.
Enable the PDB wrapper again, using default values for now.
Some sytle cleanup in the foreground select tool.
which returns an error if there is no pattern for GIMP_FILL_PATTERN.
Use it instead of having the same code in 3 variants, and make error
handling consistent with bucket fill.
Allow for more tiles to update, making it possible to see more of the updated
image when tuning paremters / dragging items interactively. Lower frame rate
for more image content is better than 60fps for a small rectangle in the upper
left.
...(crop, rectangle, etc) in large image zoomed-to-fit
Default to GIMP_MOTION_MODE_COMPRESS in all tools, and override it to
GIMP_MOTION_MODE_EXACT if the tool really needs the exact path of
motion events. This greatly reduces the events processed by the
rectangle tools and makes them much more responsive.
In GimpProjection, use gimp_rectangle_intersect() instead of ad-hoc
CLAMP() constructs to sanitize rectangles, and don't let rectangles
enter the projection if they don't intersect with the projectable.
(apparently I have killed some check that did the same when porting
to cairo regions).
Pull freeing the update regions into gimp_projection_free_buffer()
because freeing the buffer definitely obsoletes them. Get rid of
the last x1, y1, x2, y2 and use x, y, w, h inatead.
The functions don't need to know about sample_merged, in fact they
used the boolean only to either use the passed image or drawable and
otherwise ran the same code. The sample_merged logic belongs into
their callers (and sometimes not even there).
Set the active display's viewport as priority rectangle on the image.
Update the rectangle in the default implementations of
GimpDisplayShell::scaled(), ::scrolled() and ::rotated(), which isn't
entirely correct yet but much better than before, and the only "bad"
thing that can happen with a bogus priority rectangle is that the
image is updated as out-of-viewport as before, just differently.
Remove member "running" it was always identical to "idle_id != 0".
Rename and reorder variables to make more sense. Simplify
gimp_projection_chunk_render_iteration() work area calculation.
This may or may not remove some logic that avoids drawing tiny update
regions, and may or may not improve things or make them worse. Will
add code that actually tile-aligns update areas later.
...(crop, rectangle, etc) in large image zoomed-to-fit
Introduce a hash of the last 16 used icons in GimpStatusbar, it was
loading icons at a very high frequency. Found by Massimo.