Fixes when compiling:
> error: variable length array ‘mask_row_buf’ is used
With this and previous commit, we can now compile with C++ flags
-Werror=vla and get no build failures.
Fixing in the gimp-macos-inhouse: [arm64] job:
> ../app/core/gimpbrush-transform.cc:869:17: warning: variable length arrays in C++ are a Clang extension [-Wvla-cxx-extension]
Also adding some asserts in some places where we rely on the
MAX_CHANNELS constant so that we will quickly detect if this variable
needs to be further bumped in the future (especially as we will add
CMYK+ support as backend format).
When moving a floating layer or selection, we draw a solid
border around the object. However, we also let the "marching
ants" selection continue (if the user has it enabled). This slows
down performance when moving, especially on large selections.
This patch incorporates logic from the Selection tools into the
Edit Selection tool (which the Move Tool uses for translation).
It stores the user's "Show Selection" setting, sets it to FALSE
while moving the layer or selection, then restores it to its
prior value when the cursor is released.
This logic also extends to using Ctrl + Alt to drag a floating
selection out of a layer that already has a selection.
gimphistogram.c used its own custom MAX_N_COMPONENTS
define for the max value of its "n-components" property.
Since this value is the same as MAX_CHANNELS, it would be
good to use the global constant so the histogram limit automatically
updates when we added a new format with a larger number of components
such as CMYKA.
Technically not problematic but when inspecting using Plugin Browser,
the resulting hierarchy is confusing because it sometimes shows actions
to be inside "empty" directories if there are doubled path separators or
trailing ones. Let's not depend on the user to do this correctly when we
can do it for them.
Try proxy bindings before the IM context. On macOS and Windows,
the IM context consumes Alt+key events (Option produces special
characters on macOS; Alt triggers alt-codes on Windows), so
bindings such as Alt+Plus/Minus (size) and Alt+arrows
(baseline/kerning) would never be reached otherwise.