0ad/binaries/data/mods/public
Atrik fb1c0d2a82 Fix renamed entities on TurretPoint
Some units would retain an undue HeightOffset after renaming
while being on a TurretPoint.

Fixes #8651
Fixes #2004
2026-02-04 11:05:07 +01:00
..
art Rename Neareastern Badlands to Cappadocian Badlands 2025-12-27 15:49:44 +01:00
audio Add non-random building AI 2024-12-21 22:48:01 +01:00
autostart Cleanly fail autostart for invalid map type 2026-01-29 20:03:56 +01:00
campaigns Switch main branch to Release 28 2025-01-12 01:27:02 +01:00
gamesettings Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
globalscripts Implement level class sorting for formations 2026-01-23 17:20:11 +01:00
gui Revert temporary workarounds for font baseline issues 2026-01-29 19:05:34 +01:00
l10n Fix string extraction of new game settings 2026-01-14 22:02:02 +01:00
maps Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
shaders Removes shader effect duplications. 2025-09-29 12:04:53 +02:00
simulation Fix renamed entities on TurretPoint 2026-02-04 11:05:07 +01:00
mod.json Switch main branch to Release 29 2025-12-18 18:16:11 +01:00