..
backend
Adds sRGB support for proper lighting
2026-07-29 01:29:09 +02:00
scripting
Removes RenderPath
2026-07-07 23:12:45 +02:00
AlphaMapCalculator.cpp
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
AlphaMapCalculator.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
BlendShapes.h
Fix some includes in source/renderer
2025-07-07 17:45:54 +02:00
CPUSkinnedModelRenderer.cpp
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
CPUSkinnedModelRenderer.h
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
DebugRenderer.cpp
Replace M_PI with C++ numbers
2026-06-04 20:29:48 +02:00
DebugRenderer.h
Fixes compilation after #8621
2026-01-25 16:29:16 +01:00
DecalRData.cpp
Moves all rendering to material passes
2026-05-10 23:57:20 +02:00
DecalRData.h
Moves all rendering to material passes
2026-05-10 23:57:20 +02:00
GPUSkinnedModelRenderer.cpp
Reduces vertex maximum stride to 16
2026-07-12 17:54:26 +02:00
GPUSkinnedModelRenderer.h
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
InstancingModelRenderer.cpp
Removes ARB (legacy OpenGL) backend
2026-02-20 22:07:38 +01:00
InstancingModelRenderer.h
Removes ARB (legacy OpenGL) backend
2026-02-20 22:07:38 +01:00
MikktspaceWrap.cpp
Fix includes in source/renderer
2025-07-27 16:07:14 +02:00
MikktspaceWrap.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
ModelRenderer.cpp
Refactors ModelRenderer and makes it closer to DOD
2026-08-04 23:06:09 +02:00
ModelRenderer.h
Refactors ModelRenderer and makes it closer to DOD
2026-08-04 23:06:09 +02:00
ModelVertexRenderer.h
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
OverlayRenderer.cpp
Pass device command context by reference in DebugRenderer
2026-01-24 11:54:01 +01:00
OverlayRenderer.h
Fix some includes in source/renderer
2025-07-12 12:19:41 +02:00
ParticleRenderer.cpp
Removes std::shared_ptr usages from particles
2026-07-13 01:01:03 +02:00
ParticleRenderer.h
Pass device command context by reference in DebugRenderer
2026-01-24 11:54:01 +01:00
PatchRData.cpp
Makes GameView returning reference on camera
2026-06-28 17:57:16 +02:00
PatchRData.h
Moves all rendering to material passes
2026-05-10 23:57:20 +02:00
PostprocManager.cpp
Fixes GL internal format of textures in compute
2026-07-28 23:32:23 +02:00
PostprocManager.h
Enables fragment PBR resolve shader in PostProc
2026-06-20 13:29:11 +02:00
Renderer.cpp
Merges ModelRenderer and ShaderModelRenderer
2026-08-04 23:06:07 +02:00
Renderer.h
Splits render frame function
2026-07-13 00:40:32 +02:00
RenderingOptions.cpp
Removes RenderPath
2026-07-07 23:12:45 +02:00
RenderingOptions.h
Removes RenderPath
2026-07-07 23:12:45 +02:00
RenderModifiers.cpp
Removes USE_FOG define and switches to a shader parameter.
2025-10-11 08:11:35 +02:00
RenderModifiers.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
Scene.cpp
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
Scene.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
SceneRenderer.cpp
Refactors ModelRenderer and makes it closer to DOD
2026-08-04 23:06:09 +02:00
SceneRenderer.h
Splits PrepareScene and remove intermediates
2026-07-13 00:40:36 +02:00
ShadowMap.cpp
Removes unused Get/SetDepthTextureBits methods
2026-06-15 00:35:04 +02:00
ShadowMap.h
Removes unused Get/SetDepthTextureBits methods
2026-06-15 00:35:04 +02:00
SilhouetteRenderer.cpp
Remove global g_xres and x_yres
2026-07-08 11:35:46 +02:00
SilhouetteRenderer.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
SkyManager.cpp
Replace M_PI with C++ numbers
2026-06-04 20:29:48 +02:00
SkyManager.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
TerrainOverlay.cpp
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
TerrainOverlay.h
Fix includes in source/renderer
2025-07-27 16:07:14 +02:00
TerrainRenderer.cpp
Replace M_PI with C++ numbers
2026-06-04 20:29:48 +02:00
TerrainRenderer.h
Moves all rendering to material passes
2026-05-10 23:57:20 +02:00
TexturedLineRData.cpp
Replace M_PI with C++ numbers
2026-06-04 20:29:48 +02:00
TexturedLineRData.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
TimeManager.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
TimeManager.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
VertexArray.cpp
Reduces vertex maximum stride to 16
2026-07-12 17:54:26 +02:00
VertexArray.h
Fix includes in source/renderer
2025-07-27 16:07:14 +02:00
VertexBuffer.cpp
Fix some includes in source/renderer
2025-07-12 12:19:41 +02:00
VertexBuffer.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
VertexBufferManager.cpp
Fix some includes in source/renderer
2025-07-12 12:19:41 +02:00
VertexBufferManager.h
Fix some includes in source/renderer
2025-07-09 09:04:50 +02:00
WaterManager.cpp
Adds PBR output texture to PostProc
2026-04-29 19:25:14 +02:00
WaterManager.h
Fixes uninitialized water textures.
2025-10-05 14:13:49 +02:00